Unity¤Ë´ØÏ¢¤¹¤ëµ­»ö¤Ç¤¹

¡¡¤³¤Î¼ê½ç¤Ç¤â°ú¤­Â³¤­¡¢¥²¡¼¥à¤Î±é½Ð¤òÄɲ䷤Ƥ¤¤­¤Þ¤¹¡£

¡¡¤³¤Î¼ê½ç¤Ç¤Ï¥´¡¼¥ëÃÏÅÀ¤òÄ̲ᤷ¤¿¤é¡¢ÍȽÄêÉôʬ¤ËÍî²¼ËÉ»ßÍѤòɽ¼¨¤·¤Æ¡¢¥²¡¼¥à¥ª¡¼¥Ð¡¼¤Ë¤Ê¤é¤Ê¤¤¤è¤¦¤Ë¤¹¤ë½èÍý¤òÄɲä·¤Þ¤¹¡£


¡ã¼ÂÁõÆ°²è¡¡¡ä
https://gyazo.com/10283e27da7e2d4429c1d8beea868ffa


¼ê½ç£²£¹¡¡¡¼Íî²¼ËÉ»ßÍѤÎÀ©¸æ¡¼
£´£¹¡¥GoalHouse ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤ò½¤Àµ¤·¤Æ¡¢Íî²¼ËÉ»ßÍѤòÄɲ乤ë
£µ£°¡¥GoalChecker ¥¹¥¯¥ê¥×¥È¤ò½¤Àµ¤·¤Æ¡¢¥²¡¼¥à¥¯¥ê¥¢»þ¤ËÍî²¼ËÉ»ßÍѤòÀ©¸æ¤¹¤ë



¡¡¿·¤·¤¯³Ø½¬¤¹¤ëÆâÍƤϰʲ¼¤Ë¤Ê¤ê¤Þ¤¹¡£

¡¦DOTween¤Îµ¡Ç½¤È¼ÂÁõÎã­¥¡¡¡¼SetRelative¥á¥½¥Ã¥É¡¼



£´£¹¡¥GoalHouse ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤ò½¤Àµ¤·¤Æ¡¢Íî²¼ËÉ»ßÍѤòÄɲ乤ë

£±¡¥Àß·×


¡¡GoalHouse ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤ËÍî²¼ËÉ»ßÍѤξ²¤Î¥ª¥Ö¥¸¥§¥¯¥È¤òÄɲ䷤ơ¢¥²¡¼¥à¥¯¥ê¥¢»þ¤Ë²èÌ̳°¤«¤é¥²¡¼¥à²èÌÌÆâ¤Ë°ÜÆ°¤µ¤»¤Æɽ¼¨¤¹¤ë¤è¤¦¤ËÀ©¸æ¤ò¹Ô¤¤¤Þ¤¹¡£

¡¡Íî²¼ËÉ»ßÍѤξ²¤Ï¤¹¤Ç¤Ë¤¢¤ë¡¢Ground_Set ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤òÊ£À½¤òÍøÍѤ·¤Þ¤¹¡£
¤³¤ì¤Ï¿Æ»Ò´Ø·¸¤Ë¤â¤Ê¤Ã¤Æ¤¤¤ë¤Î¤Ç¡¢»Ò¥ª¥Ö¥¸¥§¥¯¥È¤ò¤Þ¤È¤á¤Æ°ÜÆ°¤¹¤ëºÝ¤ËÊØÍø¤Ç¤¹¡£
¤Þ¤¿»Ò¥ª¥Ö¥¸¥§¥¯¥È(¾²Ìò¤Î¥²¡¼¥ª¥Ö¥¸¥§¥¯¥È)¤Ë¤â¥³¥é¥¤¥À¡¼¤Ê¤É¤ÎÀßÄ꤬½ªÎ»¤·¤Æ¤¤¤ë¤Î¤Ç¡¢¤³¤ì¤òÍøÍѤ·¤Þ¤·¤ç¤¦¡£


´°À®¿Þ



£²¡¥Ground_Set ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤òÊ£À½¤·¤Æ¡¢Ground_Set_Secret ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤òºîÀ®¤¹¤ë


¡¡Prefabs ¥Õ¥©¥ë¥À¤Ë¤¢¤ë GoalHouse ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤òÁªÂò¤·¤Æ¡¢¥¤¥ó¥¹¥Ú¥¯¥¿¡¼¤Î°ìÈÖ¾å¤Ë¤¢¤ë Open Prefab ¥Ü¥¿¥ó¤ò¥¯¥ê¥Ã¥¯¤·¤ÆÊÔ½¸¥â¡¼¥É¤ËÀÚ¤êÂؤ¨¤Þ¤¹¡£

¡¡Ground_Set ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤òÁªÂò¤·¤Æ±¦¥¯¥ê¥Ã¥¯¤ò¤·¤Æ¥á¥Ë¥å¡¼¤ò³«¤­¡¢Duplicate ¤òÁªÂò¤·¤ÆÊ£À½¤ò¹Ô¤¤¤Þ¤¹¡£
Ê£À½¤·¤¿Ground_Set ¤Î̾Á°¤ò Ground_Set_Secret ¤ËÊѹ¹¤·¤Þ¤¹¡£¤³¤Î¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤òÍî²¼ËÉ»ßÍѤξ²¤È¤·¤Æ»ÈÍѤ·¤Þ¤¹¡£


¥Ò¥¨¥é¥ë¥­¡¼²èÁü



£³¡¥Ground_Set_Secret ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤Î°ÌÃÖ¤òÀßÄꤹ¤ë


¡¡¥²¡¼¥à¤Î²èÌ̳°¤«¤é¾åÊý¸þ¤Ë¤»¤ê¾å¤¬¤Ã¤Æ¤¯¤ë±é½Ð¤òÀ߷פ·¤Æ¤¤¤ë¤¿¤á¡¢Ê£À½¸µ¤Î¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤è¤ê¤âÄ㤤°ÌÃÖ¤ËÀßÄê¤ò¹Ô¤¤¤Þ¤¹¡£
¥¤¥ó¥¹¥Ú¥¯¥¿¡¼²èÁü¤ÈScene¥Ó¥å¡¼²èÁü¤ò»²¹Í¤ËÀßÄꤷ¤Æ¤¯¤À¤µ¤¤¡£
ɽ¼¨¤µ¤ì¤¿¤È¤­¤Ë²èÌ̤˱Ǥé¤Ê¤¤¤è¤¦¤Ë¤¹¤ë¤Î¤¬¥Ý¥¤¥ó¥È¤Ç¤¹¡£¤½¤¦¤Ç¤Ê¤¤¤È»Ï¤á¤«¤é¤½¤³¤Ë¾²¤¬¤¢¤Ã¤¿¤³¤È¤¬¥Ð¥ì¤Æ¤·¤Þ¤¦¤¿¤á¤Ç¤¹¡£


Scene¥Ó¥å¡¼¤È¥¤¥ó¥¹¥Ú¥¯¥¿¡¼²èÁü



£´¡¥Ground_Set_Secret ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤Î»Ò¥ª¥Ö¥¸¥§¥¯¥È¤Ç¤¢¤ë Nature_props_15 ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤òÊ£À½¤¹¤ë


¡¡Ground_Set_Secret ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤Î»Ò¥ª¥Ö¥¸¥§¥¯¥È¤Ç¤¢¤ë Nature_props_15 ¤òÊ£À½¤·¤Æ¡¢¹ç·× 15 ¸Ä¤Ë¤Ê¤ë¤è¤¦¤Ë¤·¤Þ¤¹¡£


Ground_Set_Secret ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¡¡¥Ò¥¨¥é¥ë¥­¡¼²èÁü



¡¡£±¤Ä¤º¤Ä°ÌÃÖ¤ò¤º¤é¤·¤Æ¡¢¿åÊ¿Êý¸þ¤Ë 15 ¸Ä¤Î¥Ö¥í¥Ã¥¯¤¬Ê¤֤褦¤ËÀßÃÖ¤·¤Æ¤¯¤À¤µ¤¤¡£


Scene¥Ó¥å¡¼²èÁü



¡¡°Ê¾å¤ÇGoalHouse ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤Ï´°À®¤Ç¤¹¡£


£µ¡¥£µ£°¡¥GoalChecker ¥¹¥¯¥ê¥×¥È¤ò½¤Àµ¤·¤Æ¡¢¥²¡¼¥à¥¯¥ê¥¢»þ¤ËÍî²¼ËÉ»ßÍѤòÀ©¸æ¤¹¤ë


¡¡¼ÂºÝ¤Ë Scene ¥Ó¥å¡¼¤Ë GoalHouse ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤òÀßÃÖ¤·¤Æ¡¢Game ¥Ó¥å¡¼¤Ë¤É¤Î¤è¤¦¤Ë¸«¤¨¤ë¤«¤ò³Îǧ¤·¤Æ¤ª¤­¤Þ¤¹¡£
¿·¤·¤¯Äɲä·¤¿Íî²¼ËÉ»ßÍѤ¬²èÌ̳°¤Ë¤¢¤ì¤ÐÌäÂê¤Ê¤¤¤Ç¤·¤ç¤¦¡£


Scene¥Ó¥å¡¼¤ÈGame¥Ó¥å¡¼²èÁü



¡¡³Îǧ¤¬½ªÎ»¤·¤¿¤é GoalHouse ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥Èºï½ü¤·¤Æ¤ª¤¤¤Æ¤¯¤À¤µ¤¤¡£


£µ£°¡¥GoalChecker ¥¹¥¯¥ê¥×¥È¤ò½¤Àµ¤¹¤ë

£±¡¥Àß·×


¡¡GoalHouse ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤Ë¿·¤·¤¯Äɲä·¤¿Íî²¼ËÉ»ßÍѤξ²¤Î¥ª¥Ö¥¸¥§¥¯¥È¤ò GoalChecker ¥¹¥¯¥ê¥×¥È¤«¤éÁàºî¤ò¹Ô¤¤¤Þ¤¹¡£
¥²¡¼¥à¤ò¥¯¥ê¥¢¤·¤¿ºÝ¤ËÍî²¼ËÉ»ßÍѤòɽ¼¨¤·¤¿¤¤¤Î¤Ç¡¢¥´¡¼¥ëȽÄê¤òÄ̲᤹¤ë¤Þ¤Ç¤Ï¡¢Íî²¼ËÉ»ßÍѤÏÈóɽ¼¨¤Ë¤·¤Æ±£¤·¤Æ¤ª¤­¤Þ¤¹¡£

¡¡¥´¡¼¥ëȽÄê¤òÄ̲ᤷ¤Æ¥²¡¼¥à¥¯¥ê¥¢¤Î¾õÂ֤ˤʤ俤顢Íî²¼ËÉ»ßÍѤòɽ¼¨¤·¡¢DOTween¤Î½èÍý¤Ë¤è¤Ã¤Æ½ù¡¹¤Ë²èÌ̳°¤«¤é¤»¤ê¾å¤¬¤Ã¤Æ¤¯¤ë±é½Ð¤ò¹Ô¤¤¤Þ¤¹¡£


£²¡¥GoalChecker ¥¹¥¯¥ê¥×¥È¤ò½¤Àµ¤¹¤ë


¡¡¿·¤·¤¯Àë¸À¥Õ¥£¡¼¥ë¥É¤Ë secreFloorObj ÊÑ¿ô¤òÄɲä·¤Þ¤¹¡£Ground_Set_Secret ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤ÎÀ©¸æ¤ò¹Ô¤¦¤¿¤á¤ÎÊÑ¿ô¤Ç¤¹¡£

¡¡OnTriggerEnter2D ¥á¥½¥Ã¥É¤È SetUpGoalHouse ¥á¥½¥Ã¥É¤Ë½èÍý¤ò¡¢¿·¤·¤¯Äɲä·¤¿ Ground_Set_Secret ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤Ë´Ø¤¹¤ë½èÍý¤òÄɲä·¤Þ¤¹¡£


GoalChecker.cs

¡¡<=¡¡¥¯¥ê¥Ã¥¯¤¹¤ë¤È³«¤­¤Þ¤¹



£³¡¥¡ãDOTween¤Îµ¡Ç½¤È¼ÂÁõÎã­¥¡¡¡¼SetRelative¥á¥½¥Ã¥É¡¼¡ä


¡¡SetRelative¥á¥½¥Ã¥É¤Ï DOTweenµ¡Ç½¤Î£±¤Ä¤Ç¤¹¡£°Ê²¼¤Î¼ÂÁõÎã¤Î¤è¤¦¤Ë¡¢¥á¥¤¥ó¤È¤Ê¤ëDOTween¤Î½èÍý¤ËÉտ魯¤ë·Á¤Ç½èÍý¤òµ­½Ò¤·¤Þ¤¹¡£
¤³¤Î¤è¤¦¤Ë¥á¥½¥Ã¥É¤Ë¥É¥Ã¥È¤ò¤Ä¤Ê¤²¤Æ½èÍý¤òµ­½Ò¤¹¤ëÊýË¡¤ò¥á¥½¥Ã¥É¥Á¥§¥¤¥ó¤È¤¤¤¤¤Þ¤¹¡£

  // Íî²¼Ëɻߤò²èÌ̲¼¤«¤é¥¢¥Ë¥á¤µ¤»¤Æɽ¼¨
  secretfloorObj.transform.DOLocalMoveY(0.45f, 2.5f).SetEase(Ease.Linear).SetRelative();

¡¡SetRelative¥á¥½¥Ã¥É¤òÄɲä·¤¿½èÍý¤Ç¤Ï¡¢ÀäÂкÂɸ¡Ê¥ï¡¼¥ë¥ÉºÂɸ·Ï¡Ë¤Ç¤Ï¤Ê¤¯ÁêÂкÂɸ¡Ê¥í¡¼¥«¥ëºÂɸ¡Ë¤Ç½èÍý¤ò¹Ô¤¦¤è¤¦¤Ë¤Ê¤ê¤Þ¤¹¡£
Î㤨¤Ð¡¢(0,10,10)¤Ë°ÜÆ°¤·¤¿¤¤¡¢¤È¤¤¤¦¾ì¹ç¤Ç¤Ï¤Ê¤¯¡¢º£¤¤¤ë°ÌÃÖ¤«¤é(0,10,10) ¤À¤±°ÜÆ°¤·¤¿¤¤¤È¤¤¤¦¾ì¹ç¤Ï¡¢
¤³¤Î SetRelative¥á¥½¥Ã¥É¤òDOTween¤Î½èÍý¤ËÄɲ乤뤳¤È¤Ç¼ÂÁõ½ÐÍè¤Þ¤¹¡£

¡¡º£²ó¤Î½èÍý¤Ç¤Ï¡¢secretfloorObj.transform.DOLocalMoveY¥á¥½¥Ã¥É¤¬¥á¥¤¥ó¤È¤Ê¤ë½èÍý¤Ç¤¹¤Î¤Ç
¤³¤Î°ÜÆ°µ÷Î¥¤Ç¤¢¤ë 0.45f ¤Ë¤Ä¤¤¤Æ¤Ï¡¢ÀäÂкÂɸ¤Ç¤Ï¤Ê¤¯¡¢ÁêÂкÂɸ¤Ç°ÜÆ°¤ò¹Ô¤¦¡¢¤È¤¤¤¦Ì¿Îá¤Ë¤Ê¤ê¤Þ¤¹¡£


»²¹Í¥µ¥¤¥È
Qiita @lycoris102 ÍÍ
[Unity] DOTween¤ÇÁêÂÐŪ¤ËÃͤòÁý¸º¤µ¤»¤¿¤¤»þ¤Ë¤Ï .SetRelative() ¤ò»È¤¦
https://qiita.com/lycoris102/items/40d2410932ec24d...
anzfactory ÍÍ
DOTween¤Î¼«Ê¬ÍÑ¥á¥â
https://gist.github.com/anzfactory/da73149ba91626b...


£´¡¥GoalHouse ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤Î GoalChecker ¥¹¥¯¥ê¥×¥È¤ÎÀßÄê¤ò¹Ô¤¦


¡¡Prefabs ¥Õ¥©¥ë¥À¤Ë¤¢¤ë GoalHouse ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤òÁªÂò¤·¤Æ¡¢¥¤¥ó¥¹¥Ú¥¯¥¿¡¼¤Î°ìÈÖ¾å¤Ë¤¢¤ë Open Prefab ¥Ü¥¿¥ó¤ò¥¯¥ê¥Ã¥¯¤·¤ÆÊÔ½¸¥â¡¼¥É¤ËÀÚ¤êÂؤ¨¤Þ¤¹¡£


GoalHouse ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¡¡¥¤¥ó¥¹¥Ú¥¯¥¿¡¼²èÁü



¡¡ GoalChecker ¥¹¥¯¥ê¥×¥È¤Ë¿·¤·¤¯Äɲä·¤¿ secretFloorObj ÊÑ¿ô¤¬É½¼¨¤µ¤ì¤Æ¤¤¤Þ¤¹¡£
¤³¤ÎÊÑ¿ô¤Ï Ground_Set_Secret ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤òÁàºî¤¹¤ë¤¿¤á¤ËÍøÍѤ¹¤ëÊÑ¿ô¤Ç¤¹¤Î¤Ç
¤³¤Á¤é¤Ë Ground_Set_Secret ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤ò¥É¥é¥Ã¥°¥¢¥ó¥É¥É¥í¥Ã¥×¤·¤Æ¥¢¥µ¥¤¥ó¤·¤Æ¤¯¤À¤µ¤¤¡£


¡ã¼ê½çÆ°²è¡¡¥¢¥µ¥¤¥ó¡ä
https://gyazo.com/958021d771872d798e520c5b56e6b73f


GoalHouse ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¡¡¥¤¥ó¥¹¥Ú¥¯¥¿¡¼²èÁü



£µ¡¥¥²¡¼¥à¤ò¼Â¹Ô¤·¤ÆÆ°ºî¤ò³Îǧ¤¹¤ë


¡¡GoalHouse ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤ÎÀßÄ꤬½ªÎ»¤·¤¿¤é¡¢¥²¡¼¥à¤ò¼Â¹Ô¤·¤ÆÀµ¾ï¤ËÆ°¤¯¤«¤ò¥Ç¥Ð¥Ã¥°¤ò¹Ô¤Ã¤Æ³Îǧ¤·¤Þ¤¹¡£

¡¡½èÍý¤Îή¤ì¤È¤·¤Æ¤Ï¡¢GoalHouse ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤Î¥´¡¼¥ë¤ÎȽÄêÉôʬ¤òÄ̲ᤷ¤¿ºÝ¤Ë
±£¤ì¤Æ¤¤¤¿(Èóɽ¼¨¤Ë¤Ê¤Ã¤Æ¤¤¤¿) ¤¬É½¼¨¤µ¤ì¤Æ¡¢½ù¡¹¤Ë²èÌ̳°¤«¤é²èÌ̤ÎÃæ¤Ë°ÜÆ°¤·¤Æ¤­¤Æ¡¢¥´¡¼¥ë¤Î¾²¤ÈƱ¤¸¹â¤µ¤Þ¤ÇÍè¤ÆÄä»ß¤¹¤ì¤ÐÀ®¸ù¤Ç¤¹¡£
DOTween ¤Îµ¡Ç½¤òÍøÍѤ·¤Æ¤¤¤ë¤Î¤Ç¡¢°ìµ¤¤Ë¾²¤¬½Ð¤ë¤Î¤Ç¤Ï¤Ê¤¯¡¢¤æ¤Ã¤¯¤ê¤È²¼Êý¸þ¤«¤é¤»¤ê¾å¤¬¤Ã¤Æ¤¯¤ë±é½Ð¤ò¼ÂÁõ¤·¤Æ¤¤¤Þ¤¹¡£


¡ã¼ÂÁõÆ°²è¡¡¡ä
https://gyazo.com/10283e27da7e2d4429c1d8beea868ffa


¡¡°Ê¾å¤Ç¤³¤Î¼ê½ç¤Ï½ªÎ»¤Ç¤¹¡£

¡¡¼¡¤Ï¡¡¼ê½ç£³£°¡¡¡¼¥¹¥Þ¥Û¤Ç¤ÎÀ©¸æ¡¼¡¡¤Ç¤¹¡£

¥³¥á¥ó¥È¤ò¤«¤¯


¡Öhttp://¡×¤ò´Þ¤àÅê¹Æ¤Ï¶Ø»ß¤µ¤ì¤Æ¤¤¤Þ¤¹¡£

ÍøÍѵ¬Ìó¤ò¤´³Îǧ¤Î¤¦¤¨¤´µ­Æþ²¼¤µ¤¤

Menu



´ðÁÃ

µ»½Ñ/Ãμ±(¼ÂÁõÎã)

3D¥¢¥¯¥·¥ç¥ó¥²¡¼¥à

2D¤ª¤Ï¤¸¤­¥²¡¼¥à(ȯŸÊÔ)

2D¶¯À©²£¥¹¥¯¥í¡¼¥ë¥¢¥¯¥·¥ç¥ó(ȯŸÊÔ)

2D¥¿¥Ã¥×¥·¥å¡¼¥Æ¥£¥ó¥°(³ÈÄ¥ÊÔ)

¥ì¡¼¥¹¥²¡¼¥à(È´¿è)

2DÊüÃÖ¥²¡¼¥à(ȯŸÊÔ)

3D¥ì¡¼¥ë¥¬¥ó¥·¥å¡¼¥Æ¥£¥ó¥°(±þÍÑÊÔ)

3Dæ½Ð¥²¡¼¥à(È´¿è)

2D¥ê¥¢¥ë¥¿¥¤¥à¥¹¥È¥é¥Æ¥¸¡¼

3D¥¿¥Ã¥×¥¢¥¯¥·¥ç¥ó(NavMeshAgent »ÈÍÑ)

2D¥È¥Ã¥×¥Ó¥å¡¼¥¢¥¯¥·¥ç¥ó(¥«¥¨¥ë¤Î°Ù¤Ë¡Á¡¢¥Ü¥³¥¹¥«¥¦¥©¡¼¥ºÉ÷)

VideoPlayer ¥¤¥Ù¥ó¥ÈϢư¤Î¼ÂÁõÎã

VideoPlayer ¥ê¥¹¥ÈÆ⤫¤é¥à¡¼¥Ó¡¼ºÆÀ¸¤Î¼ÂÁõÎã(ȯŸ)

AR ²èÁüÉÕ¤­¥ª¥Ö¥¸¥§¥¯¥ÈÀ¸À®¤Î¼ÂÁõÎã

AR ¥ê¥¹¥ÈÆ⤫¤éÀ¸À®¤Î¼ÂÁõÎã(ȯŸ)

2D¥È¥Ã¥×¥Ó¥å¡¼¥¢¥¯¥·¥ç¥ó(¥µ¥Ð¥¤¥Ð¡¼É÷)

private



¤³¤Î¥µ¥¤¥ÈÆâ¤ÎºîÉʤϥæ¥Ë¥Æ¥£¤Á¤ã¤ó¥é¥¤¥»¥ó¥¹¾ò¹à¤Î¸µ¤ËÄ󶡤µ¤ì¤Æ¤¤¤Þ¤¹¡£

´ÉÍý¿Í/Éû´ÉÍý¿Í¤Î¤ßÊÔ½¸¤Ç¤­¤Þ¤¹