Unity¤Ë´ØÏ¢¤¹¤ëµ­»ö¤Ç¤¹

À߷פ˴ð¤Å¤¤¤Æ¼ÂÁõ¤·¤Æ¤¤¤¯¼ê½ç¤ò¹Í¤¨¤ë

¡¡

<ȯŸÊÔ>


¡¡È¯Å¸ÊԤϤ¹¤Ù¤Æ Main ¥·¡¼¥ó¤Ç¼ÂÁõ¤ò¹Ô¤Ã¤Æ¤¤¤­¤Þ¤¹¡£
¥²¡¼¥à¥·¡¼¥ó¤¬Ê£¿ô¤¢¤ë¾ì¹ç¤Ë¤Ï¡¢¤½¤ì¤é¤Î¥·¡¼¥ó¤´¤È¤Ë¼ÂÁõ¤·¤Æ¤¤¤¯½çÈÖ¤ò¹Í¤¨¤Þ¤·¤ç¤¦¡£


¡ã´ØÏ¢½èÍý¤ò£±¤Ä¤Î¥¯¥é¥¹¤Ë¤Þ¤È¤á¤ë¡ä


ȯŸ£±¡¡¡ÝUI´ØÏ¢½èÍý¤ÎÅý¹ç¡Ý
¡¡£±¡¥UIManager ¥¹¥¯¥ê¥×¥È¤ò½¤Àµ¤·¡¢Âѵ×ÎÏ¥²¡¼¥¸¤ÎÀ©¸æ½èÍý¤òÄɲ乤ë
¡¡£²¡¥DefenseBase ¥¹¥¯¥ê¥×¥È¤ÎÂѵ×ÎÏ¥²¡¼¥¸¤Î¹¹¿·½èÍý¤ò½¤Àµ¤·¡¢UIManager ¥¹¥¯¥ê¥×¥È¤ËÍÑ°Õ¤·¤¿¥á¥½¥Ã¥É¤ò¸Æ¤Ó½Ð¤¹½èÍý¤ËÊѹ¹¤¹¤ë


¡ã¥Ç¡¼¥¿¥Ù¡¼¥¹¤ÎºîÀ®¤È³èÍÑ­¡¡ä


ȯŸ£²¡¡¡Ý¥¨¥Í¥ß¡¼ÍѤΥǡ¼¥¿¥Ù¡¼¥¹ºîÀ®¡Ý
¡¡£³¡¥¥¨¥Í¥ß¡¼ÍѤΥǡ¼¥¿¥Ù¡¼¥¹¤È¤·¤ÆÍøÍѤ¹¤ë¥¹¥¯¥ê¥×¥¿¥Ö¥ë¡¦¥ª¥Ö¥¸¥§¥¯¥È¤òºîÀ®¤¹¤ë½àÈ÷¤ò¹Ô¤¦¡¡¡ÝEnemyType ¥¹¥¯¥ê¥×¥È¤È EnemyDataSO ¥¹¥¯¥ê¥×¥È¤òºîÀ®¤¹¤ë¡¼
¡¡£´¡¥EnemyDataSO ¥¹¥¯¥ê¥×¥È¤òÍøÍѤ·¤Æ EnemyDataSO ¥¹¥¯¥ê¥×¥¿¥Ö¥ë¡¦¥ª¥Ö¥¸¥§¥¯¥È¤òºîÀ®¤·¡¢¥¨¥Í¥ß¡¼¤Î¥Ç¡¼¥¿¤òÅÐÏ¿¤¹¤ë



ȯŸ£³¡¡¡Ý¥¨¥Í¥ß¡¼ÍѤΥǡ¼¥¿¥Ù¡¼¥¹¤ÎÍøÍÑ¡Ý
¡¡£µ¡¥EnemyController ¥¹¥¯¥ê¥×¥È¤ò½¤Àµ¤·¡¢EnemyDataSO ¥¹¥¯¥ê¥×¥¿¥Ö¥ë¡¦¥ª¥Ö¥¸¥§¥¯¥È¤Î¥Ç¡¼¥¿¤ò»²¾È¤·¤ÆÈ¿±Ç¤¹¤ë½èÍý¤òÄɲ乤ë
¡¡£¶¡¥EnemyGenerator ¥¹¥¯¥ê¥×¥È¤ò½¤Àµ¤·¡¢¥¨¥Í¥ß¡¼ÍѤΥץì¥Õ¥¡¥Ö¤Ë EnemyDataSO ¥¹¥¯¥ê¥×¥¿¥Ö¥ë¡¦¥ª¥Ö¥¸¥§¥¯¥È¤Î¥Ç¡¼¥¿¤ò»²¾È¤·¤Æ¡¢£±¤Ä¤Î¥×¥ì¥Õ¥¡¥Ö¤«¤é°Û¤Ê¤ë¥¨¥Í¥ß¡¼¤ò¼«Æ°À¸À®¤¹¤ë½èÍý¤òÄɲ乤ë



ȯŸ£´¡¡¡Ý¥¨¥Í¥ß¡¼¤Î¥Ç¡¼¥¿¤ò³°Éô¤Î¥¹¥¯¥ê¥×¥È¤Ç»²¾È¤¹¤ë½èÍý¤Î¼ÂÁõ¡Ý
¡¡£·¡¥DefenseBase ¥¹¥¯¥ê¥×¥È¤ò½¤Àµ¤·¤Æ¡¢EnemyData ¤Î¹¶·âÎϤò»²¾È¤·¤ÆµòÅÀ¤ÎÂѵ×ÎϤÎÃͤò¸º»»¤¹¤ë½èÍý¤ËÊѹ¹¤¹¤ë
¡¡£¸¡¥EnemyController ¥¹¥¯¥ê¥×¥È¤ò½¤Àµ¤·¡¢ÉÔÍפÊÊÑ¿ô¤òºï½ü¤¹¤ë


¡ã¥¹¥¯¥ê¥×¥È¤Ë¤è¤ëUI¤ÎÀ©¸æ­¢¡ä


ȯŸ£µ¡¡¡ÝExp ¤ÎÀßÄêÄÉ²Ã¤È Exp ɽ¼¨ÍѤΥ²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤ÎºîÀ®¡Ý
¡¡£¹¡¥EnemyDataSO ¥¹¥¯¥ê¥×¥È¤ò½¤Àµ¤·¤Æ¡¢EnemyData ¥¯¥é¥¹¤Ë Exp ÍѤÎÊÑ¿ô¤òÄɲ䷤ơ¢EnemyDataSO ¥¹¥¯¥ê¥×¥¿¥Ö¥ë¡¦¥ª¥Ö¥¸¥§¥¯¥È¤ËÀßÄꤹ¤ë
£±£°¡¥CanvasÆâ¤Î TopUI ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤Î»Ò¥ª¥Ö¥¸¥§¥¯¥È¤È¤·¤Æ¡¢Exp ¤Îɽ¼¨¹¹¿·¤ò¹Ô¤¦ ExpSet ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È·²¤òºîÀ®¤¹¤ë


¡ã¥·¥ó¥°¥ë¥È¥ó¥¯¥é¥¹¤ÎºîÀ®¤È³èÍÑ¡ä


ȯŸ£¶¡¡¡ÝGameData ¤ÎºîÀ®¡¢Exp ³ÍÆÀ½èÍý¤È Exp ɽ¼¨¹¹¿·½èÍý¤Î¼ÂÁõ¡Ý
£±£±¡¥GameData ¥¹¥¯¥ê¥×¥È¤òºîÀ®¤·¡¢Exp ¤ÎÃͤò¹¹¿·¤¹¤ë¤¿¤á¤ÎÊÑ¿ô¤È¥á¥½¥Ã¥É¤òÍÑ°Õ¤¹¤ë
£±£²¡¥UIManager ¥¹¥¯¥ê¥×¥È¡¢EnemyGenerator ¥¹¥¯¥ê¥×¥È¡¢EnemyController ¥¹¥¯¥ê¥×¥È¤ò½çÈ֤˽¤Àµ¤·¤Æ¡¢¥¨¥Í¥ß¡¼¤¬Ç˲õ¤µ¤ì¤¿ºÝ¤Ë Exp ¤ÎÃͤò²Ã»»¤¹¤ë½èÍý¤È¡¢Exp ¤Îɽ¼¨¤ò¹¹¿·¤¹¤ë°ìÏ¢¤Î½èÍý¤òÄɲ乤ë



ȯŸ£·¡¡¡ÝGameData ¤Î³èÍÑ¡Ý
£±£³¡¥GameData ¥¹¥¯¥ê¥×¥È¤ò½¤Àµ¤·¡¢Âѵ×ÎϤ䥨¥Í¥ß¡¼¤ÎÀ¸À®¿ô¤Ê¤É¤Î¥²¡¼¥à¤ÎÀßÄê´ØÏ¢¤ÎÃͤò¡¢¤³¤Î¥¹¥¯¥ê¥×¥È¤Ë½¸Ìó¤·¤ÆÀßÄꤷ¡¢³Æ¥¹¥¯¥ê¥×¥È¤«¤é»²¾È¤¹¤ëÀ©¸æ½èÍý¤òÄɲ乤ë
£±£´¡¥DefenseBase ¥¹¥¯¥ê¥×¥È¤È EnemyGenerator ¥¹¥¯¥ê¥×¥È¤ò½¤Àµ¤·¡¢GameData ¥¹¥¯¥ê¥×¥È¤«¤éÀßÄꤵ¤ì¤¿Ãͤò¼õ¤±¼è¤Ã¤Æ¥²¡¼¥à¤ËÈ¿±Ç¤¹¤ëÊýË¡¤ËÊѹ¹¤¹¤ë


¡ã¥¨¥Í¥ß¡¼¤Îµ¡Ç½Äɲáä


ȯŸ£¸¡¡¡Ý¥¨¥Í¥ß¡¼¤Î°ÜÆ°ÊýË¡¤òÄɲáÝ
£±£µ¡¥¥¨¥Í¥ß¡¼¤Î°ÜÆ°ÊýË¡¤Î¼ïÎà¤ò MoveType ·¿¤Î enum ¤È¤·¤ÆºîÀ®¤¹¤ë 
£±£¶¡¥EnemyDataSO ¥¹¥¯¥ê¥×¥È¤ò½¤Àµ¤·¤Æ¡¢MoveType ¤òÄɲä·¡¢EnemyDataSO ¥¹¥¯¥ê¥×¥¿¥Ö¥ë¡¦¥ª¥Ö¥¸¥§¥¯¥È¤ÎÀßÄê¤ò¹Ô¤¦



ȯŸ£¹¡¡¡Ý¥¨¥Í¥ß¡¼¤Î°ÜÆ°ÊýË¡¤Ë¹ç¤ï¤»¤¿°ÜÆ°½èÍý¤Î¼ÂÁõ­¡¡Ý
£±£·¡¥EnemyController ¥¹¥¯¥ê¥×¥È¤ò½¤Àµ¤·¡¢¥¨¥Í¥ß¡¼¤Î¼ïÎà¤Ë±þ¤¸¤¿°ÜÆ°ÊýË¡¤òºîÀ®¤·¡¢À©¸æ¤òÄɲ乤뭡¡¡¡¼Ä¾¿Ê¡¼
£±£¸¡¥EnemyController ¥¹¥¯¥ê¥×¥È¤ò½¤Àµ¤·¡¢¥¨¥Í¥ß¡¼¤Î¼ïÎà¤Ë±þ¤¸¤¿°ÜÆ°ÊýË¡¤òºîÀ®¤·¡¢À©¸æ¤òÄɲ乤뭢¡¡¡¼¼Ø¹Ô¡¼



ȯŸ£±£°¡¡¡Ý¥¨¥Í¥ß¡¼¤Î°ÜÆ°ÊýË¡¤Ë¹ç¤ï¤»¤¿°ÜÆ°½èÍý¤Î¼ÂÁõ­¢¡¼
£±£¹¡¥EnemyController ¥¹¥¯¥ê¥×¥È¤ò½¤Àµ¤·¡¢¥¨¥Í¥ß¡¼¤Î¼ïÎà¤Ë±þ¤¸¤¿°ÜÆ°ÊýË¡¤òºîÀ®¤·¡¢À©¸æ¤òÄɲ乤뭣¡¡¡¼¥Ü¥¹¡¦¿åÊ¿°ÜÆ°­¡¡¼
£²£°¡¥EnemyController ¥¹¥¯¥ê¥×¥È¤ò½¤Àµ¤·¡¢¥¨¥Í¥ß¡¼¤Î¼ïÎà¤Ë±þ¤¸¤¿°ÜÆ°ÊýË¡¤òºîÀ®¤·¡¢À©¸æ¤òÄɲ乤뭤¡¡¡¼¥Ü¥¹¡¦¿åÊ¿°ÜÆ°­¢¡¼



ȯŸ£±£±¡¡¡Ý¥¨¥Í¥ß¡¼¤Î°ÜÆ°ÍѤΥ¹¥¯¥ê¥×¥¿¥Ö¥ë¡¦¥ª¥Ö¥¸¥§¥¯¥È¤ÎºîÀ®¤È±¿ÍÑ¡Ý
£²£±¡¥¥¨¥Í¥ß¡¼¤Î°ÜÆ°ÍѤΠMoveEventSO ¥¹¥¯¥ê¥×¥¿¥Ö¥ë¡¦¥ª¥Ö¥¸¥§¥¯¥È¤òºîÀ®¤¹¤ë(EnemyGenerator ¤Î½¤Àµ)
£²£²¡¥¥¨¥Í¥ß¡¼¤Î°ÜÆ°ÊýË¡¤Ë±þ¤¸¤Æ MoveEventSO ¥¹¥¯¥ê¥×¥¿¥Ö¥ë¡¦¥ª¥Ö¥¸¥§¥¯¥È¤ËÍÑ°Õ¤µ¤ì¤¿¥á¥½¥Ã¥É¤ò UnityAction ¤ËÅÐÏ¿¤·¤Æ°ÜÆ°¤ò¼Â¹Ô¤¹¤ë(EnemyController ¤Î½¤Àµ)



ȯŸ£±£²¡¡¡¼¥¨¥Í¥ß¡¼ÍѤΥХì¥Ã¥È¤ÎºîÀ®¤È¼«Æ°À¸À®½èÍý¤Î¼ÂÁõ¡Ý
£²£³¡¥¥¨¥Í¥ß¡¼ÍѤΥХì¥Ã¥È¤òºîÀ®¤·¤Æ¥×¥ì¥Õ¥¡¥Ö¤Ë¤¹¤ë
£²£´¡¥¥¨¥Í¥ß¡¼¤Î¼ïÎà¤Ë±þ¤¸¤Æ¡¢¥Ð¥ì¥Ã¥È¤ò¼«Æ°À¸À®¤ò¹Ô¤¦½èÍý¤ò¼ÂÁõ¤¹¤ë(EnemyController ¤Î½¤Àµ)



ȯŸ£±£³¡¡¡¼¥Ð¥ì¥Ã¥È´ØÏ¢¤ÎÄɲýèÍý¤Î¼ÂÁõ¡Ý
£²£µ¡¥¥¨¥Í¥ß¡¼ÍѤΥХì¥Ã¥È¤¬µòÅÀ¤Ë¿¯Æþ¤·¤¿ºÝ¤ËÂѵ×ÎϤò¸º»»¤¹¤ë½èÍý¤òÄɲ乤ë(DefenseBase ¤Î½¤Àµ)
£²£¶¡¥¥¨¥Í¥ß¡¼¤Î¥Ð¥ì¥Ã¥È¤Îȯ¼Í¤¹¤ëÊý¸þ¤ò¿¿¤Ã¤¹¤°²¼Êý¸þ¤«¤é¡¢¥×¥ì¥¤¥ä¡¼¤Î¤¤¤ëÊý¸þ¤Øȯ¼Í¤¹¤ë¤è¤¦¤Ë½¤Àµ¤¹¤ë(GameManager¡¢EnemyGenerator¡¢EnemyController ¤Î½¤Àµ)
£²£·¡¥¥Ü¥¹¤â¥Ð¥ì¥Ã¥È¤òȯ¼Í¤Ç¤­¤ë¤è¤¦¤Ë¤¹¤ë¡ÊEnemyController ¤Î½¤Àµ¡Ë



ȯŸ£±£´¡¡¡ÝList¤ÎºîÀ®¤È³èÍÑ¡Ý
£²£¸¡¥EnemyGenerator ¥¹¥¯¥ê¥×¥È¤ò½¤Àµ¤·¡¢À¸À®¤·¤¿¥¨¥Í¥ß¡¼¤Î¾ðÊó¤ò¥ê¥¹¥È¤Ç´ÉÍý¤¹¤ë½èÍý¤òÄɲ乤롡=>¡¡¥¯¥é¥¹¥¤¥ó¥¹¥¿¥ó¥¹¤ËÊѹ¹¤¹¤ë
£²£¹¡¥GameManager ¥¹¥¯¥ê¥×¥È¤ò½¤Àµ¤·¡¢¥²¡¼¥à½ªÎ»È½Äê¤Ëȼ¤¤¡¢²èÌ̤˻ĤäƤ¤¤ë¥¨¥Í¥ß¡¼¤È¥¨¥Í¥ß¡¼¤Î¥Ð¥ì¥Ã¥È¤ò¤¹¤Ù¤ÆÇ˲õ¤¹¤ëÀ©¸æ¤òÄɲ乤ë


¡ã±é½Ð¤ÎÄɲí¢¡ä


ȯŸ£±£µ¡¡¡¼¥Õ¥í¡¼¥Èɽ¼¨¤ÎºîÀ®¡¼
£³£°¡¥¥Õ¥í¡¼¥Èɽ¼¨ÍѤΥ²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤òºîÀ®¤¹¤ë
£³£±¡¥FloatingMessage ¥¹¥¯¥ê¥×¥È¤òºîÀ®¤¹¤ë¡£½èÍý¤Ë±þ¤¸¤Æ¿§¤òÊѤ¨¤ë



ȯŸ£±£¶¡¡¡¼¥Õ¥í¡¼¥Èɽ¼¨¤Î¼ÂÁõ¡¼
£³£²¡¥EnemyController ¥¹¥¯¥ê¥×¥È¤ò½¤Àµ¤·¤Æ¡¢¥×¥ì¥¤¥ä¡¼¤Î¥Ð¥ì¥Ã¥È¤È¥¨¥Í¥ß¡¼¤ÎÀÜ¿¨»þ¤Ë¡¢¥Ð¥ì¥Ã¥È¤Î¹¶·âÎÏʬ¤Î¥Õ¥í¡¼¥Èɽ¼¨¤òÀ¸À®¤¹¤ë
£³£³¡¥DefenseBase ¥¹¥¯¥ê¥×¥È¤ò½¤Àµ¤·¤Æ¡¢µòÅÀ¤È¥¨¥Í¥ß¡¼¤ÎÀÜ¿¨»þ¤Ë¡¢¥¨¥Í¥ß¡¼¤Î¹¶·âÎÏʬ¤Î¥Õ¥í¡¼¥Èɽ¼¨¤òÀ¸À®¤¹¤ë
£³£´¡¥UIManager ¥¹¥¯¥ê¥×¥È¤È EnemyGenerator ¥¹¥¯¥ê¥×¥È¤ò½¤Àµ¤·¤Æ¡¢Exp ¤ÎÃͤò²Ã»»¤¹¤ëºÝ¤Ë¡¢²Ã»»¤¹¤ë Exp ʬ¤Î¥Õ¥í¡¼¥Èɽ¼¨¤òÀ¸À®¤¹¤ë


¡ã¥Ð¥ì¥Ã¥È¥Ü¥¿¥ó¤Î¼«Æ°À¸À®¡ä


ȯŸ£±£·¡¡¡¼¥Ð¥ì¥Ã¥ÈÍѤΥܥ¿¥ó¤ÎºîÀ®¡¼
£³£µ¡¥CanvasÆâ¤Î BottomUI ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤Î»Ò¥ª¥Ö¥¸¥§¥¯¥È¤È¤·¤Æ BulletSelestSet ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤òºîÀ®¤¹¤ë
£³£¶¡¥BulletSelestSet ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤Î»Ò¥ª¥Ö¥¸¥§¥¯¥È¤È¤·¤Æ¡¢btnBulletSelect ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È·²¤òºîÀ®¤¹¤ë¡££´¤Äʤ٤ÆÂ礭¤µ¤ò³Îǧ¤¹¤ë



ȯŸ£±£¸¡¡¡¼¥Ð¥ì¥Ã¥ÈÍѤΥܥ¿¥ó¤Î¼«Æ°À¸À®¡¼
£³£·¡¥BulletSelectDetail ¥¹¥¯¥ê¥×¥È¤òºîÀ®¤¹¤ë
£³£¸¡¥BulletSelectManager ¥¹¥¯¥ê¥×¥È¤òºîÀ®¤·¡¢btnBulletSelect ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤ò¼«Æ°À¸À®¤¹¤ë½èÍý¤òÄɲ乤ë



ȯŸ£±£¹¡¡¡¼À¤³¦´Ñ¤Ë¹ç¤ï¤»¤¿¥²¡¼¥àÁǺà¤ÎÁªÄ꡼
£³£¹¡¥¥²¡¼¥à¤ÎÀ¤³¦´Ñ¤Ë¤Ä¤¤¤ÆÀ߷פ¹¤ë
£´£°¡¥À¤³¦´Ñ¤Ë¹ç¤ï¤»¤¿¥Ð¥ì¥Ã¥È¤Î²èÁü¤È¥Ð¥ì¥Ã¥ÈÁªÂòÍѤΥܥ¿¥ó¤Î²èÁü¤òÍÑ°Õ¤¹¤ë


¡ã¥Ç¡¼¥¿¥Ù¡¼¥¹¤ÎºîÀ®¤È³èÍÑ­¢¡ä


ȯŸ£²£°¡¡¡¼¥Ð¥ì¥Ã¥ÈÍѤΥǡ¼¥¿¥Ù¡¼¥¹ºîÀ®¡¼
£´£±¡¥BulletDataSO ¥¹¥¯¥ê¥×¥È¤òºîÀ®¤¹¤ë
£´£²¡¥BulletDataSO ¥¹¥¯¥ê¥×¥È¤òÍøÍѤ·¤Æ BulletDataSO ¥¹¥¯¥ê¥×¥¿¥Ö¥ë¡¦¥ª¥Ö¥¸¥§¥¯¥È¤òºîÀ®¤·¡¢¥Ð¥ì¥Ã¥È¤Î¥Ç¡¼¥¿¤òÅÐÏ¿¤¹¤ë



ȯŸ£²£±¡¡¡¼¥Ð¥ì¥Ã¥ÈÍѤΥǡ¼¥¿¥Ù¡¼¥¹¤ÎÍøÍÑ­¡¡¼
£´£³¡¥Bullet ¥¹¥¯¥ê¥×¥È¤ò½¤Àµ¤·¡¢BulletDataSO ¥¹¥¯¥ê¥×¥¿¥Ö¥ë¡¦¥ª¥Ö¥¸¥§¥¯¥È¤Î¥Ç¡¼¥¿¤ò»²¾È¤·¤ÆÈ¿±Ç¤¹¤ë½èÍý¤òÄɲ乤ë
£´£´¡¥GameData ¥¹¥¯¥ê¥×¥È¡¢BulletSelectManager ¥¹¥¯¥ê¥×¥È¡¢PlayerController ¥¹¥¯¥ê¥×¥È¤ò½¤Àµ¤·¡¢¥Ð¥ì¥Ã¥ÈÍѤΥץì¥Õ¥¡¥Ö¤Ë BulletDataSO ¥¹¥¯¥ê¥×¥¿¥Ö¥ë¡¦¥ª¥Ö¥¸¥§¥¯¥È¤Î¥Ç¡¼¥¿¤ò»²¾È¤·¤ÆÀßÄê¤òÈ¿±Ç¤¹¤ë


¡ã¥Ð¥ì¥Ã¥È¤ÎÀÚ¤êÂؤ¨µ¡Ç½¤Î¼ÂÁõ¡ä


ȯŸ£²£²¡¡¡Ý¥Ð¥ì¥Ã¥ÈÍѤΥǡ¼¥¿¥Ù¡¼¥¹¤ÎÍøÍÑ­¢¡Ý
£´£µ¡¥BulletDataSO ¥¹¥¯¥ê¥×¥¿¥Ö¥ë¡¦¥ª¥Ö¥¸¥§¥¯¥È¤Ë¥Ð¥ì¥Ã¥È¤Î¥Ç¡¼¥¿¤òÄɲ乤ë
£´£¶¡¥BulletSelectDetail ¥¹¥¯¥ê¥×¥È¤È¡¢BulletSelectManager ¥¹¥¯¥ê¥×¥È¤ò½¤Àµ¤·¡¢¥Ð¥ì¥Ã¥ÈÁªÂò¥Ü¥¿¥óÍѤΥץì¥Õ¥¡¥Ö¤Ë BulletDataSO ¥¹¥¯¥ê¥×¥¿¥Ö¥ë¡¦¥ª¥Ö¥¸¥§¥¯¥È¤Î¥Ç¡¼¥¿¤ò»²¾È¤·¤Æ¡¢£±¤Ä¤Î¥×¥ì¥Õ¥¡¥Ö¤«¤é°Û¤Ê¤ë¥Ð¥ì¥Ã¥ÈÁªÂò¥Ü¥¿¥ó¤ò¼«Æ°À¸À®¤¹¤ë½èÍý¤òÄɲ乤ë(¥Ð¥ì¥Ã¥È¤ÎÀÚ¤êÂؤ¨¤âÄɲÃ)


¡ã¥Ð¥ì¥Ã¥ÈÁªÂò¥Ü¥¿¥ó¤ÎÀ©¸æ¤ÎÄɲáä


ȯŸ£²£³¡¡¡Ý¥Ð¥ì¥Ã¥ÈÍѤÎȯ¼Í»þ´Ö¤ÎÀ©¸æ¡Ý
£´£·¡¥BulletSelectDetail ¥¹¥¯¥ê¥×¥È¤ò½¤Àµ¤·¡¢¥Ü¥¿¥ó¤ò²¡¤·¤¿¤È¤­¤Ë¡¢È¯¼Í¤Ç¤­¤ë»þ´Ö¤Î»Ä¤ê»þ´Ö¤Ë¹ç¤ï¤»¤Æ¥²¡¼¥¸¤¬Ï¢Æ°¤¹¤ë½èÍý¤òÄɲ乤ë
£´£¸¡¥BulletSelectDetail ¥¹¥¯¥ê¥×¥È¤ò½¤Àµ¤·¡¢½é´ü¥Ð¥ì¥Ã¥È¤Î¥Ü¥¿¥ó¤Ï»Ä¤ê»þ´Ö¤Ë´Ø·¸¤Ê¤¯È¯¼Í¤Ç¤­¤ë¤è¤¦¤Ë¤¹¤ë½èÍý¤òÄɲ乤ë



ȯŸ£²£´¡¡¡Ý¥Ð¥ì¥Ã¥ÈÍѤÎȯ¼Í»þ´Ö¤Î¥Ü¥¿¥ó´Ö¤ÎϢư¡Ý
£´£¹¡¥BulletSelectManager ¥¹¥¯¥ê¥×¥È¤È¡¢BulletSelectDetail ¥¹¥¯¥ê¥×¥È¤ò½¤Àµ¤·¡¢¥Ð¥ì¥Ã¥È´Ö¤Î·Ò¤¬¤ê¤òºî¤ë¡£¥Ð¥ì¥Ã¥ÈÁªÂò¥Ü¥¿¥ó¤ò²¡¤·¤¿¤é¡¢Â¾¤Î¥Ü¥¿¥ó¤ËÀ©¸æ¤ò¤«¤±¤ë(¥²¡¼¥¸¤¬°ì»þÄä»ß¤¹¤ë)À©¸æ¤òÄɲ乤ë
£µ£°¡¥BulletSelectManager ¥¹¥¯¥ê¥×¥È¤È¡¢BulletSelectDetail ¥¹¥¯¥ê¥×¥È¤ò½¤Àµ¤·¡¢¥Ð¥ì¥Ã¥È´Ö¤Î·Ò¤¬¤ê¤òºî¤ë¡£¥Ð¥ì¥Ã¥È¤Îȯ¼Í»Ä¤ê»þ´Ö¤¬¤Ê¤¯¤Ê¤Ã¤¿¤È¤­¤Ë¶¯À©Åª¤Ë½é´ü¥Ð¥ì¥Ã¥È¤ËÌᤷ¡¢È¯¼Í»þ´Ö¤ò½é´üÃͤËÌ᤹À©¸æ¤òÄɲ乤ë



ȯŸ£²£µ¡¡¡Ý¥Ð¥ì¥Ã¥ÈÁªÂòÍѥܥ¿¥ó¤Î¥³¥¹¥È¤Ë¤è¤ëÀ©¸æ¡Ý
£µ£±¡¥BulletSelectDetail ¥¹¥¯¥ê¥×¥È¤ò½¤Àµ¤·¡¢¥Ð¥ì¥Ã¥È¤´¤È¤ÎɬÍפʥ³¥¹¥È¤ÎÃͤòɽ¼¨¤¹¤ë
£µ£²¡¥BulletSelectDetail ¥¹¥¯¥ê¥×¥È¤ò½¤Àµ¤·¡¢¥Ü¥¿¥ó¤Î¥ª¥ó¡¦¥ª¥Õ¤ÎÀÚ¤êÂؤ¨À©¸æ¤È¡¢½é´ü¥Ð¥ì¥Ã¥È¤Î¥Ü¥¿¥ó°Ê³°¤Ï¥ª¥Õ¤Ë¤¹¤ëÀ©¸æ¤òÄɲ乤ë



ȯŸ£²£¶¡¡¡Ý¥Ð¥ì¥Ã¥ÈÁªÂòÍѥܥ¿¥ó¤Î¥³¥¹¥È¤È Exp ¤Î¸½ºßÃͤˤè¤ë¡¢¥Ü¥¿¥ó¤Î¥ª¥ó¡¦¥ª¥ÕÀ©¸æ¤ÎϢư¡Ý
£µ£³¡¥BulletSelectManager ¥¹¥¯¥ê¥×¥È¡¢GameManager ¥¹¥¯¥ê¥×¥È¡¢EnemyGenerator ¥¹¥¯¥ê¥×¥È¤ò½¤Àµ¤·¡¢Exp ¤ÎÃͤ¬¹¹¿·¤µ¤ì¤ë¤¿¤Ó¤Ë¡¢¥Ð¥ì¥Ã¥È¤Î¥³¥¹¥È¤ò³Îǧ¤·¡¢¥Ü¥¿¥ó¤¬²¡¤»¤ë¤è¤¦¤Ë¤Ê¤ë¤«È½Äê¤ò¹Ô¤¤¡¢¥Ü¥¿¥ó¤ÎÀ©¸æ¤ò¹Ô¤¦



ȯŸ£²£·¡¡¡Ý¥Ð¥ì¥Ã¥ÈÁªÂòÍѥܥ¿¥ó¤Î¥³¥¹¥È¤Î»Ùʧ¤¤½èÍý¤È¥Ü¥¿¥ó¤Î¥ª¥ó¡¦¥ª¥ÕÀ©¸æ¤ÎϢư¡Ý
£µ£´¡¥BulletSelectManager ¥¹¥¯¥ê¥×¥È¡¢BulletSelectDetail ¥¹¥¯¥ê¥×¥È¤ò½¤Àµ¤·¡¢¥Ð¥ì¥Ã¥ÈÁªÂò¥Ü¥¿¥ó¤ò²¡¤·¤¿ºÝ¤Ë¥³¥¹¥È¤È¤·¤Æ Exp ¤ÎÃͤò¹¹¿·¤·¡¢¥Ð¥ì¥Ã¥È¤Î¥³¥¹¥È¤ò³Îǧ¤·¡¢¥Ü¥¿¥ó¤¬²¡¤»¤ë¤è¤¦¤Ë¤Ê¤ë¤«È½Äê¤ò¹Ô¤¤¡¢¥Ü¥¿¥ó¤ÎÀ©¸æ¤ò¹Ô¤¦



ȯŸ£²£¸¡¡¡Ý¥Ð¥ì¥Ã¥È¤Î¼ïÎà¤Ë¤è¤ëÀ­Ç½Êѹ¹¤ÎÄɲáÝ
£µ£µ¡¥PlayerController ¥¹¥¯¥ê¥×¥È¤ò½¤Àµ¤·¡¢¥Ð¥ì¥Ã¥È¤Î¼ïÎà¤Ë¹ç¤ï¤»¤Æ¡¢£±Êý¸þ¡¢£³Êý¸þ¡¢£µÊý¸þ¤ÎÃÆÆ»¤ÇÀ¸À®¤¹¤ë½èÍý¤òÄɲ乤ë
£µ£¶¡¥EnemyController ¥¹¥¯¥ê¥×¥È¤È Bullet ¥¹¥¯¥ê¥×¥È¤ò½¤Àµ¤·¡¢´ÓÄ̤¹¤ë¥Ð¥ì¥Ã¥È¡¢¼«Æ°ÄÉÈø¤¹¤ë¥Ð¥ì¥Ã¥È¤Î½èÍý¤òÄɲ乤ë


¡ã±é½Ð¤ÎÄɲí£¡ä


ȯŸ£²£¹¡¡¡Ý¥²¡¼¥à¥¯¥ê¥¢±é½Ð¤ÎÄɲí¡¡Ý
£µ£·¡¥¥¢¥»¥Ã¥È¤ò²Ã¹©¤·¡¢²Ö²Ð¤Î¥¨¥Õ¥§¥¯¥È¤òºîÀ®¤·¤Æ¥×¥ì¥Õ¥¡¥Ö¤Ë¤¹¤ë
£µ£¸¡¥GameManager ¥¹¥¯¥ê¥×¥È¤ò½¤Àµ¤·¡¢¥²¡¼¥à¥¯¥ê¥¢¤Î¾õÂ֤ˤʤ俺ݤˡ¢²Ö²Ð¤Î¥¨¥Õ¥§¥¯¥È¤ò¥é¥ó¥À¥à¤Ê°ÌÃ֤ˡ¢¥é¥ó¥À¥à¤Ê¿ô¤À¤±À¸À®¤¹¤ë½èÍý¤òÄɲ乤ë



ȯŸ£³£°¡¡¡Ý¥²¡¼¥à¥¯¥ê¥¢±é½Ð¤ÎÄɲí¢¡Ý
£µ£¹¡¥UIManager ¥¹¥¯¥ê¥×¥È¤ò½¤Àµ¤·¡¢¥²¡¼¥à¥¯¥ê¥¢¤Î¥í¥´¤Î¥¢¥Ë¥á±é½Ð¤òÄɲ乤ë
£¶£°¡¥UIManager ¥¹¥¯¥ê¥×¥È¤ò½¤Àµ¤·¡¢ÄɲäΥ²¡¼¥à¥¯¥ê¥¢¤Î¥í¥´¤Î¥¢¥Ë¥á±é½Ð¤È¡¢¥ê¥¹¥¿¡¼¥È¤Î¥í¥´¤Î¥ë¡¼¥×¥¢¥Ë¥á±é½Ð¤òÄɲ乤ë



ȯŸ£³£±¡¡¡Ý¥²¡¼¥à¥¹¥¿¡¼¥È±é½Ð¤ÎÄɲáÝ
£¶£±¡¥CanvasÆâ¤Ë OpeningSet ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È·²¤òºîÀ®¤¹¤ë
£¶£²¡¥¥²¡¼¥à¤ò³«»Ï¤¹¤ë¤È°Åž¤·¤Æ¤¤¤¿²èÌ̤¬½ù¡¹¤Ë¸«¤¨¤ë¤è¤¦¤Ë¤Ê¤ê¡¢¥í¥´¤¬¥¸¥ã¥ó¥×¤·¤Æ²èÌÌÆâ¤ËÆþ¤Ã¤Æ¤¯¤ë±é½Ð¤òºîÀ®¤¹¤ë(UIManager ¥¹¥¯¥ê¥×¥È¡¢GameManager ¥¹¥¯¥ê¥×¥È¡¢EnemyGenerator ¥¹¥¯¥ê¥×¥È)



ȯŸ£³£²¡¡¡Ý¥Ü¥¹½Ð¸½»þ¤Î·Ù¹ð±é½Ð¤ÎÄɲáÝ
£¶£³¡¥CanvasÆâ¤Ë BossAlertSet ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È·²¤òºîÀ®¤¹¤ë
£¶£´¡¥¥Ü¥¹¤Î½Ð¸½Á°¤Ë·Ù¹ð¤Î±é½Ð¤òÄɲ乤ë(UIManager ¥¹¥¯¥ê¥×¥È¡¢GameManager ¥¹¥¯¥ê¥×¥È¡¢EnemyGenerator ¥¹¥¯¥ê¥×¥È)


¡ã°À­Í×ÁǤÎÄɲäȱ¿ÍÑ¡ä


ȯŸ£³£³¡¡¡Ý°À­¤ÎÄɲáÝ
£¶£µ¡¥ElementType ¥¹¥¯¥ê¥×¥È¤È ElementDataSO ¥¹¥¯¥ê¥×¥È¤òºîÀ®¤¹¤ë¡£ElementDataSO ¥¹¥¯¥ê¥×¥¿¥Ö¥ë¡¦¥ª¥Ö¥¸¥§¥¯¥È¤òºîÀ®¤·¡¢ÀßÄê¤ò¹Ô¤¦
£¶£¶¡¥³Æ¥¹¥¯¥ê¥×¥¿¥Ö¥ë¡¦¥ª¥Ö¥¸¥§¥¯¥ÈÍѤΥ¹¥¯¥ê¥×¥È¤ò½¤Àµ¤·¡¢ElementType ·¿¤Î°À­¾ðÊó¤òÄɲ乤롣¤½¤Î¸å¡¢¥¹¥¯¥ê¥×¥¿¥Ö¥ë¡¦¥ª¥Ö¥¸¥§¥¯¥È¤ÎÀßÄê¤ò¹Ô¤¦(EnemyDataSO ¥¹¥¯¥ê¥×¥È¡¢BulletDataSO ¥¹¥¯¥ê¥×¥È)
£¶£·¡¥ElementCompatibilityHelper ¥¹¥¯¥ê¥×¥È¤òºîÀ®¤·¡¢Â°À­¤Ë¤è¤ëÁêÀ­¤ÎȽÄê¤ò¹Ô¤¦µ¡Ç½¤òÄɲ乤ë



ȯŸ£³£´¡¡¡Ý°À­¤ÎÍ×ÁǤα¿ÍÑ¡Ý
£¶£¸¡¥GameData ¥¹¥¯¥ê¥×¥È¤È¡¢EnemyController ¥¹¥¯¥ê¥×¥È¤ò½¤Àµ¤·¡¢¥Ð¥ì¥Ã¥È¤Î»ý¤Ä°À­¾ðÊó¤È¡¢¥¨¥Í¥ß¡¼¤Î»ý¤Ä°À­¾ðÊó¤ò ElementCompatibilityHelper ¥¹¥¯¥ê¥×¥È¤òÍøÍѤ·¤ÆÁêÀ­È½Äꤷ¡¢ÁêÀ­¤¬Îɤ¤¾ì¹ç¤Ë¤ÏÍ¿¤¨¤ë¥À¥á¡¼¥¸¤òÁý¤ä¤¹¤è¤¦¤Ë¤¹¤ë
£¶£¹¡¥DefenseBase ¥¹¥¯¥ê¥×¥È¤ò½¤Àµ¤·¡¢ÁªÂò¤·¤Æ¤¤¤ë¥Ð¥ì¥Ã¥È¤Î°À­¾ðÊó¤È¥¨¥Í¥ß¡¼¤ä¥¨¥Í¥ß¡¼¤Î¥Ð¥ì¥Ã¥È¤Î»ý¤Ä°À­¾ðÊó¤ò ElementCompatibilityHelper ¥¹¥¯¥ê¥×¥È¤òÍøÍѤ·¤ÆÁêÀ­È½Äꤷ¡¢ÁêÀ­¤¬Îɤ¤¾ì¹ç¤Ë¤Ï¼õ¤±¤ë¥À¥á¡¼¥¸¤òÁý¤ä¤¹¤è¤¦¤Ë¤¹¤ë



ȯŸ£³£µ¡¡¡Ý¥Õ¥í¡¼¥Èɽ¼¨¤Ë°À­¤ÎÍ×ÁǤα¿ÍÑ¡Ý
£·£°¡¥FloatingMessage ¥¹¥¯¥ê¥×¥È¤ò½¤Àµ¤·¡¢Â°À­´Ö¤ÎÁêÀ­¤¬¼åÅÀ¤Ç¤¢¤ë¾ì¹ç¤Ë¤Ï¡¢¥Õ¥í¡¼¥Èɽ¼¨¤Î¥µ¥¤¥º¤òÂ礭¤¯¤¹¤ëÀ©¸æ¤òÄɲ乤ë
£·£±¡¥EnemyContorlller ¥¹¥¯¥ê¥×¥È¤È DefenseBase ¥¹¥¯¥ê¥×¥È¤ò½¤Àµ¤·¡¢Â°À­´Ö¤ÎÁêÀ­¤¬¼åÅÀ¤Ç¤¢¤ë¾ì¹ç¤Î¥Õ¥í¡¼¥Èɽ¼¨¤òÂ礭¤¯¤¹¤ë½èÍý¤ò¼Â¹Ô¤¹¤ëÀ©¸æ¤òÄɲ乤ë



ȯŸ£³£¶¡¡¡Ý¥Ð¥ì¥Ã¥ÈÁªÂò¥Ü¥¿¥ó¤Ë°À­¤Î¾ðÊó¤òÈ¿±Ç¡Ý
£·£²¡¥BulletSelectManager ¥¹¥¯¥ê¥×¥È¤ò½¤Àµ¤·¡¢ElementDataSO ¥¹¥¯¥ê¥×¥¿¥Ö¥ë¡¦¥ª¥Ö¥¸¥§¥¯¥È¤òÍøÍѤǤ­¤ë¾õÂ֤ˤ¹¤ë¡£¥Ð¥ì¥Ã¥È¤Î¥Ç¡¼¥¿¤«¤é¥×¥ì¥¤¥ä¡¼¤ÎÍøÍѤǤ­¤ë BulletData ¤Î¾ðÊó¤À¤±¤òÃê½Ð¤·¤ÆÍøÍѤǤ­¤ë¤è¤¦¤Ë¤¹¤ë
£·£³¡¥BulletSelectDetail ¥¹¥¯¥ê¥×¥È¤ò½¤Àµ¤·¡¢¥Ð¥ì¥Ã¥È¤Î¥Ç¡¼¥¿¤«¤é°À­¤ÎÇطʲèÁü¤òÀßÄꤹ¤ë


¡ã¥¨¥Í¥ß¡¼¤Î¥Ð¥ì¥Ã¥È¤Ë¤â¥Ç¡¼¥¿¥Ù¡¼¥¹¤òÍøÍѤ¹¤ë¡ä


ȯŸ£³£·¡¡¡Ý¥¨¥Í¥ß¡¼¤Î¥Ð¥ì¥Ã¥È½èÍý¤Î½¤Àµ¡Ý
£·£´¡¥BulletDataSO ¥¹¥¯¥ê¥×¥¿¥Ö¥ë¡¦¥ª¥Ö¥¸¥§¥¯¥È¤ò½¤Àµ¤·¡¢¥¨¥Í¥ß¡¼ÍѤΥХì¥Ã¥È¤Î¥Ç¡¼¥¿¤òÄɲ乤ë
£·£µ¡¥EnemyContorlller ¥¹¥¯¥ê¥×¥È¤È¡¢ BulletSelectManager ¥¹¥¯¥ê¥×¥È¤È¡¢EnemyGenerator ¥¹¥¯¥ê¥×¥È¤ò½¤Àµ¤·¡¢¥¨¥Í¥ß¡¼¤Îȯ¼Í¤¹¤ë¥Ð¥ì¥Ã¥È¤Ë¤â BulletData ¤Î¾ðÊó¤òÍøÍѤǤ­¤ë¤è¤¦¤Ë¤¹¤ë


¡ãBGM¤ÈSE¤ÎÄɲáä


ȯŸ£³£¸¡¡¡ÝBGM¤Î½àÈ÷¡Ý
£·£¶¡¥BGMÍѤΥª¡¼¥Ç¥£¥ª¥Õ¥¡¥¤¥ë¤ò¥À¥¦¥ó¥í¡¼¥É¤·¤ÆUnity¤Ë¥¤¥ó¥Ý¡¼¥È¤¹¤ë
£·£·¡¥¥ª¡¼¥Ç¥£¥ªÍѤΥǡ¼¥¿¥Ù¡¼¥¹¤È¤·¤ÆÍøÍѤ¹¤ë¥¹¥¯¥ê¥×¥¿¥Ö¥ë¡¦¥ª¥Ö¥¸¥§¥¯¥È¤òºîÀ®¤¹¤ë½àÈ÷¤ò¹Ô¤¦¡¡¡ÝSoundDataSO ¥¹¥¯¥ê¥×¥È¤òºîÀ®¤¹¤ë¡¼
£·£¸¡¥SoundDataSO ¥¹¥¯¥ê¥×¥È¤òÍøÍѤ·¤Æ SoundDataSO ¥¹¥¯¥ê¥×¥¿¥Ö¥ë¡¦¥ª¥Ö¥¸¥§¥¯¥È¤òºîÀ®¤·¡¢¥ª¡¼¥Ç¥£¥ª¤Î¥Ç¡¼¥¿¤òÅÐÏ¿¤¹¤ë



ȯŸ£³£¹¡¡¡ÝBGM¤ÎºÆÀ¸¡Ý
£·£¹¡¥SoundManager ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤È¡¢SoundManager ¥¹¥¯¥ê¥×¥È¤òºîÀ®¤¹¤ë
£¸£°¡¥GameManager ¥¹¥¯¥ê¥×¥È¤È UIManager ¥¹¥¯¥ê¥×¥È¤ò½¤Àµ¤·¤Æ¡¢SoundManager ¥¹¥¯¥ê¥×¥È¤ò»È¤Ã¤Æ¡¢¾ìÌ̤˹ç¤ï¤»¤ÆBGM¤ò¼«Æ°Åª¤ËÀÚ¤êÂؤ¨¤ëÀ©¸æ½èÍý¤ò¼ÂÁõ¤¹¤ë



ȯŸ£´£°¡¡¡ÝSE¤ÎºÆÀ¸¡Ý
£¸£±¡¥SE ÍѤΥª¡¼¥Ç¥£¥ª¥Õ¥¡¥¤¥ë¤ò¥¤¥ó¥Ý¡¼¥È¤·¡¢SoundDataSO ¥¹¥¯¥ê¥×¥È¤ò½¤Àµ¤·¤Æ¡¢SE ÍѤΥª¡¼¥Ç¥£¥ª¥Ç¡¼¥¿¤òÅÐÏ¿¤¹¤ë
£¸£²¡¥SoundManager ¥¹¥¯¥ê¥×¥È¤ò½¤Àµ¤·¡¢SE ÍѤκÆÀ¸¡¦Ää»ß½èÍý¤òÄɲ乤ë
£¸£³¡¥Å¬µ¹¤Ê¥¿¥¤¥ß¥ó¥°¤Ë¹ç¤ï¤»¤Æ SE ¤òºÆÀ¸¤¹¤ë½èÍý¤ò¼ÂÁõ¤¹¤ë



ȯŸ£´£±¡¡¡Ý¥Ü¥¤¥¹¤ÎºÆÀ¸¡Ý
£¸£´¡¥¥Ü¥¤¥¹ÍѤΥª¡¼¥Ç¥£¥ª¥Õ¥¡¥¤¥ë¤ò¥¤¥ó¥Ý¡¼¥È¤·¡¢SoundDataSO ¥¹¥¯¥ê¥×¥È¤ò½¤Àµ¤·¤Æ¡¢¥Ü¥¤¥¹ÍѤΥª¡¼¥Ç¥£¥ª¥Ç¡¼¥¿¤òÅÐÏ¿¤¹¤ë
£¸£µ¡¥SoundManager ¥¹¥¯¥ê¥×¥È¤ò½¤Àµ¤·¡¢¥Ü¥¤¥¹ÍѤκÆÀ¸¡¦Ää»ß½èÍý¤òÄɲ乤ë
£¸£¶¡¥Å¬µ¹¤Ê¥¿¥¤¥ß¥ó¥°¤Ë¹ç¤ï¤»¤Æ¥Ü¥¤¥¹¤òºÆÀ¸¤¹¤ë½èÍý¤ò¼ÂÁõ¤¹¤ë



³Ø½¬¤Î¿¶¤êÊÖ¤ê


¡¡°Ê¾å¤Î¤è¤¦¤Ê¼ÂÁõ¹©Äø¤ò¹Ô¤¤¤Þ¤¹¡£

¡¡¼¡¤Ï¡¡È¯Å¸£±¡¡¡ÝUI´ØÏ¢½èÍý¤ÎÅý¹ç¡Ý¡¡¤Ç¤¹¡£

¥³¥á¥ó¥È¤ò¤«¤¯


¡Öhttp://¡×¤ò´Þ¤àÅê¹Æ¤Ï¶Ø»ß¤µ¤ì¤Æ¤¤¤Þ¤¹¡£

ÍøÍѵ¬Ìó¤ò¤´³Îǧ¤Î¤¦¤¨¤´µ­Æþ²¼¤µ¤¤

Menu



´ðÁÃ

µ»½Ñ/Ãμ±(¼ÂÁõÎã)

3D¥¢¥¯¥·¥ç¥ó¥²¡¼¥à

2D¤ª¤Ï¤¸¤­¥²¡¼¥à(ȯŸÊÔ)

2D¶¯À©²£¥¹¥¯¥í¡¼¥ë¥¢¥¯¥·¥ç¥ó(ȯŸÊÔ)

2D¥¿¥Ã¥×¥·¥å¡¼¥Æ¥£¥ó¥°(³ÈÄ¥ÊÔ)

¥ì¡¼¥¹¥²¡¼¥à(È´¿è)

2DÊüÃÖ¥²¡¼¥à(ȯŸÊÔ)

3D¥ì¡¼¥ë¥¬¥ó¥·¥å¡¼¥Æ¥£¥ó¥°(±þÍÑÊÔ)

3Dæ½Ð¥²¡¼¥à(È´¿è)

2D¥ê¥¢¥ë¥¿¥¤¥à¥¹¥È¥é¥Æ¥¸¡¼

3D¥¿¥Ã¥×¥¢¥¯¥·¥ç¥ó(NavMeshAgent »ÈÍÑ)

2D¥È¥Ã¥×¥Ó¥å¡¼¥¢¥¯¥·¥ç¥ó(¥«¥¨¥ë¤Î°Ù¤Ë¡Á¡¢¥Ü¥³¥¹¥«¥¦¥©¡¼¥ºÉ÷)

VideoPlayer ¥¤¥Ù¥ó¥ÈϢư¤Î¼ÂÁõÎã

VideoPlayer ¥ê¥¹¥ÈÆ⤫¤é¥à¡¼¥Ó¡¼ºÆÀ¸¤Î¼ÂÁõÎã(ȯŸ)

AR ²èÁüÉÕ¤­¥ª¥Ö¥¸¥§¥¯¥ÈÀ¸À®¤Î¼ÂÁõÎã

AR ¥ê¥¹¥ÈÆ⤫¤éÀ¸À®¤Î¼ÂÁõÎã(ȯŸ)

2D¥È¥Ã¥×¥Ó¥å¡¼¥¢¥¯¥·¥ç¥ó(¥µ¥Ð¥¤¥Ð¡¼É÷)

private



¤³¤Î¥µ¥¤¥ÈÆâ¤ÎºîÉʤϥæ¥Ë¥Æ¥£¤Á¤ã¤ó¥é¥¤¥»¥ó¥¹¾ò¹à¤Î¸µ¤ËÄ󶡤µ¤ì¤Æ¤¤¤Þ¤¹¡£

´ÉÍý¿Í/Éû´ÉÍý¿Í¤Î¤ßÊÔ½¸¤Ç¤­¤Þ¤¹