ºÇ½ª¹¹¿·¡§
orika_ex_miyako 2023ǯ10·î25Æü(¿å) 11:33:28ÍúÎò
¡ã¼ÂÁõ²èÌÌ¡¡¥ê¥¶¥ë¥Èɽ¼¨¡ä
https://gyazo.com/5531b43515436c7c7d6af8a270e94350
¼ê½ç£²£±¡¡¡¼¥ê¥¶¥ë¥Èɽ¼¨¤Î¼ÂÁõ¡¼
£³£·¡¥CanvasÆâ¤ËUIÉôÉʤòºîÀ®¤¹¤ë£¡Ê¥ê¥¶¥ë¥Èɽ¼¨¡Ë £³£¸¡¥¥²¡¼¥à¥¯¥ê¥¢¤ÎºÝ¤Ë¥ê¥¶¥ë¥È¤òɽ¼¨¤¹¤ë½èÍý¤È¡¢¥¯¥ê¥Ã¥¯¤ÇºÇ½é¤«¤é¥ê¥¹¥¿¡¼¥È¤¹¤ë½èÍý¤òÄɲ乤ë
¡¡¿·¤·¤¯³Ø½¬¤¹¤ëÆâÍƤϰʲ¼¤Ë¤Ê¤ê¤Þ¤¹¡£
¡¦Button.onClick.AddListener¥á¥½¥Ã¥É¡¡¡¼¥¹¥¯¥ê¥×¥È¤«¤é¥Ü¥¿¥ó¥¿¥Ã¥×Íѥ᥽¥Ã¥É¤ÎÅÐÏ¿¡¼ ¡¦GameObject·¿°Ê³°¤Î¥¤¥ó¥¹¥¿¥ó¥¹¤ÎÊýË¡ ¡¦¥¹¥¯¥ê¥×¥È¤ò·Ðͳ¤·¤ÆÊ̤Υ¹¥¯¥ê¥×¥È¤Î½èÍý¤ò¼Â¹Ô¤·¤Æ¤¤¤¯ÊýË¡
¡¡²èÌÌÁ°Ì̤˥ꥶ¥ë¥Èɽ¼¨¤òɽ¼¨¤·¤¿¤¤¤Î¤Ç¡¢CanvasÆâ¤Ë»Ò¥ª¥Ö¥¸¥§¥¯¥È¤È¤·¤Æ ResultPopUp ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤òºîÀ®¤·¤Æ¥×¥ì¥Õ¥¡¥Ö¤Ë¤·¤Æ¤ª¤¤Þ¤¹¡£
¥´¡¼¥ëÃÏÅÀ¤ËÅþÃ夷¤¿ºÝ¤Ë¡¢¤³¤Î ResultPopUp ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤òÀ¸À®¤¹¤ë½èÍý¤ò UIManager ¥¹¥¯¥ê¥×¥È¤ËÄɲ䷤ơ¢À©¸æ¤ò¹Ô¤¦¤è¤¦¤Ë¤·¤Þ¤¹¡£
¡¡ResultPopUp ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤Ë¤Ï¡¢¥×¥ì¥¤¥ä¡¼¤¬³ÍÆÀ¤·¤¿¥³¥¤¥ó¤Î¥Ý¥¤¥ó¥È¤òɽ¼¨¤·¤¿¤ê¡¢¥¢¥Ë¥á¡¼¥·¥ç¥ó½èÍý¤ÎÀ©¸æ¤ò¹Ô¤¦¤¿¤á
ÀìÍѤΠResultPopUp ¥¹¥¯¥ê¥×¥È¤òºîÀ®¤·¤Æ¥¢¥¿¥Ã¥Á¤·¤Æ¤ª¤¤Þ¤¹¡£¤³¤Î¥¹¥¯¥ê¥×¥È¤òÄ̤·¤Æ ResultPopUp ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤ÎÀ©¸æ¤ò¹Ô¤¦¤è¤¦¤Ë¤·¤Þ¤¹¡£
¡¡
¡¡Canvas ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤Î¾å¤Ç±¦¥¯¥ê¥Ã¥¯¤ò¤·¤Æ¥á¥Ë¥å¡¼¤ò³«¤¡¢Create Empty ¤òÁªÂò¤·¤Þ¤¹¡£
¶õ¤Î¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤¬ºîÀ®¤µ¤ì¤Þ¤¹¤Î¤Ç¡¢Ì¾Á°¤ò ResultPopUp ¤ËÊѹ¹¤·¤Þ¤¹¡£
¥Ò¥¨¥é¥ë¥¡¼²èÁü

¡¡ResultPopUp ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤Ï¡¢¤³¤ì¤«¤éºîÀ®¤¹¤ë¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È·²¤ò¤Þ¤È¤á¤Æ¤ª¤¯¥Õ¥©¥ë¥ÀÌò¤Î¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤Ç¤¹¡£
¥Ò¥¨¥é¥ë¥¡¼¤Ç ResultPopUp ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤òÁªÂò¤·¤Æ¡¢¥¤¥ó¥¹¥Ú¥¯¥¿¡¼¤Î°ìÈÖ²¼¤Ë¤¢¤ë Add Component ¥Ü¥¿¥ó¤ò²¡¤·¤Æ¡¢CanvasGroup ¥³¥ó¥Ý¡¼¥Í¥ó¥È¤òÄɲ䷤Ƥ¯¤À¤µ¤¤¡£
¤³¤Î¥³¥ó¥Ý¡¼¥Í¥ó¥È¤òÍøÍѤ¹¤ë¤³¤È¤Ç¡¢ResultPopUp ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤Î»Ò¥ª¥Ö¥¸¥§¥¯¥È¤Îɽ¼¨/Èóɽ¼¨¤ò°ì³ç¤ÇÁàºî¤Ç¤¤ë¤è¤¦¤Ë¤·¤Þ¤¹¡£ÀßÄê¤ÏÆäËÊѹ¹¤¢¤ê¤Þ¤»¤ó¡£
ResultPopUp ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¡¡¥¤¥ó¥¹¥Ú¥¯¥¿¡¼²èÁü

ResultPopUp ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¡¡Scene¥Ó¥å¡¼²èÁü

¡¡ResultPopUp ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤òÁªÂò¤·¤Æ±¦¥¯¥ê¥Ã¥¯¤ò¤·¤Æ¥á¥Ë¥å¡¼¤ò³«¤¡¢UI => Button ¤òÁªÂò¤·¤Þ¤¹¡£
Unity ¤Î¥Ð¡¼¥¸¥ç¥ó¤Ë¤è¤Ã¤Æ¤Ï¡¢UI => Legacy => Button ¤òÁªÂò¤·¤Æ¤¯¤À¤µ¤¤¡£
¡¡ResultPopUp ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤Î»Ò¥ª¥Ö¥¸¥§¥¯¥È¤È¤·¤Æ Button ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤¬ºîÀ®¤µ¤ì¤Þ¤¹¤Î¤Ç¡¢Ì¾Á°¤ò btnTitle ¤ËÊѹ¹¤·¤Þ¤¹¡£
¡¡¤Ê¤ª¡¢Button ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤òºîÀ®¤¹¤ë¤È¼«Æ°Åª¤Ë»Ò¥ª¥Ö¥¸¥§¥¯¥È¤È¤·¤Æ Text(Legacy) ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤âºîÀ®¤µ¤ì¤Þ¤¹¡£
¤³¤³¤Ç¤ÏÍøÍѤ·¤Þ¤»¤ó¤Î¤Ç¡¢»Ò¥ª¥Ö¥¸¥§¥¯¥È¤Î Text(Legacy) ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤Ïºï½ü¤·¤Æ¤¯¤À¤µ¤¤¡£
¥Ò¥¨¥é¥ë¥¡¼²èÁü

¡¡
¡¡btnTitle ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤Ï¥ê¥¶¥ë¥Èɽ¼¨¤ÎÇطʲèÁü¤ÎÀßÄê¤È¤È¤â¤Ë¡¢¥Ü¥¿¥ó¤È¤·¤Æ¤ÎÌò³ä¤òô¤¤¤Þ¤¹¡£
Scene¥Ó¥å¡¼¤ÈGame¥Ó¥å¡¼²èÁü¤ò»²¹Í¤Ë¡¢¥²¡¼¥à²èÌÌÁ´ÂΤòʤ¤¦¤è¤¦¤ËÇÛÃÖ¤·¤Æ¤¯¤À¤µ¤¤¡£ÇطʤβèÁü¤Ë¤Ä¤¤¤Æ¤Ï¡¢º£²ó¤Ï½é´üÀßÄê¤Î background ¤ò»ÈÍѤ·¡¢¿§¤ÈÆ©²áÅÙ¤òÊѹ¹¤·¤Æ¤¤¤Þ¤¹¡£
¥Õ¥ì¡¼¥à²èÁü¤òÍÑ°Õ¤·¤¿¤ê¡¢¿§¤òÊѹ¹¤·¤¿¤ê¤Ê¤É¡¢¼«Í³¤ËÊѹ¹¤·¤Æ¤¯¤À¤µ¤¤¡£¥µ¥¤¥º¤È²èÁü°Ê³°¤ÎÀßÄê¤ÏÊѹ¹¤Ê¤·¤ÇÌäÂꤢ¤ê¤Þ¤»¤ó¡£
btnTitle ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¡¡Scene¥Ó¥å¡¼¤ÈGame¥Ó¥å¡¼²èÁü

btnTitle ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¡¡¥¤¥ó¥¹¥Ú¥¯¥¿¡¼²èÁü¡(Color¤ÎÀßÄêÃͤÏ(75, 75, 75, 100))

btnTitle ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¡¡¥¤¥ó¥¹¥Ú¥¯¥¿¡¼²èÁü¢

¡¡ResultPopUp ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤òÁªÂò¤·¤Æ±¦¥¯¥ê¥Ã¥¯¤ò¤·¤Æ¥á¥Ë¥å¡¼¤ò³«¤¡¢UI => Image ¤òÁªÂò¤·¤Þ¤¹¡£
ResultPopUp ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤Î»Ò¥ª¥Ö¥¸¥§¥¯¥È¤È¤·¤Æ Image ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤¬ºîÀ®¤µ¤ì¤Þ¤¹¤Î¤Ç¡¢Ì¾Á°¤ò imgFrame ¤ËÊѹ¹¤·¤Þ¤¹¡£
¥Ò¥¨¥é¥ë¥¡¼²èÁü

¡¡imgFrame ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤Ï¡¢¥ê¥¶¥ë¥È¤È¤·¤Æɽ¼¨¤¹¤ëÆâÍƤò¤Þ¤È¤á¤ë¥Õ¥ì¡¼¥à¤ÎÌò³ä¤ò»ý¤Á¤Þ¤¹¡£¤³¤Î¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤ÎÃæ¤Ë¡¢¥²¡¼¥à¤Î¥×¥ì¥¤·ë²Ì¤òɽ¼¨¤·¤Þ¤¹¡£
¡¡Image ¥³¥ó¥Ý¡¼¥Í¥ó¥È¤Î Source Image Íó¤Ë¡¢¼«Í³¤Ê²èÁü¤òÀßÄꤷ¤Æ¤¯¤À¤µ¤¤¡£º£²ó¤Ï̵ÎÁ¤Î¥¤¥é¥¹¥ÈÁǺà¤òõ¤·¤Æ¥¤¥ó¥Ý¡¼¥È¤·¤ÆÍøÍѤ·¤Æ¤¤¤Þ¤¹¡£
Scene¥Ó¥å¡¼¤ÈGame¥Ó¥å¡¼²èÁü¤ò»²¹Í¤Ë¡¢²èÌ̤ÎÃæ±ûÉÕ¶á¤Ë¡¢Å¬µ¹¤Ê¥µ¥¤¥º¤ÇÀßÃÖ¤·¤Æ¤¯¤À¤µ¤¤¡£(¥¤¥ó¥¹¥Ú¥¯¥¿¡¼¤ÎRectTransform ¥³¥ó¥Ý¡¼¥Í¥ó¥È¤Î Position ¤â»²¹Í¤Ë¤·¤Æ¤¯¤À¤µ¤¤)
imgFrame ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¡¡Scene¥Ó¥å¡¼¤ÈGame¥Ó¥å¡¼²èÁü

¡¡¥µ¥¤¥º¤È°ÌÃÖ¤ÎÄ´À°¤¬´°Î»¤·¤¿¤é¡¢Image ¥³¥ó¥Ý¡¼¥Í¥ó¥È¤Î Raycast Target ¤Î¥Á¥§¥Ã¥¯¤ò³°¤·¤Æ¤ª¤¤¤Æ¤¯¤À¤µ¤¤¡£
¤³¤Î¥Á¥§¥Ã¥¯¤¬¤¢¤ëÉôʬ¤Ï¥¯¥ê¥Ã¥¯¤ËÂФ·¤ÆÈ¿±þ¤¹¤ë¤è¤¦¤Ë¤Ê¤ë¤¿¤á¡¢¥Á¥§¥Ã¥¯¤òÆþ¤ì¤Æ¤ª¤¯¤È¡¢
¤³¤Î²èÁü¤È½Å¤Ê¤Ã¤Æ¤¤¤ë Image ¥³¥ó¥Ý¡¼¥Í¥ó¥È¤Î¥¯¥ê¥Ã¥¯¤¬È¿±þ¤·¤Ê¤¯¤Ê¤Ã¤Æ¤·¤Þ¤¦¤¿¤á¤Ç¤¹¡£¤½¤Î¤¿¤á¡¢Button ¥³¥ó¥Ý¡¼¥Í¥ó¥È¤¬È¿±þ¤·¤Ê¤¯¤Ê¤ê¤Þ¤¹¡£
³Ø½¬ºÑ¤Î¹àÌܤˤʤê¤Þ¤¹¤Î¤Ç¡¢ºÆÅÙ¡¢¼«Ê¬¤ÇÄ´¤Ù¤Æ¤ß¤Æ¤¯¤À¤µ¤¤¡£
imgFrame ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¡¡¥¤¥ó¥¹¥Ú¥¯¥¿¡¼²èÁü

¡¡ResultPopUp ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤òÁªÂò¤·¤Æ±¦¥¯¥ê¥Ã¥¯¤ò¤·¤Æ¥á¥Ë¥å¡¼¤ò³«¤¡¢UI => Text ¤òÁªÂò¤·¤Þ¤¹¡£
ResultPopUp ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤Î»Ò¥ª¥Ö¥¸¥§¥¯¥È¤È¤·¤Æ Text ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤¬ºîÀ®¤µ¤ì¤Þ¤¹¤Î¤Ç¡¢Ì¾Á°¤ò lblTitle ¤ËÊѹ¹¤·¤Þ¤¹¡£
¥Ò¥¨¥é¥ë¥¡¼²èÁü

¡¡¤³¤Î lblTitle ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤Ï¡¢¥ê¥¶¥ë¥Èɽ¼¨¤Î¥¿¥¤¥È¥ë¤òɽ¼¨¤¹¤ëÌò³ä¤ò»ý¤Á¤Þ¤¹¡£
¡¡Text ¥³¥ó¥Ý¡¼¥Í¥ó¥È¤òÁªÂò¤·¤Æ¡¢Text ¥×¥í¥Ñ¥Æ¥£Íó¤Ë "Stage Clear!!" ¤ÈÆþÎϤ·¤Æ¤¯¤À¤µ¤¤¡£¤³¤ÎÃͤÏưŪ¤Ë¤ÏÊѲ½¤·¤Þ¤»¤ó¤Î¤Ç¡¢¤º¤Ã¤È¤³¤ÎÆâÍƤ¬É½¼¨¤µ¤ì¤Þ¤¹¡£
¹ç¤ï¤»¤Æ¡¢¥Õ¥©¥ó¥È¤È¡¢¥Õ¥©¥ó¥È¤Î¥µ¥¤¥º¤âÊѹ¹¤·¤Þ¤¹¡£Ê¸»ú¤Î¥Õ¥©¥ó¥È¥µ¥¤¥ºÂ礤¤¾ì¹ç¡¢¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤Î¥µ¥¤¥º¼«ÂΤâÂ礤¯¤Ê¤¤¤Èɽ¼¨¤µ¤ì¤Þ¤»¤ó¡£
ʸ»ú¤Î°ÌÃÖ¤ÏÃæ±û´ó¤»¡¦Ãæ±û¤¬¤¤¤¤¤Ç¤·¤ç¤¦¡£
¡¡¤Þ¤¿ Text ¥³¥ó¥Ý¡¼¥Í¥ó¥È¤Ë¤â Raycast Target ¤Î¥Á¥§¥Ã¥¯¤¬¤¢¤ê¤Þ¤¹¤Î¤Ç¡¢¤³¤Á¤é¤Î¥Á¥§¥Ã¥¯¤ò³°¤·¤Æ¤ª¤¤¤Æ¤¯¤À¤µ¤¤¡£
lblTitle ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¡¡¥¤¥ó¥¹¥Ú¥¯¥¿¡¼²èÁü¡

lblTitle ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¡¡Scene¥Ó¥å¡¼¤ÈGame¥Ó¥å¡¼²èÁü

¡¡
¡¡Ê¸»ú¤ÎÀßÄ꤬´°Î»¤·¤¿¤é¡¢¥µ¥¤¥º¤È°ÌÃÖ¤òÄ´À°¤·¤Þ¤¹¡£Scene¥Ó¥å¡¼¤äGame¥Ó¥å¡¼²èÁü(¥¤¥ó¥¹¥Ú¥¯¥¿¡¼¤â)¤ò»²¹Í¤ËŬµ¹¤Ê¥µ¥¤¥º¤È°ÌÃÖ¤ËÄ´À°¤·¤Æ¤¯¤À¤µ¤¤¡£
lblTitle ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¡¡¥¤¥ó¥¹¥Ú¥¯¥¿¡¼²èÁü¢

¡¡ResultPopUp ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤òÁªÂò¤·¤Æ±¦¥¯¥ê¥Ã¥¯¤ò¤·¤Æ¥á¥Ë¥å¡¼¤ò³«¤¡¢UI => Text ¤òÁªÂò¤·¤Þ¤¹¡£
ResultPopUp ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤Î»Ò¥ª¥Ö¥¸¥§¥¯¥È¤È¤·¤Æ Text ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤¬ºîÀ®¤µ¤ì¤Þ¤¹¤Î¤Ç¡¢Ì¾Á°¤ò lblScore ¤ËÊѹ¹¤·¤Þ¤¹¡£
¥Ò¥¨¥é¥ë¥¡¼²èÁü

¡¡lblScore ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤Ï¡¢¥ê¥¶¥ë¥È¤Ëɽ¼¨¤¹¤ë¥³¥¤¥ó¤ÎÅÀ¿ô¤Î¥é¥Ù¥ë¤ÎÌò³ä¤ò»ý¤Á¤Þ¤¹¡£
lblScore ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¡¡¥¤¥ó¥¹¥Ú¥¯¥¿¡¼²èÁü¡

¡¡Text ¥³¥ó¥Ý¡¼¥Í¥ó¥È¤Î Text ¥×¥í¥Ñ¥Æ¥£Íó¤Ë "Score :" ¤ÈÆþÎϤ·¤Æ¤¯¤À¤µ¤¤¡£¤³¤ÎÃͤϾï¤Ë¥é¥Ù¥ë¤È¤·¤Æɽ¼¨¤¹¤ëÆâÍƤˤʤê¤Þ¤¹¡£(¥¹¥¯¥ê¥×¥È¤«¤éưŪ¤ËÊѹ¹¤·¤Þ¤»¤ó)
¹ç¤ï¤»¤Æ¡¢¥Õ¥©¥ó¥È¤È¡¢¥Õ¥©¥ó¥È¤Î¥µ¥¤¥º¤âÊѹ¹¤·¤Þ¤¹¡£Scene¥Ó¥å¡¼¡¢Game¥Ó¥å¡¼¤ò¸«¤Ê¤¬¤é¡¢Å¬µ¹¤Ê¥µ¥¤¥º¤ËÄ´À°¤·¤Æ¤¯¤À¤µ¤¤¡£
ʸ»ú¤Î°ÌÃÖ¤ÎÀßÄê¤Ï¡¢º¸´ó¤»¡¦Ãæ±û¤¬¤è¤¤¤Ç¤·¤ç¤¦¡£
¡¡Â¾¤Î Text ¥³¥ó¥Ý¡¼¥Í¥ó¥È¤ÈƱ¤¸¤è¤¦¤Ë¡¢Raycast Target ¤Î¥¹¥¤¥Ã¥Á¤ò³°¤·¤Æ¤ª¤¤¤Æ¤¯¤À¤µ¤¤¡£
lblScore ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¡¡¥¤¥ó¥¹¥Ú¥¯¥¿¡¼²èÁü¢

¡¡Ê¸»ú¤ÎÀßÄ꤬´°Î»¤·¤¿¤é¡¢¥µ¥¤¥º¤È°ÌÃÖ¤òÄ´À°¤·¤Þ¤¹¡£Scene¥Ó¥å¡¼¤äGame¥Ó¥å¡¼²èÁü(¥¤¥ó¥¹¥Ú¥¯¥¿¡¼¤â)¤ò»²¹Í¤ËŬµ¹¤Ê¥µ¥¤¥º¤È°ÌÃÖ¤ËÄ´À°¤·¤Æ¤¯¤À¤µ¤¤¡£
¤³¤Î¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤Î±¦Â¦¤Ë¥³¥¤¥ó¤Î¥Ý¥¤¥ó¥È¿ô¤òɽ¼¨¤¹¤ë¤è¤¦¤Ë¤·¤Þ¤¹¤Î¤Ç¡¢²èÌ̤ÎÃæ±û¤è¤ê¤âº¸Â¦¤Ë´ó¤»¤ÆÇÛÃÖ¤·¤Æ¤¯¤À¤µ¤¤¡£
lblScore ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¡¡Scene¥Ó¥å¡¼²èÁü

lblScore ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¡¡Scene¥Ó¥å¡¼¤ÈGame¥Ó¥å¡¼²èÁü

¡¡ResultPopUp ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤òÁªÂò¤·¤Æ±¦¥¯¥ê¥Ã¥¯¤ò¤·¤Æ¥á¥Ë¥å¡¼¤ò³«¤¡¢UI => Text ¤òÁªÂò¤·¤Þ¤¹¡£
¤¢¤ë¤¤¤Ï¡¢lblScore ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤òÊ£À½¤·¤Þ¤¹¡£(¤É¤Á¤é¤Ç¤â¹½¤¤¤Þ¤»¤ó)
ResultPopUp ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤Î»Ò¥ª¥Ö¥¸¥§¥¯¥È¤È¤·¤Æ Text ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤¬ºîÀ®¤µ¤ì¤Þ¤¹¤Î¤Ç¡¢Ì¾Á°¤ò txtScore ¤ËÊѹ¹¤·¤Þ¤¹¡£
¥Ò¥¨¥é¥ë¥¡¼²èÁü

¡¡txtScore ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤Ï¡¢¥ê¥¶¥ë¥È¤Ë¥³¥¤¥ó¤Î¥Ý¥¤¥ó¥È¿ô¤òɽ¼¨¤¹¤ëÌò³ä¤ò»ý¤Á¤Þ¤¹¡£
txtScore ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¡¡¥¤¥ó¥¹¥Ú¥¯¥¿¡¼²èÁü¡

¡¡ºÇ½é¤Ëʸ»ú¿ô¤Îɽ¼¨³Îǧ¤Î¤¿¤á¤Ë¡¢Text ¥³¥ó¥Ý¡¼¥Í¥ó¥È¤Î Text ¥×¥í¥Ñ¥Æ¥£Íó¤Ë "000000" ¤ÈÆþÎϤ·¤Æ¤¯¤À¤µ¤¤¡£
¤³¤ÎÃͤϥ²¡¼¥à¤Î¥×¥ì¥¤ÆâÍƤ˱þ¤¸¤Æ¡¢¥¹¥¯¥ê¥×¥È¤«¤éưŪ¤ËÆþÎÏÃͤòº¹¤·Âؤ¨¤Þ¤¹¡£
¹ç¤ï¤»¤Æ¡¢¥Õ¥©¥ó¥È¤È¡¢¥Õ¥©¥ó¥È¤Î¥µ¥¤¥º¤âÊѹ¹¤·¤Þ¤¹¡£Scene¥Ó¥å¡¼¡¢Game¥Ó¥å¡¼¤ò¸«¤Ê¤¬¤é¡¢Å¬µ¹¤Ê¥µ¥¤¥º¤ËÄ´À°¤·¤Æ¤¯¤À¤µ¤¤¡£
ʸ»ú¤Î°ÌÃÖ¤ÎÀßÄê¤Ï¡¢±¦´ó¤»¡¦Ãæ±û¤¬¤è¤¤¤Ç¤·¤ç¤¦¡£
¡¡Â¾¤Î Text ¥³¥ó¥Ý¡¼¥Í¥ó¥È¤ÈƱ¤¸¤è¤¦¤Ë¡¢Raycast Target ¤Î¥¹¥¤¥Ã¥Á¤ò³°¤·¤Æ¤ª¤¤¤Æ¤¯¤À¤µ¤¤¡£
txtScore ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¡¡¥¤¥ó¥¹¥Ú¥¯¥¿¡¼²èÁü¢

¡¡Ê¸»ú¤ÎÀßÄ꤬´°Î»¤·¤¿¤é¡¢¥µ¥¤¥º¤È°ÌÃÖ¤òÄ´À°¤·¤Þ¤¹¡£Scene¥Ó¥å¡¼¤äGame¥Ó¥å¡¼²èÁü(¥¤¥ó¥¹¥Ú¥¯¥¿¡¼¤â)¤ò»²¹Í¤ËŬµ¹¤Ê¥µ¥¤¥º¤È°ÌÃÖ¤ËÄ´À°¤·¤Æ¤¯¤À¤µ¤¤¡£
¤³¤Î¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤Ï lblScore ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤Î±¦Â¦¤Ëɽ¼¨¤¹¤ë¤è¤¦¤Ë¤·¤Þ¤¹¤Î¤Ç¡¢²èÌ̤ÎÃæ±û¤è¤ê¤â±¦Â¦¤Ë´ó¤»¤Æ¡¢Æ±¤¸¹â¤µ¤ÇÇÛÃÖ¤·¤Æ¤¯¤À¤µ¤¤¡£
txtScore ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¡¡Scene¥Ó¥å¡¼²èÁü

txtScore ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¡¡Scene¥Ó¥å¡¼¤ÈGame¥Ó¥å¡¼²èÁü

¡¡ResultPopUp ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤òÁªÂò¤·¤Æ±¦¥¯¥ê¥Ã¥¯¤ò¤·¤Æ¥á¥Ë¥å¡¼¤ò³«¤¡¢UI => Text ¤òÁªÂò¤·¤Þ¤¹¡£
ResultPopUp ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤Î»Ò¥ª¥Ö¥¸¥§¥¯¥È¤È¤·¤Æ Text ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤¬ºîÀ®¤µ¤ì¤Þ¤¹¤Î¤Ç¡¢Ì¾Á°¤ò lblRestart ¤ËÊѹ¹¤·¤Þ¤¹¡£
¥Ò¥¨¥é¥ë¥¡¼²èÁü

¡¡¤³¤Î lblRestart ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤Ï¡¢¥ê¥¶¥ë¥Èɽ¼¨Æâ¤Ë¥ê¥¹¥¿¡¼¥È¤òÂ¥¤¹Ê¸»ú¤òɽ¼¨¤¹¤ëÌò³ä¤ò»ý¤Á¤Þ¤¹¡£
lblRestart ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¡¡¥¤¥ó¥¹¥Ú¥¯¥¿¡¼²èÁü¡

¡¡Text ¥³¥ó¥Ý¡¼¥Í¥ó¥È¤òÁªÂò¤·¤Æ¡¢Text ¥×¥í¥Ñ¥Æ¥£Íó¤Ë "Tap to Restart!" ¤ÈÆþÎϤ·¤Æ¤¯¤À¤µ¤¤¡£¤³¤ÎÃͤÏưŪ¤Ë¤ÏÊѲ½¤·¤Þ¤»¤ó¤Î¤Ç¡¢¤º¤Ã¤È¤³¤ÎÆâÍƤ¬É½¼¨¤µ¤ì¤Þ¤¹¡£
¹ç¤ï¤»¤Æ¡¢¥Õ¥©¥ó¥È¤È¡¢¥Õ¥©¥ó¥È¤Î¥µ¥¤¥º¤âÊѹ¹¤·¤Þ¤¹¡£Ê¸»ú¤Î¥Õ¥©¥ó¥È¥µ¥¤¥ºÂ礤¤¾ì¹ç¡¢¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤Î¥µ¥¤¥º¼«ÂΤâÂ礤¯¤Ê¤¤¤Èɽ¼¨¤µ¤ì¤Þ¤»¤ó¡£
ʸ»ú¤Î°ÌÃÖ¤ÏÃæ±û´ó¤»¡¦Ãæ±û¤¬¤¤¤¤¤Ç¤·¤ç¤¦¡£
¡¡¤Þ¤¿ Text ¥³¥ó¥Ý¡¼¥Í¥ó¥È¤Ë¤â Raycast Target ¤Î¥Á¥§¥Ã¥¯¤¬¤¢¤ê¤Þ¤¹¤Î¤Ç¡¢¤³¤Á¤é¤Î¥Á¥§¥Ã¥¯¤ò³°¤·¤Æ¤ª¤¤¤Æ¤¯¤À¤µ¤¤¡£
¡¡Ê¸»ú¤ÎÀßÄ꤬´°Î»¤·¤¿¤é¡¢¥µ¥¤¥º¤È°ÌÃÖ¤òÄ´À°¤·¤Þ¤¹¡£Scene¥Ó¥å¡¼¤äGame¥Ó¥å¡¼²èÁü(¥¤¥ó¥¹¥Ú¥¯¥¿¡¼¤â)¤ò»²¹Í¤ËŬµ¹¤Ê¥µ¥¤¥º¤È°ÌÃÖ¤ËÄ´À°¤·¤Æ¤¯¤À¤µ¤¤¡£
lblRestart ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¡¡¥¤¥ó¥¹¥Ú¥¯¥¿¡¼²èÁü¢

¡¡Text ´ØÏ¢¤ÎÀßÄ꤬´°Î»¤·¤¿¤é¡¢ºÇ¸å¤Ë CanvasGroup ¥³¥ó¥Ý¡¼¥Í¥ó¥È¤ò¥¢¥¿¥Ã¥Á¤·¤Þ¤¹¡£
¥¤¥ó¥¹¥Ú¥¯¥¿¡¼¤Î°ìÈÖ²¼¤Ë¤¢¤ë Add Component ¥Ü¥¿¥ó¤ò²¡¤·¡¢CanvasGroup ¥³¥ó¥Ý¡¼¥Í¥ó¥È¤òÄɲ䷤Ƥ¯¤À¤µ¤¤¡£
¡¡
¡¡¤³¤Îʸ»ú¤Ï¥¹¥¯¥ê¥×¥È¤«¤éÅÀÌǤò¹Ô¤¦¤è¤¦¤ËÀ©¸æ¤ò¤·¤Þ¤¹¡£¥æ¡¼¥¶¡¼¤Ëµ¤¤Å¤¤¤Æ¤â¤é¤¦¤¿¤á¤Ç¤¹¡£
¤½¤ì¤ò CanvasGroup ¥³¥ó¥Ý¡¼¥Í¥ó¥È¤Îµ¡Ç½¤È DOTween ¤Îµ¡Ç½¤òÍøÍѤ·¤Æɽ¸½¤·¤Þ¤¹¡£
lblRestart ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¡¡Scene¥Ó¥å¡¼²èÁü

¡¡°Ê¾å¤Ç¥ê¥¶¥ë¥ÈÍѤΥ²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤ÎºîÀ®¤Ï½ªÎ»¤Ç¤¹¡£
¡¡Button¥³¥ó¥Ý¡¼¥Í¥ó¥È¤Ë¤ÏOnClick¤È¤¤¤¦¥¤¥Ù¥ó¥È¤òÅÐÏ¿¤¹¤ë¾ì½ê¤¬¤¢¤ê¤Þ¤¹¡£¤³¤³¤Ë¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤Î¥¢¥µ¥¤¥ó¤ò¹Ô¤¦¤³¤È¤Ç¡¢
¥¢¥µ¥¤¥ó¤·¤¿¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤Ë¥¢¥¿¥Ã¥Á¤µ¤ì¤Æ¤¤¤ë¥¹¥¯¥ê¥×¥È¤Î¡¢public½¤¾þ»Ò¤ÇÀë¸À¤µ¤ì¤Æ¤¤¤ë¥á¥½¥Ã¥É¤òÅÐÏ¿¤¹¤ë¤³¤È¤¬¤Ç¤¤Þ¤¹¡£

¡¡¤³¤Î½èÍý¤ò¥¹¥¯¥ê¥×¥È¤«¤éÄɲ䷤ƹԤ¦½èÍý¤¬¡¢onClick.AddListener¥á¥½¥Ã¥É¤Ç¤¹¡£°ú¿ô¤Î¤Ê¤¤¾ì¹ç¤È°ú¿ô¤Î¤¢¤ë¾ì¹ç¤Ç½ñ¼°¤¬ÊѲ½¤·¤Þ¤¹¡£
¡¡ÍøÅÀ¤Ï¡¢¥á¥½¥Ã¥É¤òprivate½¤¾þ»Ò¤Ç¤âÅÐÏ¿¤Ç¤¤ë¤³¤È¡¢¥¹¥¯¥ê¥×¥È¤«¤éÅÐÏ¿¤·¤Æ¤¤¤ë¤Î¤Ç¡¢UnityÆâ¤Î¾åµ¤Î²èÁü¤ÎButtonÉôʬ¤Ø¤ÎÅÐÏ¿ºî¶È¤ä¡¢³Îǧ¤ò¤¹¤ëɬÍפ¬¤Ê¤¯¤Ê¤ë¤³¤È¡¢¤Ê¤É¤¬¤¢¤ê¤Þ¤¹¡£
¡¡º£²ó¤Ï°ú¿ô¤Î¤Ê¤¤¥á¥½¥Ã¥É¤òÅÐÏ¿¤·¤Æ¤¤¤Þ¤¹¤Î¤Ç¡¢°ú¿ô¤Ë¤Ï¤½¤Î¤Þ¤Þ¥á¥½¥Ã¥É̾¤òµ½Ò¤·¤Þ¤¹¡£¥á¥½¥Ã¥É¤Î()¤ò½ñ¤¯¤È¥¨¥é¡¼¤Ë¤Ê¤ë¤Î¤Ç¡¢¥á¥½¥Ã¥É̾¤Î¤ß¤òµ½Ò¤·¤Þ¤¹¡£
// ¥Ü¥¿¥ó¤Ë¥á¥½¥Ã¥É¤òÅÐÏ¿ btnTitle.onClick.AddListener(OnClickRestart);
¡¡¾ÜºÙ¤Ë¤Ä¤¤¤Æ¤Ï¸ø¼°¤Î¥ê¥Õ¥¡¥ì¥ó¥¹¤ò»²¹Í¤Ë¤·¤Æ¤¯¤À¤µ¤¤¡£µ»ö¤ò¿¤¯¤¢¤ê¤Þ¤¹¡£
Unity¸ø¼°¥¹¥¯¥ê¥×¥È¥ê¥Õ¥¡¥ì¥ó¥¹
Button.on.Click.AddListener
https://docs.unity3d.com/2019.1/Documentation/Scri...
¡¡ºîÀ®¤·¤¿ ResultPopUp ¥¹¥¯¥ê¥×¥È¤ò¥Ò¥¨¥é¥ë¥¡¼¤Ë¤¢¤ë ResultPopUp ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤Ë¥É¥é¥Ã¥°¥¢¥ó¥É¥É¥í¥Ã¥×¤·¤Æ¥¢¥¿¥Ã¥Á¤·¤Þ¤¹¡£
ResultPopUp ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¡¡¥¤¥ó¥¹¥Ú¥¯¥¿¡¼²èÁü

¡¡ResultPopUp ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤Î¥¤¥ó¥¹¥Ú¥¯¥¿¡¼¤ò³Îǧ¤·¤Þ¤¹¡£ResultPopUp ¥¹¥¯¥ê¥×¥È¤ÇÀë¸À¤·¤Æ¤¤¤ë£´¤Ä¤ÎÊÑ¿ô¤Î¥¢¥µ¥¤¥ó¾ðÊó¤¬É½¼¨¤µ¤ì¤Þ¤¹¤Î¤Ç¡¢
½çÈ֤˳ºÅö¤Î¥³¥ó¥Ý¡¼¥Í¥ó¥È¤ò»ý¤Ä¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤ò¥É¥é¥Ã¥°¥¢¥ó¥É¥É¥í¥Ã¥×¤·¤Æ¥¢¥µ¥¤¥ó¤·¤Þ¤¹¡£
¡¡txtScore ÊÑ¿ô¤Ë¤Ï¡¢txtScore ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤Ë¥¢¥¿¥Ã¥Á¤µ¤ì¤Æ¤¤¤ë Text ¥³¥ó¥Ý¡¼¥Í¥ó¥È¤ò¥¢¥µ¥¤¥ó¤·¤Þ¤¹¡£
¥Ò¥¨¥é¥ë¥¡¼¤Ë¤¢¤ë ResultPopUp ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤Î»Ò¥ª¥Ö¥¸¥§¥¯¥È¤Ç¤¢¤ë txtScore ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤ò¥É¥é¥Ã¥°¥¢¥ó¥É¥É¥í¥Ã¥×¤·¤Æ¥¢¥µ¥¤¥ó¤·¤Þ¤¹¡£
¤³¤ì¤Ë¤è¤ê¡¢txtScore ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤Ë¥¢¥¿¥Ã¥Á¤µ¤ì¤Æ¤¤¤ë Text ¥³¥ó¥Ý¡¼¥Í¥ó¥È¤ò°·¤¨¤ë¤è¤¦¤Ë¤Ê¤ê¤Þ¤·¤¿¡£
¡¡
¡¡canvasGroup ÊÑ¿ô¤Ë¤Ï¡¢ResultPopUp ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤Ë¥¢¥¿¥Ã¥Á¤µ¤ì¤Æ¤¤¤ë CanvasGroup ¥³¥ó¥Ý¡¼¥Í¥ó¥È¤ò¥¢¥µ¥¤¥ó¤·¤Þ¤¹¡£
¥Ò¥¨¥é¥ë¥¡¼¤Ë¤¢¤ë ResultPopUp ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤ò¥É¥é¥Ã¥°¥¢¥ó¥É¥É¥í¥Ã¥×¤·¤Æ¥¢¥µ¥¤¥ó¤·¤Þ¤¹¡£
¡¡¤³¤Î¥³¥ó¥Ý¡¼¥Í¥ó¥È¤Î Alpha ¥×¥í¥Ñ¥Æ¥£Íó¤òÁàºî¤¹¤ë¤³¤È¤ÇÇطʤÈʸ»úÎó¤ò°ì½ï¤Ëɽ¼¨¤µ¤»¤Þ¤¹¡£
¤³¤Î½èÍý¤Ë¤Ï DOTween µ¡Ç½¤òÍøÍѤ·¤Æ¤¤¤Þ¤¹¤Î¤Ç¡¢¤¤¤¤Ê¤êɽ¼¨¤µ¤ì¤ë¤Î¤Ç¤Ï¤Ê¤¯¤Æ¡¢½ù¡¹¤Ë²èÌ̤¬Çö°Å¤¯¤Ê¤Ã¤Æ¥ê¥¶¥ë¥È¤¬É½¼¨¤µ¤ì¤ë¤è¤¦¤Ë±é½Ð¤·¤Æ¤¤¤Þ¤¹¡£
¡¡canvasGroupRestart ÊÑ¿ô¤Ë¤Ï¡¢lblRestart ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤Ë¥¢¥¿¥Ã¥Á¤µ¤ì¤Æ¤¤¤ë CanvasGroup ¥³¥ó¥Ý¡¼¥Í¥ó¥È¤ò¥¢¥µ¥¤¥ó¤·¤Þ¤¹¡£
¥Ò¥¨¥é¥ë¥¡¼¤Ë¤¢¤ë ResultPopUp ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤Î»Ò¥ª¥Ö¥¸¥§¥¯¥È¤Ç¤¢¤ë lblRestart ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤ò¥É¥é¥Ã¥°¥¢¥ó¥É¥É¥í¥Ã¥×¤·¤Æ¥¢¥µ¥¤¥ó¤·¤Þ¤¹¡£
¡¡btnTitle ÊÑ¿ô¤Ë¤Ï¡¢btnTitle ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤Ë¥¢¥¿¥Ã¥Á¤µ¤ì¤Æ¤¤¤ë Button ¥³¥ó¥Ý¡¼¥Í¥ó¥È¤ò¥¢¥µ¥¤¥ó¤·¤Þ¤¹¡£
¥Ò¥¨¥é¥ë¥¡¼¤Ë¤¢¤ë ResultPopUp ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤Î»Ò¥ª¥Ö¥¸¥§¥¯¥È¤Ç¤¢¤ë btnTitle ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤ò¥É¥é¥Ã¥°¥¢¥ó¥É¥É¥í¥Ã¥×¤·¤Æ¥¢¥µ¥¤¥ó¤·¤Þ¤¹¡£
¡ã¼ê½çÆ°²è¡¡¥¢¥µ¥¤¥ó¡ä
https://gyazo.com/9d01c2f317aca587264ba0d948478fc0
ResultPopUp ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¡¡¥¢¥µ¥¤¥ó¸å¡¡¥¤¥ó¥¹¥Ú¥¯¥¿¡¼²èÁü

¡¡°Ê¾å¤Ç¥ê¥¶¥ë¥Èɽ¼¨ÍѤΥ²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤Î´°À®¤Ç¤¹¡£
¡¡ResultPopUp ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤¬´°À®¤·¤Þ¤·¤¿¤Î¤Ç¡¢Prefabs ¥Õ¥©¥ë¥À¤Ø¥É¥é¥Ã¥°¥¢¥ó¥É¥É¥í¥Ã¥×¤·¤Æ¥×¥ì¥Õ¥¡¥Ö¤Ë¤·¤Þ¤¹¡£
¥×¥ì¥Õ¥¡¥Ö¤Ë¤Ê¤Ã¤¿¤é¥Ò¥¨¥é¥ë¥¡¼¤Ë¤¢¤ë ResultPopUp ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤Ïºï½ü¤·¤Æ¤¯¤À¤µ¤¤¡£
¡¡°Ê¾å¤Ç¤³¤Î¼ê½ç¤Ï´°À®¤Ç¤¹¡£
¡¡Àè¤Û¤É¤Î¼ê½ç¤ÇºîÀ®¤·¤¿ ResultPopUp ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤ò¡¢¥´¡¼¥ëÃÏÅÀ¤ËÅþÃ夷¤Æ¥¹¥Æ¡¼¥¸¥¯¥ê¥¢¤È¤Ê¤Ã¤¿ºÝ¤Ë¡¢¼«Æ°Åª¤ËÀ¸À®¤¹¤ë¤è¤¦¤Ë½èÍý¤òÀ߷פ·¤Þ¤¹¡£
¡¡ResultPopUp ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤Ï Canvas ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤Ç°·¤¦¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤Ç¤¹¤Î¤Ç¡¢Â¾¤ÎUI´Ø·¸¤ÎÀ©¸æ¤ÈƱ¤¸¤è¤¦¤Ë
UIManager ¥¹¥¯¥ê¥×¥È¤ËÀ¸À®¤¹¤ë¤¿¤á¤Î GenerateResultPopUp ¥á¥½¥Ã¥É¤òÄɲä·¡¢¥×¥ì¥Õ¥¡¥Ö¤òÅÐÏ¿¤¹¤ë½èÍý¤òÄɲä·¤Þ¤¹¡£
¡¡¥´¡¼¥ëÃÏÅÀ¤ËÅþÃ夷¤¿È½Äê¤Ë¤Ä¤¤¤Æ¤Ï¡¢GoalChecker ¥¹¥¯¥ê¥×¥È¤Î OnTriggerEnter2D ¥á¥½¥Ã¥ÉÆâ¤Ç¥´¡¼¥ëȽÄê¤ò¹Ô¤¦¤è¤¦¤Ë¤·¤Æ¤¤¤Þ¤¹¤Î¤Ç
¤³¤Î½èÍý¤ÎÃæ¤Ë¡¢UIManager ¥¹¥¯¥ê¥×¥È¤Î GenerateResultPopUp ¥á¥½¥Ã¥É¤Î¸Æ¤Ó½Ð¤·Ì¿Îá¤òÄɲä·¤Þ¤¹¡£
¡¡GoalChecker ¥¹¥¯¥ê¥×¥È¤Ï UIManager ¥¹¥¯¥ê¥×¥È¤Î¾ðÊó¤òÊÑ¿ô¤Ç»ý¤Ã¤Æ¤¤¤Þ¤»¤ó¤Î¤Ç¡¢UIManager ¥¹¥¯¥ê¥×¥È¤ÎÊÑ¿ô¤ò°·¤Ã¤Æ¤¤¤ë
PlayerController ¥¹¥¯¥ê¥×¥È¤ò·Ðͳ¤·¤ÆÌ¿Îá¤ò½Ð¤¹¤è¤¦¤Ë¥í¥¸¥Ã¥¯¤òÁȤߤޤ¹¡£
¡¡ResultPopUp ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤ÏÁ´ÂΤ¬¥Ü¥¿¥ó¤Ë¤Ê¤Ã¤Æ¤¤¤Þ¤¹¤Î¤Ç¡¢¤³¤Î¥ê¥¶¥ë¥Èɽ¼¨¤ò¥¯¥ê¥Ã¥¯¤¹¤ë¤È¡¢¥²¡¼¥à¤òºÇ½é¤«¤é¥ê¥¹¥¿¡¼¥È¤¹¤ë½èÍý¤¬¹Ô¤ï¤ì¤Þ¤¹¡£
¡¡¿·¤·¤¯¥á¥ó¥ÐÊÑ¿ô¤ò£²¤ÄÄɲä·¤Þ¤¹¡£
ResultPopUp ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤Î¥×¥ì¥Õ¥¡¥Ö¤òÅÐÏ¿¤¹¤ëÊÑ¿ô¤È¡¢¤½¤Î ResultPopUp ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤òÀ¸À®¤¹¤ë¤¿¤á¤Î°ÌÃÖ¾ðÊó¤òÅÐÏ¿¤¹¤ëÊÑ¿ô¤Ë¤Ê¤ê¤Þ¤¹¡£
¡¡ResultPopUp ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤Î¥¯¥í¡¼¥ó¤ÎÀ¸À®¤ò¹Ô¤¦¥á¥½¥Ã¥É¤òÄɲä·¡¢GoalChecker ¥¹¥¯¥ê¥×¥È¤«¤éÌ¿Îá¤ò¼õ¤±¤Æ¡¢
ResultPopUp ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤Î¥¯¥í¡¼¥ó¤ÎÀ¸À®¤ò¹Ô¤¦¤è¤¦¤Ë½èÍý¤òÄɲä·¤Þ¤¹¡£
UIManager.cs
¡¡Instantiate ¥á¥½¥Ã¥É¤Ë¤ÏÌá¤êÃͤ¬¤¢¤ê¡¢¥¯¥í¡¼¥ó¤ÎÀ¸À®¤ò¹Ô¤¦¤È¤È¤â¤Ë¡¢À¸À®¤ò¹Ô¤Ã¤¿·¿¤òÌá¤êÃͤȤ·¤Æº¸ÊÕ¤ØÌᤷ¤Þ¤¹¡£
¤½¤Î¤¿¤á¡¢GameObject ·¿¤Ç¥¯¥í¡¼¥ó¤ÎÀ¸À®¤ò¹Ô¤¦¤È¡¢GameObject ·¿¤¬Ìá¤êÃͤȤ·¤ÆÌᤵ¤ì¤Þ¤¹¡£
¡¡¤³¤Îµ¡Ç½¤Ï GameObject ·¿¤Ë¤Ï¸Â¤é¤Ê¤¤¤¿¤á¡¢¥¯¥í¡¼¥ó¤ÎÀ¸À®¤ò¹Ô¤¤¤¿¤¤¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤Ë¡¢¼«ºî¤·¤¿¥¹¥¯¥ê¥×¥È¤¬¥¢¥¿¥Ã¥Á¤µ¤ì¤Æ¤¤¤ë¾ì¹ç¤Ë¤Ï
¤½¤Î¥¹¥¯¥ê¥×¥È¤ò»È¤Ã¤Æ¡¢¥¯¥í¡¼¥ó¤ÎÀ¸À®¤ò¹Ô¤¦¤È¤È¤â¤Ë¡¢¤½¤Î¥¹¥¯¥ê¥×¥È¤Î·¿¤òÌá¤êÃͤȤ·¤ÆÌ᤹¤³¤È¤¬½ÐÍè¤Þ¤¹¡£
¤³¤Î¾ì¹ç¡¢º¸ÊÕ¤ËÍÑ°Õ¤¹¤ë·¿¤â¥¹¥¯¥ê¥×¥È¤Î·¿¤òÍÑ°Õ¤¹¤ë¤³¤È¤ÇÌá¤êÃͤò¼õ¤±¤È¤ë¤³¤È¤¬²Äǽ¤Ç¤¹¡£
GameObject·¿¤Ç¤Î¥¤¥ó¥¹¥¿¥ó¥¹½èÍý
[SerializeField] private GameObject resultPopUpPrefab; // ResultPopUp ¤òÀ¸À® GameObject resultPopUpObj = Instantiate(resultPopUpPrefab, canvasTran, false); // ResultPopUp ¥¹¥¯¥ê¥×¥È¤ò¼èÆÀ ResultPopUp resultPopUP = resultPopUpObj.GetComponent<ResultPopUp>(); // ResultPopUp ¤ÎÀßÄê¤ò¹Ô¤¦ resultPopUp.SetUpResultPopUp(score);
¼«ºî¥¯¥é¥¹¤Ç¤Î¥¤¥ó¥¹¥¿¥ó¥¹½èÍý
[SerializeField] private ResultPopUp resultPopUpPrefab; // ResultPopUp ¤òÀ¸À® ResultPopUp resultPopUp = Instantiate(resultPopUpPrefab, canvasTran, false); // ResultPopUp ¤ÎÀßÄê¤ò¹Ô¤¦ resultPopUp.SetUpResultPopUp(score);
¡¡°ã¤¤¤È¤·¤Æ¤Ï¡¢¥×¥ì¥Õ¥¡¥Ö¤È¤·¤ÆÅÐÏ¿¤¹¤ëºÝ¤Î·¿¤ä¡¢¥¤¥ó¥¹¥¿¥ó¥¹½èÍý¤ÎºÝ¤Îº¸ÊÕ¤ËÍÑ°Õ¤¹¤ë·¿¤¬°Û¤Ê¤ê¤Þ¤¹¡£
¡¡¤½¤·¤ÆºÇ¤âÂ礤ʰ㤤¤Ï¡¢GetComponent¥á¥½¥Ã¥É¤Î½èÍý¤¬¤Ê¤¤¤È¤¤¤¦¤³¤È¤Ç¤¹¡£²¼¤Î¼«ºî¥¯¥é¥¹¤Ç¥¤¥ó¥¹¥¿¥ó¥¹½èÍý¤ò¤·¤¿¾ì¹ç¤Ë¤Ï
¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤Î¥¯¥í¡¼¥ó¤òÀ¸À®¤¹¤ëÉôʬ¤ÏƱ¤¸¤Ç¤¹¤¬¡¢Ìá¤êÃͤȤ·¤Æ ResultPopUp ¥¹¥¯¥ê¥×¥È¤ò¼õ¤±¼è¤Ã¤Æ¤¤¤ë¤¿¤á¡¢
GetComponent ¥á¥½¥Ã¥É¤ò¼Â¹Ô¤»¤º¤È¤â¡¢¤½¤Î¥¹¥¯¥ê¥×¥È¤Î¾ðÊó¤ò¼«Æ°Åª¤Ë¼èÆÀ½ÐÍè¤Æ¤¤¤Þ¤¹¡£
¡¡¤³¤Î¤è¤¦¤Ë GetComponent ¥á¥½¥Ã¥É½èÍý¤ò¾Êά¤¹¤ë½èÍý¤ò½ñ¤¯¤³¤È¤Ç¡¢½èÍýŪ¤Ë½Å¤¤ GetComponent ½èÍý¤ÎÉé²Ù¤ò¸º¤é¤¹¤³¤È¤¬½ÐÍè¤Þ¤¹¡£
¤â¤·¤âÀ¸À®¤·¤¿¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤Î¥¯¥í¡¼¥ó¤ËÂФ·¤Æ¡¢²¿¤«½èÍý¤ò¹Ô¤¤¤¿¤¤¤è¤¦¤Ê¾ì¹ç¤Ë¤Ï¡¢GameObject·¿¤À¤±¤Ç¤Ï¤Ê¤¯¡¢¼«ºî¥¯¥é¥¹¤Ë¤ÆÀ¸À®¤¹¤ë¤³¤È¤âǰƬ¤ËÃÖ¤¤¤ÆÀ߷פ·¤Æ¤ª¤¤Þ¤·¤ç¤¦¡£
¡¡UIManager ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤òÁªÂò¤·¤Æ¥¤¥ó¥¹¥Ú¥¯¥¿¡¼¤ò³Îǧ¤·¤Þ¤¹¡£
UIManager ¥¹¥¯¥ê¥×¥ÈÆâ¤Ë¿·¤·¤¯Àë¸À¤·¤¿£²¤Ä¤ÎÊÑ¿ô¤Î¥¢¥µ¥¤¥ó¾ðÊó¤¬É½¼¨¤µ¤ì¤Þ¤¹¤Î¤ÇÀßÄꤷ¤Þ¤¹¡£
UIManager ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¡¡¥¤¥ó¥¹¥Ú¥¯¥¿¡¼²èÁü

¡¡resultPopUp ÊÑ¿ô¤Ë¤Ï¡¢ResultPopUp ¥¹¥¯¥ê¥×¥È¤¬¥¢¥¿¥Ã¥Á¤µ¤ì¤Æ¤¤¤ë¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤ò¥¢¥µ¥¤¥ó¤·¤Þ¤¹¡£¤³¤Î¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤Î¾ðÊó¤ò¸µ¤Ë¥¯¥í¡¼¥ó¤òÀ¸À®¤·¤Þ¤¹¤Î¤Ç
Prefabs ¥Õ¥©¥ë¥À¤Ë¤¢¤ë ResultPopUp ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤ò¥É¥é¥Ã¥°¥¢¥ó¥É¥É¥í¥Ã¥×¤·¤Æ¥¢¥µ¥¤¥ó¤·¤Þ¤¹¡£¼«Æ°Åª¤Ë ResultPopUp ¥¹¥¯¥ê¥×¥È¤¬¥¢¥µ¥¤¥ó¤µ¤ì¤Þ¤¹¡£
¡¡canvasTran ÊÑ¿ô¤Ï¡¢ResultPopUp ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤Î¥¯¥í¡¼¥ó¤òÀ¸À®¤¹¤ë°ÌÃÖ¾ðÊó¤ò¥¢¥µ¥¤¥ó¤·¤Þ¤¹¡£
ResultPopUp¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤Ï¡¢Canvas ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤Î»Ò¥ª¥Ö¥¸¥§¥¯¥È¤È¤·¤ÆºîÀ®¤·¤Þ¤·¤¿¤Î¤Ç
À¸À®¤¹¤ë°ÌÃÖ¤âƱ¤¸¤è¤¦¤Ë Canvas ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤Î»Ò¥ª¥Ö¥¸¥§¥¯¥È¤È¤·¤ÆÀ¸À®¤ò¹Ô¤¤¤Þ¤¹¡£
¡¡¥Ò¥¨¥é¥ë¥¡¼¤Ë¤¢¤ë Canvas ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤ò¥É¥é¥Ã¥°¥¢¥ó¥É¥É¥í¥Ã¥×¤·¤Æ¥¢¥µ¥¤¥ó¤·¤Þ¤¹¡£¼«Æ°Åª¤Ë Canvas ¤Î Transform ¥³¥ó¥Ý¡¼¥Í¥ó¥È¤¬¥¢¥µ¥¤¥ó¤µ¤ì¤Þ¤¹¡£
¡ã¼ê½çÆ°²è¡¡¥¢¥µ¥¤¥ó¡ä
https://gyazo.com/0d8bac19c51d90d1e28aca0fc5c31a2e
UIManager ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¡¡¥¢¥µ¥¤¥ó¸å¤Î¥¤¥ó¥¹¥Ú¥¯¥¿¡¼²èÁü

¡¡OnTriggerEnter2D ¥á¥½¥Ã¥ÉÆâ¤Ë½èÍý¤òÄɲ䷤ơ¢PlayerController ¥¹¥¯¥ê¥×¥È¤Î¾ðÊó¤ò¼èÆÀ¤·¡¢¤½¤Î PlayerController ¥¹¥¯¥ê¥×¥È¤¬°·¤¨¤ë
public ½¤¾þ»Ò¤ÇÀë¸À¤·¤Æ¤¤¤ë uiManager ÊÑ¿ô¤òÍøÍѤ·¤Æ¡¢UIManager ¥¹¥¯¥ê¥×¥È¤Ë¤¢¤ë GenerateResultPopUp ¥á¥½¥Ã¥É¤ò¼Â¹Ô¤µ¤»¤Þ¤¹¡£
GoalChecker.cs
¡¡¥¹¥¯¥ê¥×¥È¤Ç¤Ï¡¢³°Éô¤Î¥¹¥¯¥ê¥×¥È¤Î¾ðÊó¤ò¼èÆÀ¤·¡¢ÊÑ¿ô¤ËÂåÆþ¤¹¤ë¤³¤È¤Ç¡¢¤½¤Î¥¹¥¯¥ê¥×¥È¤Ø¤Î»²¾È¤ä¡¢¥á¥½¥Ã¥É¤ò¼Â¹Ô¤¹¤ë¤³¤È¤¬½ÐÍè¤ë¤è¤¦¤Ë¤Ê¤ê¤Þ¤¹¡£
¤³¤Î½èÍý¤Ë¤Ï¤µ¤é¤Ë±þÍѤ¬Íø¤¯¤è¤¦¤Ë¤Ê¤Ã¤Æ¤¤¤Þ¤¹¡£
¡¡³°Éô¤Î¥¹¥¯¥ê¥×¥È¤ò¼èÆÀ¤·¤¿¾ì¹ç¡¢¤½¤Î¥¹¥¯¥ê¥×¥È¤Î°·¤Ã¤Æ¤¤¤ë public ½¤¾þ»Ò¤Î¾ðÊ󤬰·¤¨¤ë¤Î¤Ç¡¢Ê̤Υ¹¥¯¥ê¥×¥È¤Î¾ðÊó¤ò¤½¤Î¤Þ¤ÞÍøÍѲÄǽ¤Ë¤Ê¤ê¤Þ¤¹¡£
¡¡¡¡// PlayerController¤Î¾ðÊó¤ò¼èÆÀ PlayerController playerController = col.gameObject.GetComponent<PlayerController>(); // PlayerController¤Î»ý¤Ä¡¢UIManager¤ÎÊÑ¿ô¤òÍøÍѤ·¤Æ¡¢GenerateResultPopUp¥á¥½¥Ã¥É¤ò¸Æ¤Ó½Ð¤¹¡£°ú¿ô¤Ë¤ÏPlayerController¤ÎcoinCount¤òÅϤ¹ playerController.uiManager.GenerateResultPopUp(playerController.coinPoint);
¡¡£±¤ÄÌܤνèÍý¤Ë¤è¤Ã¤Æ¡¢PlayerController ¥¹¥¯¥ê¥×¥È¤Î¾ðÊó¤ò playerController ÊÑ¿ô¤ËÂåÆþ¤·¤Æ»²¾È¤Ç¤¤ë¾õÂ֤ˤ·¤Æ¤¤¤Þ¤¹¡£
¤³¤Î¤È¤¡¢PlayerController ¥¹¥¯¥ê¥×¥È¤Î°·¤Ã¤Æ¤¤¤ë¡¢Public ½¤¾þ»Ò¤ÇÀë¸À¤·¤Æ¤¤¤ë UIManagear ¥¹¥¯¥ê¥×¥È¤â°·¤¨¤ë¤è¤¦¤Ë¤Ê¤ê¤Þ¤¹¡£
¡¡¤½¤Î½èÍý¤¬£²¤ÄÌܤνèÍý¤Ë¤Ê¤ê¤Þ¤¹¡£
PlayerController ¥¹¥¯¥ê¥×¥È¤Î°·¤¨¤ë¡¢UIManager ¥¹¥¯¥ê¥×¥È¤ËÂФ·¤ÆÌ¿Îá¤ò½Ð¤·¡¢UIManager ¥¹¥¯¥ê¥×¥È¤Î»ý¤Ä GenerateResultPopUp ¥á¥½¥Ã¥É¤ò¼Â¹Ô¤¹¤ë¤³¤È¤¬½ÐÍè¤Þ¤¹¡£
¡¡º£²ó¤Î¤è¤¦¤Ë¡¢¼èÆÀ¤·¤¿¥¹¥¯¥ê¥×¥È¤¬¤É¤Î¤è¤¦¤Ê¾ðÊó¤ò°·¤¨¤ë¤Î¤«¤òÇÄ°®¤·¤ÆÀ߷פ·¤Æ¤ª¤¯¤³¤È¤Ç¡¢¤³¤Î¤è¤¦¤ËľÀÜ UIManager ¥¹¥¯¥ê¥×¥È¤ò¼èÆÀ¤»¤º¤È¤â
´ÖÀÜŪ¤Ë¼èÆÀ¤·¤Æ¤¤¤ë PlayerController ¥¹¥¯¥ê¥×¥È¤òÄ̤¸¤Æ¡¢Ì¿Îá¤ò¼Â¹Ô¤¹¤ë¤³¤È¤¬²Äǽ¤Ç¤¹¡£À߷פ¬½ÅÍפȤ¤¤ï¤ì¤ë½ê°Ê¤Ç¤¹¡£
¡¡Á°²ó¤Î¼ê½ç¤Ç¥´¡¼¥ëÃÏÅÀÍѤΠGoalHouse ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤ò»Ä¤·¤Æ¤¢¤ê¤Þ¤¹¤Î¤Ç¡¢¤³¤Á¤é¤ò³èÍѤ·¤Þ¤¹¡£
¡¡¥²¡¼¥à¤ò¼Â¹Ô¤·¤Æ¡¢¥´¡¼¥ëÃÏÅÀ¤òÄ̲ᤷ¤Æ¤ß¤Æ¤¯¤À¤µ¤¤¡£ResultPopUp ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤¬À¸À®¤µ¤ì¤Æ¡¢²èÌ̤˥ꥶ¥ë¥È¤¬É½¼¨¤µ¤ì¤ì¤ÐÀ®¸ù¤Ç¤¹¡£
¤Þ¤¿¡¢Score ¤Î±¦Â¦¤Ë¡¢¼ÂºÝ¤Î¥×¥ì¥¤¥ä¡¼¤Î¥³¥¤¥ó¤Î¥Ý¥¤¥ó¥È¿ô¤¬É½¼¨¤µ¤ì¤ë¤È¤È¤â¤Ë¡¢Tap to Restart ¤Îʸ»ú¤¬ÅÀÌǤ¹¤ì¤ÐÀ®¸ù¤Ç¤¹¡£
¡ã¼Â¹ÔÆ°²è¡¡¥´¡¼¥ëÃÏÅÀ¤òÄ̲ᤷ¤Æ¥´¡¼¥ëȽÄ꤬ȯÀ¸¤¹¤ë¤È¥ê¥¶¥ë¥È¤¬É½¼¨¤µ¤ì¤ë¡£³ÍÆÀ¤·¤¿¥³¥¤¥ó¤Î¥Ý¥¤¥ó¥È¤âÈ¿±Ç¤µ¤ì¤ë¡ä
https://gyazo.com/5531b43515436c7c7d6af8a270e94350
¡¡²èÌ̤òº¸¥¯¥ê¥Ã¥¯(¥¹¥Þ¥Û¤Ç¤Ï¥¿¥Ã¥×)¤¹¤ë¤È¥ê¥¶¥ë¥Èɽ¼¨¤¬½ù¡¹¤ËÈóɽ¼¨¤Ë¤Ê¤Ã¤Æ¤¤¤¡¢¥²¡¼¥à¤¬ºÇ½é¤«¤é¥¹¥¿¡¼¥È¤·¤Þ¤¹¡£
¡ã¼Â¹ÔÆ°²è¡¡¥ê¥¶¥ë¥Èɽ¼¨Ãæ¤Ë²èÌ̤ò¥¯¥ê¥Ã¥¯¤¹¤ë¤È¥²¡¼¥à¤¬ºÇ½é¤«¤é¥¹¥¿¡¼¥È¤¹¤ë¡ä
https://gyazo.com/4160c3185b386f782a47075ecc83951b
¡¡¥´¡¼¥ë»þ¤Î¥ê¥¶¥ë¥Èɽ¼¨¤Î³Îǧ¤¬½ªÎ»¤·¤Þ¤·¤¿¤Î¤Ç¡¢¥Ò¥¨¥é¥ë¥¡¼¤Ë¤¢¤ë Goal House ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤òºï½ü¤·¤Æ¤¯¤À¤µ¤¤¡£
Prefabs ¥Õ¥©¥ë¥ÀÆâ¤Î¤â¤Î¤Ç¤Ï¤¢¤ê¤Þ¤»¤ó¤Î¤Ç¡¢´Ö°ã¤¨¤Ê¤¤¤è¤¦¤Ë¤·¤Æ¤¯¤À¤µ¤¤¡£
¡¡¥²¡¼¥àÆ⤫¤é¥´¡¼¥ëÃÏÅÀ¤Ï¤Ê¤¯¤Ê¤ê¤Þ¤·¤¿¤¬¡¢¤³¤Î¸å¤Î¼ê½ç(¼ê½ç£²£´°Ê¹ß)¤Ë¤Æ¡¢
Prefabs ¥Õ¥©¥ë¥À¤Ë¤¢¤ë Goal House ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤òưŪ¤ËÀ¸À®¤·¤Þ¤¹¡£
¤½¤¦¤¹¤ë¤³¤È¤Ç¡¢¥²¡¼¥àÆâ¤Î¾õ¶·¤Ë±þ¤¸¤Æ¥´¡¼¥ëÃÏÅÀ¤òºîÀ®¤¹¤ë¤³¤È¤¬¤Ç¤¤ë¤è¤¦¤Ë¤Ê¤ë¤¿¤á¤Ç¤¹¡£
¡¡°Ê¾å¤Ç¤³¤Î¼ê½ç¤Ï´°Î»¤Ç¤¹¡£
¡¡¼¡¤Ï¡¡¼ê½ç£²£²¡¡¡¼¥ê¥¹¥¿¡¼¥È½èÍý¤Î¼ÂÁõ¡¼¡¡¤Ç¤¹¡£
- ¥«¥Æ¥´¥ê¡§
- ¿Ê³Ø/¥¹¥¯¡¼¥ë
- ¥×¥í¥°¥é¥ß¥ó¥°
¥³¥á¥ó¥È¤ò¤«¤¯