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/// <summary>
/// ¥×¥ì¥¤¥ä¡¼ÍѤΥ­¥ã¥é¥¯¥¿¡¼¤Î¥¢¥Ë¥á¤Î¼ïÎà
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public enum PlayerAnimationState {
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}

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public enum PlayerAnimationState {
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    Hit = 100,
    Down = 5,
    Clear = 15,
    Idle = 30,
    Jump = 1000,

}

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