Unity¤Ë´ØÏ¢¤¹¤ëµ­»ö¤Ç¤¹

¡¡£²²ó¤Î¼ê½ç¤Ëʬ¤±¤Æ¥²¡¼¥à²èÌ̤˥ߥ˥ޥåפòɽ¼¨¤¹¤ëµ¡Ç½¤Î¼ÂÁõ¤ò¹Ô¤¤¤Þ¤¹¡£

¡ã´°À®»þ¤Î Game ¥Ó¥å¡¼²èÁü¡ä




¡ã¿·¤·¤¯³Ø½¬¤¹¤ëÆâÍÆ¡ä
¡¡¡¦ExecuteAlways °À­(µì ExecuteInEditMode °À­)
¡¡¡¦MonoBehaviour ¥¯¥é¥¹¤Î¥³¡¼¥ë¥Ð¥Ã¥¯¡¦¥á¥½¥Ã¥É



Àß·×


¡¡¥ß¥Ë¥Þ¥Ã¥×¤ò²èÌÌÆâ¤Î¼ÙËâ¤Ë¤Ê¤é¤Ê¤¤°ÌÃÖ¤Ëɽ¼¨¤·¡¢¥²¡¼¥à²èÌ̤ò¾å¶õ¤«¤éÐíâפ·¤Æ¸«¤¨¤ë¤è¤¦¤Ë¤¹¤ëµ¡Ç½¤ò¼ÂÁõ¤·¤Þ¤¹¡£
¡¡
¡¡º£²ó¤Î¼ê½ç¤Ç¤Ï¥«¥á¥é¤Ë±Ç¤Ã¤¿¥²¡¼¥à²èÌ̤ò²Ã¹©¤·¡¢¤½¤ì¤ò UI ¤Ëɽ¼¨¤¹¤ë¤¿¤á¤ÎÀ©¸æ½èÍý¤Î¼ÂÁõ¤ò¹Ô¤¤¤Þ¤¹¡£

¡¡¤³¤Á¤é¤Î¥µ¥¤¥È¤ò»²¹Í¤Ë¤·¤Æ¤ª¤ê¤Þ¤¹¡£
https://qiita.com/CdecPGL/items/ce0b5c16caecd624d2...



¥·¥§¡¼¥À¡¼¤ÎºîÀ®


¡¡¤³¤Á¤é¤Î¥µ¥¤¥È¤ò»²¹Í¤Ë¤·¤Æ¤ª¤ê¤Þ¤¹¡£
https://qiita.com/CdecPGL/items/ce0b5c16caecd624d2...



¡¡MinimapCamera ¤Ë¤è¤Ã¤ÆÉÁ²è¤µ¤ì¤¿¥²¡¼¥à²èÌ̤ò¤½¤Î¤Þ¤ÞÍøÍѤ¹¤ë¤Î¤Ç¤Ï¤Ê¤¯¡¢
¥·¥§¡¼¥À¡¼¤òÍøÍѤ·¤Æ²Ã¹©¤·¡¢¤½¤Î¾ðÊó¤ò¥Þ¥Æ¥ê¥¢¥ë¤Ë½ñ¤­¹þ¤ß¡¢¤½¤ì¤ò¥ß¥Ë¥Þ¥Ã¥×¤È¤·¤ÆÍøÍѤ·¤Þ¤¹¡£


¡¡Ç¤°Õ¤Î¥Õ¥©¥ë¥ÀÆâ¤Ç Create => Shader => Standard Surface Shader ¤òÁªÂò¤·¤Þ¤¹¡£
¥Õ¥¡¥¤¥ë¤Î̾¾Î¤ò Minimap ¤ËÊѹ¹¤·¤Æ¥À¥Ö¥ë¥¯¥ê¥Ã¥¯¤·¡¢ÊÔ½¸¤·¤Þ¤¹¡£


Minimap.shader

<=¡¡¥¯¥ê¥Ã¥¯¤¹¤ë¤È³«¤­¤Þ¤¹



MinimapMaterial


¡¡¥ß¥Ë¥Þ¥Ã¥×¤òÉÁ²è¤¹¤ëºÝ¤Ë¡¢ÀìÍѤΥޥƥꥢ¥ë¤òÍøÍѤ¹¤ë¤³¤È¤Ë¤è¤ê¡¢¥«¥á¥é¤Ë±Ç¤Ã¤¿²èÁü¤ò¤½¤Î¤Þ¤Þ MinimapRenderTexture ¤ËÅê±Æ¤¹¤ë¤Î¤Ç¤Ï¤Ê¤¯¡¢
²èÁü¤ò²Ã¹©¤·¤¿¤â¤Î¤ò¥ß¥Ë¥Þ¥Ã¥×¤È¤·¤ÆÍøÍѤµ¤»¤Þ¤¹¡£

¡¡Ç¤°Õ¤Î¥Õ¥©¥ë¥ÀÆâ¤Ç Create => Material ¤òÁªÂò¤·¤Æ¡¢¿·¤·¤¤¥Þ¥Æ¥ê¥¢¥ë¤òºîÀ®¤·¤Þ¤¹¡£
̾Á°¤ò MinimapMaterial ¤ËÊѹ¹¤·¤Þ¤¹¡£

¡¡¥¤¥ó¥¹¥Ú¥¯¥¿¡¼¤ÎºÇ¾åÃʤˤ¢¤ë Shader ¤ÎÀßÄê¤ò¡¢Àè¤Û¤ÉºîÀ®¤·¤¿ Custom/Minimap ¤ËÀßÄꤷ¤Æ¤¯¤À¤µ¤¤¡£






MinimapCamera ¥¹¥¯¥ê¥×¥È¤òºîÀ®¤¹¤ë


¡¡¥«¥á¥é(º£²ó¤Ç¤¢¤ì¤Ð MinimapCamera ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤Î Camera) ¤¬ÉÁ²è¤·¤¿¥²¡¼¥à²èÌ̤ξðÊó¤ò Minimap ¥·¥§¡¼¥À¡¼¤òÍøÍѤ·¤Æ¡¢
²Ã¹©¤·¤Æ¤«¤é¥Þ¥Æ¥ê¥¢¥ë¤Ë½ñ¤­¹þ¤ß¤ò¹Ô¤¤¤Þ¤¹¡£
¡¡
¡¡¾ï¤Ë¥ß¥Ë¥Þ¥Ã¥×¤Î¾ðÊó¤ò½ñ¤­´¹¤¨¤Æ¤¤¤ë¤È½èÍý¤¬¤È¤Æ¤â½Å¤¯¤Ê¤ë¤¿¤á¡¢¥²¡¼¥à³«»Ï»þ¤È¡¢¥ß¥Ë¥Þ¥Ã¥×¤Î²èÁü¤ò¹¹¿·¤·¤¿¤¤¥¿¥¤¥ß¥ó¥°¤Ç¤Î¤ß
¥Þ¥Æ¥ê¥¢¥ë¤Ø¤Î½ñ¤­¹þ¤ß¤ò¹Ô¤¦¤è¤¦¤ËÀ©¸æ¤¹¤ë¤³¤È¤Ç¡¢¥²¡¼¥àÆâ¤ÎÉÁ²èÉé²Ù¤ò·Ú¸º¤·¤Æ¤¤¤Þ¤¹¡£

¡¡¤³¤Á¤é¤Î¥µ¥¤¥È¤ò»²¹Í¤Ë¤·¤Æ¤ª¤ê¤Þ¤¹¡£
https://qiita.com/CdecPGL/items/ce0b5c16caecd624d2...


MinimapCamera.cs

<=¡¡¥¯¥ê¥Ã¥¯¤¹¤ë¤È³«¤­¤Þ¤¹



¡ãExecuteAlways °À­(µì ExecuteInEditMode °À­)¡ä


¡¡Unity ¥¨¥Ç¥£¥¿¡¼¤Î³ÈÄ¥µ¡Ç½¤Î£±¤Ä¤Ç¤¹¡£

¡¡MonoBehaviour ¥¯¥é¥¹¤ò·Ñ¾µ¤·¤Æ¤¤¤ë¥¯¥é¥¹¤ËÂФ·¤Æ ExcuteAlways °À­¤ÎÉÕÍ¿¤¬¹Ô¤¨¤Þ¤¹¡£

[ExecuteAlways]
public class MinimapCamera : MonoBehaviour
{


¡¡ExcuteAlways °À­¤¬ÉÕÍ¿¤µ¤ì¤Æ¤¤¤ë¥¯¥é¥¹¤Ï¡¢MonoBehaviour ¼ÂÁõ¤µ¤ì¤Æ¤¤¤ë¥³¡¼¥ë¥Ð¥Ã¥¯¡¦¥á¥½¥Ã¥É¤Î½èÍý¤ò
¥¨¥Ç¥£¥¿¡¼¤ÇÊÔ½¸Ãæ¤Ë¤â¼Â¹Ô¤¹¤ë¤è¤¦¤Ë¤Ê¤ê¤Þ¤¹¡£¤è¤Ã¤Æ¡¢¥²¡¼¥à¤òºÆÀ¸¤·¤Æ¤Ê¤¤¤È¤­¤Ç¤â¡¢¥³¡¼¥ë¥Ð¥Ã¥¯¡¦¥á¥½¥Ã¥É¤ò¼«Æ°Åª¤Ë¼Â¹Ô¤·¤Æ¤¯¤ì¤ë¤è¤¦¤Ë¤Ê¤ê¤Þ¤¹¡£
¤³¤Îµ¡Ç½¤Ï¡¢Prefab ¥â¡¼¥É¤Ë¤ª¤¤¤Æ¤â¼Â¹Ô¤µ¤ì¤Þ¤¹¡£

¡¡º£²ó¤Î¾ì¹ç¤Ç¤Ï¡¢OnEnable ¥á¥½¥Ã¥É¡¢OnRenderImage ¥á¥½¥Ã¥É¤¬³ºÅö¤·¤Þ¤¹¤Î¤Ç¡¢¤³¤ì¤é¤Î¥á¥½¥Ã¥É¤Ï¥²¡¼¥à¤ò¼Â¹Ô¤·¤Æ¤¤¤Ê¤¯¤Æ¤â¼Â¹Ô¤µ¤ì¤ë¤è¤¦¤Ë¤Ê¤ê¤Þ¤¹¡£
¥²¡¼¥à¤ò¼Â¹Ô¤·¤Æ¤¤¤Ê¤¤¾õÂ֤Ǥ⡢¤É¤Î¤è¤¦¤ÊµóÆ°¤Ë¤Ê¤ë¤«¤ò³Îǧ¤Ç¤­¤ë¤¿¤á¡¢¼ç¤Ë¥Ç¥Ð¥Ã¥°¤¹¤ëÌÜŪ¤ËÍøÍѤµ¤ì¤Þ¤¹¡£


¡¡¤Ê¤ª¡¢ExecuteInEditMode °À­¤âƱ¤¸µ¡Ç½¤ò»ý¤Ã¤Æ¤¤¤Þ¤¹¤¬¡¢ExecuteInEditMode °À­¤Ïµì¼°¤Ç¤¢¤ê¡¢Prefab ¥â¡¼¥É¤Ë¤âÂбþ¤·¤Æ¤¤¤Þ¤»¤ó¡£
º£¸å¤ÏÇѻߤÎͽÄê¤Ç¤¹¤Î¤Ç¡¢ExecuteInEditMode °À­¤Ç¤Ï¤Ê¤¯¡¢ExcuteAlways °À­¤òÍøÍѤ¹¤ë¤è¤¦¤Ë¤·¤Æ¤¯¤À¤µ¤¤¡£

¡¡¤Þ¤¿¥Ç¥Ð¥Ã¥°¤¬ÉÔÍפˤʤ俤顢ExcuteAlways °À­¤ò¥³¥á¥ó¥È¥¢¥¦¥È¤·¤Æ¤ª¤¤¤Æ¤âÌäÂꤢ¤ê¤Þ¤»¤ó¡£

¡¡
»²¹Í¥µ¥¤¥È
Unity ¸ø¼°¥¹¥¯¥ê¥×¥È¥ê¥Õ¥¡¥ì¥ó¥¹
https://docs.unity3d.com/ScriptReference/ExecuteAl...
Qiita @okuhiiro(³ô¼°²ñ¼Ò gumi) ÍÍ
¥¹¥¯¥ê¥×¥È¤ò Edit ¥â¡¼¥É¤Ç¼Â¹Ô
https://qiita.com/okuhiiro/items/0121fc26c0b80a467...
Qiita @su10
¡ÚUnity¡ÛInspector¤«¤éÃͤòÊѹ¹¤·¤¿¤È¤­¤Ë¥³¡¼¥ë¥Ð¥Ã¥¯½èÍý¤ò¼Â¹Ô¤¹¤ë´Êñ¤ÊÊýË¡¡Ú¥¨¥Ç¥£¥¿¡¼³ÈÄ¥¡Û
https://qiita.com/su10/items/35be3e8f323975800de8


¡ãMonoBehaviour ¥¯¥é¥¹¤Î¥³¡¼¥ë¥Ð¥Ã¥¯¡¦¥á¥½¥Ã¥É¡ä


¡¡Unity ¤Î MonoBehaviour ¥¯¥é¥¹¤Ë¤Ï¡¢½êÄê¤Î¾ò·ï¤òËþ¤¿¤·¤¿ºÝ¤Ë¼Â¹Ô¤µ¤ì¤ë¥³¡¼¥ë¥Ð¥Ã¥¯¡¦¥á¥½¥Ã¥É¤¬Â¿¿ôÍÑ°Õ¤µ¤ì¤Æ¤¤¤Þ¤¹¡£
¤è¤¯ÍøÍѤ¹¤ë¤â¤Î¤È¤·¤Æ¤Ï¡¢OnTrigger ¡Á ·Ï¤ä OnCollision ¡Á ·Ï¤Î¥á¥½¥Ã¥É¤Ç¤¹¡£

¡¡MonoBehaviour ¥¯¥é¥¹Æâ¤Ë¤ª¤¤¤Æ¤Ï¡¢On ¡Á ¤Î̾¾Î¤Ç»Ï¤Þ¤ë¥á¥½¥Ã¥É¤Ï¤¹¤Ù¤Æ¥³¡¼¥ë¥Ð¥Ã¥¯¡¦¥á¥½¥Ã¥É¤Ë¤Ê¤ê¤Þ¤¹¡£

¡¡º£²ó¤Î¼ÂÁõ¤Ç¤Ï¡¢OnEnable ¥á¥½¥Ã¥É¤È OnRenderImage ¥á¥½¥Ã¥É¤òÍøÍѤ·¤Æ¤¤¤Þ¤¹¡£
¤³¤Á¤é¤Ç¤Ï¾ÜºÙ¤ÊÀâÌÀ¤Ï³ä°¦¤·¡¢¸ø¼°¥¹¥¯¥ê¥×¥È¥ê¥Õ¥¡¥ì¥ó¥¹¤Î¤ß¤òµ­ºÜ¤·¤Æ¤¤¤Þ¤¹¡£
À§Èó¡¢¼«Ê¬¤ÇÄ´¤Ù¤Æ¡¢¤É¤Î¤è¤¦¤Ê¾ò·ï¤ÎºÝ¤Ëµ¯Æ°¤·¡¢¤É¤Î¤è¤¦¤Ê°ú¿ô¤òÍøÍѤǤ­¤ë¤Î¤«¤ò³Îǧ¤·¤Æ¤ª¤¤¤Æ¤¯¤À¤µ¤¤¡£

¡¡Â¾¤âÎɵ­»ö¤¬¤¢¤ê¤Þ¤¹¤Î¤Ç¡¢¼«Ê¬¤Ç¸¡º÷¤·¤Æ¤ß¤Æ¡¢Íý²ò¤ò¿¼¤á¤Æ¤ß¤Æ¤¯¤À¤µ¤¤¡£

Unity ¸ø¼°¥¹¥¯¥ê¥×¥È¥ê¥Õ¥¡¥ì¥ó¥¹
OnEneble
https://docs.unity3d.com/ja/current/ScriptReferenc...
Unity ¸ø¼°¥¹¥¯¥ê¥×¥È¥ê¥Õ¥¡¥ì¥ó¥¹
OnRenderImage
https://docs.unity3d.com/ja/current/ScriptReferenc...


MinimapCamera ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤Ë¥¢¥¿¥Ã¥Á¤·¤ÆÀßÄê¤ò¹Ô¤¦


¡¡ºîÀ®¤·¤¿ MinimapCamera ¥¹¥¯¥ê¥×¥È¤ò MinimapCamera ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤Ë¥¢¥¿¥Ã¥Á¤·¤Þ¤¹¡£

¡¡¥¤¥ó¥¹¥Ú¥¯¥¿¡¼¤ò³Îǧ¤·¡¢MinimapMaterial ¤ÎÊÑ¿ô¤Ë¤Ï¡¢ºîÀ®¤·¤¿ MinimapMaterial ¤ò¥É¥é¥Ã¥°¥¢¥ó¥É¥É¥í¥Ã¥×¤·¤Æ¥¢¥µ¥¤¥ó¤·¤Æ¤¯¤À¤µ¤¤¡£





¥²¡¼¥à¤ò¼Â¹Ô¤·¤ÆÆ°ºî¤ò³Îǧ¤¹¤ë


¡¡°Ê¾å¤Ç´°À®¤Ç¤¹¡£

¡¡MinimapCamera ¥¹¥¯¥ê¥×¥È¤Ë¤Ï ExecuteAlways °À­¤¬¥¢¥¿¥Ã¥Á¤µ¤ì¤Æ¤¤¤Þ¤¹¤Î¤Ç¡¢
¥²¡¼¥à¤ò¼Â¹Ô¤·¤Æ¤¤¤Ê¤¯¤Æ¤â¡¢³Æ¥³¡¼¥ë¥Ð¥Ã¥¯¡¦¥á¥½¥Ã¥É¤¬¼Â¹Ô¤µ¤ì¤Æ¡¢¥Þ¥Æ¥ê¥¢¥ë¤Ë²Ã¹©¤µ¤ì¤¿¾ðÊ󤬽ñ¤­¹þ¤Þ¤ì¤Æ¡¢
¤½¤ì¤ò RawImage ¤¬É½¼¨¤¹¤ë¤³¤È¤Ç¡¢¥²¡¼¥à²èÌ̤˲ù©¤µ¤ì¤¿¾õÂ֤Υߥ˥ޥåפ¬É½¼¨¤µ¤ì¤Þ¤¹¡£

¡¡¤½¤Î¸å¡¢¼ÂºÝ¤Ë¥²¡¼¥à¤ò¼Â¹Ô¤·¡¢¤½¤Î¤Þ¤ÞƱ¤¸¤è¤¦¤Ë²Ã¹©¤µ¤ì¤¿¥ß¥Ë¥Þ¥Ã¥×¤¬²èÌ̤Ëɽ¼¨¤µ¤ì¤ë¤«¤ò³Îǧ¤·¤Þ¤¹¡£

¥³¥á¥ó¥È¤ò¤«¤¯


¡Öhttp://¡×¤ò´Þ¤àÅê¹Æ¤Ï¶Ø»ß¤µ¤ì¤Æ¤¤¤Þ¤¹¡£

ÍøÍѵ¬Ìó¤ò¤´³Îǧ¤Î¤¦¤¨¤´µ­Æþ²¼¤µ¤¤

Menu



´ðÁÃ

µ»½Ñ/Ãμ±(¼ÂÁõÎã)

3D¥¢¥¯¥·¥ç¥ó¥²¡¼¥à

2D¤ª¤Ï¤¸¤­¥²¡¼¥à(ȯŸÊÔ)

2D¶¯À©²£¥¹¥¯¥í¡¼¥ë¥¢¥¯¥·¥ç¥ó(ȯŸÊÔ)

2D¥¿¥Ã¥×¥·¥å¡¼¥Æ¥£¥ó¥°(³ÈÄ¥ÊÔ)

¥ì¡¼¥¹¥²¡¼¥à(È´¿è)

2DÊüÃÖ¥²¡¼¥à(ȯŸÊÔ)

3D¥ì¡¼¥ë¥¬¥ó¥·¥å¡¼¥Æ¥£¥ó¥°(±þÍÑÊÔ)

3Dæ½Ð¥²¡¼¥à(È´¿è)

2D¥ê¥¢¥ë¥¿¥¤¥à¥¹¥È¥é¥Æ¥¸¡¼

3D¥¿¥Ã¥×¥¢¥¯¥·¥ç¥ó(NavMeshAgent »ÈÍÑ)

2D¥È¥Ã¥×¥Ó¥å¡¼¥¢¥¯¥·¥ç¥ó(¥«¥¨¥ë¤Î°Ù¤Ë¡Á¡¢¥Ü¥³¥¹¥«¥¦¥©¡¼¥ºÉ÷)

VideoPlayer ¥¤¥Ù¥ó¥ÈϢư¤Î¼ÂÁõÎã

VideoPlayer ¥ê¥¹¥ÈÆ⤫¤é¥à¡¼¥Ó¡¼ºÆÀ¸¤Î¼ÂÁõÎã(ȯŸ)

AR ²èÁüÉÕ¤­¥ª¥Ö¥¸¥§¥¯¥ÈÀ¸À®¤Î¼ÂÁõÎã

AR ¥ê¥¹¥ÈÆ⤫¤éÀ¸À®¤Î¼ÂÁõÎã(ȯŸ)

2D¥È¥Ã¥×¥Ó¥å¡¼¥¢¥¯¥·¥ç¥ó(¥µ¥Ð¥¤¥Ð¡¼É÷)

private



¤³¤Î¥µ¥¤¥ÈÆâ¤ÎºîÉʤϥæ¥Ë¥Æ¥£¤Á¤ã¤ó¥é¥¤¥»¥ó¥¹¾ò¹à¤Î¸µ¤ËÄ󶡤µ¤ì¤Æ¤¤¤Þ¤¹¡£

´ÉÍý¿Í/Éû´ÉÍý¿Í¤Î¤ßÊÔ½¸¤Ç¤­¤Þ¤¹