Unity¤Ë´ØÏ¢¤¹¤ëµ­»ö¤Ç¤¹

¥×¥ì¥¤¥ä¡¼¤Î°ÜÆ°¤µ¤»¤ë¤¿¤á¤ÎÀ߷פò¹Í¤¨¤ë

¡¡Cube¤Î¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤ËPlayer¤ÎÌò³ä¤òÍ¿¤¨¤ë¤¿¤á¡¢CapsuleCollier¥³¥ó¥Ý¡¼¥Í¥ó¥È¤ÈRigidbody¥³¥ó¥Ý¡¼¥Í¥ó¥È¤ò¥¢¥¿¥Ã¥Á¤·¤Þ¤¹¡£
CapsuleCollier¤ÎÂ礭¤µ¤ÏŬµ¹Êѹ¹¤·¤Þ¤¹¡£
Rigidbody¤ÏConstraints¤ÎÀßÄêÆâ¤ÎFreezeRotation¤Î³Æ¹àÌܤ˥Á¥§¥Ã¥¯¤òÆþ¤ì¤Æ¡¢°ÜÆ°»þ¤ËÅݤì¤Æ¤·¤Þ¤ï¤Ê¤¤¤è¤¦¤Ë¤·¤Þ¤¹¡£¡¡

¡¡Rigidbody¤Ë¤è¤Ã¤Æ½ÅÎϤαƶÁ¤ò¼õ¤±¤ë¤è¤¦¤Ë¤Ê¤ê¤Þ¤¹¤Î¤Ç¡¢ÃÏÌ̤ÎÌò³ä¤ò»ý¤Ä¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤È¤·¤Æ
3D Object => Plane ¤òÁªÂò¤·¤ÆCube¤Î²¼¤ËÊ̤Υ²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤òÇÛÃÖ¤·¤Þ¤·¤ç¤¦¡£
Plane¤ÏBoxCollier¤ò»ý¤Ã¤Æ¤¤¤ë¤Î¤Ç¡¢¤³¤ì¤ÇCube¤¬½ÅÎϤαƶÁ¤ò¼õ¤±¤¿¤È¤·¤Æ¤â¡¢¤³¤ÎPlane¤¬ÃÏÌ̤ÎÌò³ä¤ò²Ì¤¿¤¹¤³¤È¤Ç̵¸ÂÍî²¼¤òËɤ°¤³¤È¤¬½ÐÍè¤Þ¤¹¡£

¡¡¤³¤Î¤Þ¤Þ¤Ç¤¹¤È¿¿¤ÃÇò¤ÊÃÏÌ̤ˤʤäƤ·¤Þ¤¤¡¢Cube¤¬°ÜÆ°¤·¤Æ¤¤¤ë¤Î¤«È½Ê̤¬Æñ¤·¤¯¤Ê¤ê¤Þ¤¹¤Î¤Ç¡¢
Material¤ò£±¤ÄºîÀ®¡Ê¤¢¤ë¤¤¤ÏŬµ¹¤Ê¤â¤Î¤òÍѰաˤ·¤Æ¡¢Plane¤ÎMeshuRenderer¤ÎMaetrial¤Ë¥¢¥¿¥Ã¥Á¤·¤Þ¤·¤ç¤¦¡£

¡¡°Ê¾å¤Î½àÈ÷¤¬À°¤Ã¤¿¤é¡¢¿·¤·¤¯Player¤ò°ÜÆ°¤µ¤»¤ë¥¹¥¯¥ê¥×¥È¤òºîÀ®¤·¡¢Cube¤Ë¥¢¥¿¥Ã¥Á¤·¤Þ¤¹¡£
¥¹¥¯¥ê¥×¥È̾¤ÏPlayerController¤Ë¤·¤Þ¤¹¡£

¡¡¥µ¥ó¥×¥ë¥³¡¼¥É¤Î¼ÂÁõÎã¤òµ­ºÜ¤·¤Þ¤¹¡£

¡¡<= ¡Ü¥Ü¥¿¥ó¤ò²¡¤¹¤È³«¤­¤Þ¤¹¤Î¤Ç¡¢¼«Ê¬¤Ê¤ê¤Î¼ÂÁõ¤ò¹Ô¤Ã¤¿¾å¤Ç³Îǧ¤ò¤·¤Æ¤ß¤Þ¤·¤ç¤¦¡£


¡¡Cube¤Ë¥¢¥¿¥Ã¥Á¤¹¤ë¤ÈMoveSpeed¤¬¥¤¥ó¥¹¥Ú¥¯¥¿¡¼¾å¤Ë¤ÆÀßÄê²Äǽ¤Ë¤Ê¤ê¤Þ¤¹¤Î¤Ç¡¢¤Þ¤º¤Ï500¤È¤¤¤¦¿ô»ú¤ò²¾¤ËÆþ¤ì¤Æ¤ª¤­¤Þ¤·¤ç¤¦¡£
¤³¤³¤Î¿ô»ú¤ÏPlayer¤Î°Üư®Å٤ˤʤê¤Þ¤¹¤Î¤Ç¡¢¸å¡¹¤âÄ´À°²Äǽ¤ÊÀ߷פˤ·¤Æ¤¤¤Þ¤¹¡£

ÌäÂêÅÀ¤Î¸¡¾Ú

¡¡¾åµ­¤ÎÊýË¡¤ÇCubu¤Ï̵»ö¤ËPlayer¤È¤·¤Æ¤ÎÌò³ä¤ò»ý¤Á¡¢°ÜÆ°¤ò¤¹¤ë¤³¤È¤¬½ÐÍè¤Þ¤·¤¿¡£
¤¿¤À¤·¡¢¤¤¤¯¤Ä¤«»ÄÇ°¤ÊÅÀ¤¬¤¢¤ë¤³¤È¤Ëµ¤¤Å¤­¤Þ¤·¤¿¤Ç¤·¤ç¤¦¤«¡£

¡¡­¡¡¡Cube¤¬°ÜÆ°¤ò¤·¤Æ¤â¡¢Cube¤¬°ÜÆ°¤Ë¹ç¤ï¤»¤ÆÊý¸þž´¹¤·¤Æ¤¤¤Ê¤¤¡£
¡¡­¢¡¡¥«¥á¥é¤¬¸ÇÄê°ÌÃ֤ˤʤäƤ·¤Þ¤Ã¤Æ¤ª¤ê¡¢Cube¤Î¤ß¤¬°ÜÆ°¤·¤Æ¤·¤Þ¤¦¡£

¡¡ÌäÂ꤬ȯÀ¸¤·¤¿¾ì¹ç¤Ë¤Ï¡¢¤¹¤Ù¤Æ¤ò°ìÅÙ¤Ëľ¤½¤¦¤È¤¹¤ë¤Î¤Ç¤Ï¤Ê¤¯¤Æ¡¢£±¤Ä¤º¤Ä½çÈ֤˲ò·è¤ò¤·¤Æ¤¤¤¯¤è¤¦¤Ë
ÌäÂêÅÀ¤òÀÚ¤êÎ¥¤·¤Æ¹Í¤¨¤Æ¤¤¤¯¤è¤¦¤Ë¤·¤Þ¤·¤ç¤¦¡£

¥×¥ì¥¤¥ä¡¼¤Î¸þ¤­¤Î½¤Àµ

­¡¡¡Cube¤¬°ÜÆ°¤ò¤·¤Æ¤â¡¢Cube¤¬°ÜÆ°¤Ë¹ç¤ï¤»¤ÆÊý¸þž´¹¤·¤Æ¤¤¤Ê¤¤¡£
¡¡
¡¡Àè¤Û¤É¤Þ¤Ç¤ËÍÑ°Õ¤·¤¿¥×¥í¥°¥é¥à¤Ë¤Ï¡ÖÊý¸þž´¹¡×¤µ¤»¤ë½èÍý¤¬¤¢¤ê¤Þ¤»¤ó¡£
¥æ¡¼¥¶¡¼¤Ï±¦Êý¸þ¤ÎÆþÎϤò¤·¤¿¤é¡¢Player¤Ë¤â±¦Êý¸þ¤ò¸þ¤¤¤Æ¤Û¤·¤¤¤È´üÂÔ¤·¤Þ¤¹¤Î¤Ç
¤³¤Á¤é¤Î¼ÂÁõ¤ò¹Í¤¨¤Æ¤¤¤­¤Þ¤·¤ç¤¦¡£

¡¡Player¤Î°ÜÆ°¤¬¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤Î°ÌÃÖ¾ðÊó¡ÊTransform¤ÎPositon¡Ë¤òÊѹ¹¤¹¤ë¡¢¤È¤¤¤¦½èÍý¤Ç¤¢¤Ã¤¿¤è¤¦¤Ë
Player¤ÎÊý¸þ¤òÊѤ¨¤ë¤È¤¤¤¦½èÍý¤â¡¢Æ±¤¸¤è¤¦¤Ê´ÑÅÀ¤Ç¸¡Æ¤¤·¤Æ¤¤¤¯¤È
¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤Î²óž¾ðÊó¡ÊTransform¤ÎRotation¡Ë¤òÊѹ¹¤¹¤ë¡¢¤È¤¤¤¦½èÍý¤¬¡ÖÊý¸þž´¹¡×¤È¤¤¤¦¤³¤È¤Ë¤Ê¤ê¤½¤¦¤Ç¤¹¡£

¡¡¤¹¤Ç¤Ë°ÜÆ°¤Î½èÍý¤Ï¼ÂÁõºÑ¤Ç¤¹¤Î¤Ç¡¢Æ±¤¸¥¹¥¯¥ê¥×¥È¤Ë¡Ö°ÜÆ°¤Ë¹ç¤ï¤»¤Æ¡¢²óž¾ðÊó¤òÊѹ¹¤¹¤ë¡×¤È¤¤¤¦½èÍý¤òÄɵ­¤·¤Æ¤¤¤­¤Þ¤·¤ç¤¦¡£
¾¤Ë¤âÊýË¡¤Ï¤¢¤ê¤Þ¤¹¤¬¡¢º£²ó¤Ï¤¹¤°¤Ë²óž¤·¤Æ¸þ¤­¤òÀÚ¤êÂؤ¨¤Æ¤·¤Þ¤¦¤Î¤Ç¤Ï¤Ê¤¯¡¢¤Ê¤á¤é¤«¤ËÊý¸þž´¹¤ò¤µ¤»¤ë½èÍý¤ò¹Í¤¨¤Æ¼ÂÁõ¤·¤Æ¤¤¤­¤Þ¤¹¡£

¡¡¥µ¥ó¥×¥ë¥³¡¼¥É¤Î¼ÂÁõÎã¤Ç¤¹¡£

¡¡<= ¡Ü¥Ü¥¿¥ó¤ò²¡¤¹¤È³«¤­¤Þ¤¹¤Î¤Ç¡¢¼«Ê¬¤Ê¤ê¤Î¼ÂÁõ¤ò¹Ô¤Ã¤¿¾å¤Ç³Îǧ¤ò¤·¤Æ¤ß¤Þ¤·¤ç¤¦¡£

¥«¥á¥é¤ÎÄɽ¾

­¢¡¡¥«¥á¥é¤¬¸ÇÄê°ÌÃ֤ˤʤäƤ·¤Þ¤Ã¤Æ¤ª¤ê¡¢Cube¤Î¤ß¤¬°ÜÆ°¤·¤Æ¤·¤Þ¤¦¡£

¡¡¤³¤Á¤é¤Î½èÍý¤â¼ÂÁõ¤µ¤ì¤Æ¤¤¤Ê¤¤½èÍý¤Ç¤¹¤«¤é¡¢¥«¥á¥é¤Î°ÌÃ֤ϸÇÄê¤Ç¤¹¡£
¤½¤Î¤¿¤á¡¢ÅöÁ³¤Ê¤¬¤éCube¤Î°ÜÆ°¤Ë¹ç¤ï¤»¤Æ¼«Æ°Åª¤Ë¥«¥á¥é¤ÏÄɤ¤¤«¤±¤Æ¤Ï¤¯¤ì¤Þ¤»¤ó¡£

¡¡¥æ¡¼¥¶¡¼¤Ï¥×¥ì¥¤¥ä¡¼¤¬°ÜÆ°¤¹¤ëºÝ¡¢¤É¤¦¤¤¤Ã¤¿µóÆ°¤ò´üÂÔ¤¹¤ë¤Ç¤·¤ç¤¦¤«¡£
¶²¤é¤¯¡¢¥×¥ì¥¤¥ä¡¼¤¬¤¤¤ë°ÌÃÖ¤òÃæ¿´¤È¤·¤Æ¡¢¾ï¤Ë¥«¥á¥é¤¬Player¤ò¥Õ¥©¡¼¥«¥¹¤·¤Æ¤¤¤ë¾õÂÖ¤Ç
Player¤Ë¹ç¤ï¤»¤Æ²èÌ̤¬Æ°¤¤¤Æ¤¤¤Ã¤Æ¤¯¤ì¤ë¤È¤¤¤¦¤â¤Î¤òÁÛÁü¤·¡¢´üÂÔ¤¹¤ë¤È»×¤¤¤Þ¤¹¡£

¡¡¹Í¤¨Êý¤È¤·¤Æ¤Ï¡¢Player¤Î¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤ò¾ï¤Ë°ìÄê¤Î°ÌÃÖ¤ÇÄɤ¤¤«¤±¤Æ¤¯¤ì¤ë¥«¥á¥é¤¬ÍýÁÛŪ¤Ç¤·¤ç¤¦¡£
¤½¤Î¤¿¤á¡¢MainCaera¥ª¥Ö¥¸¥§¥¯¥È¤Ë¤â¡¢¥¹¥¯¥ê¥×¥È¤òºîÀ®¤·¤Æ¡¢¤½¤ì¤ò¥¢¥¿¥Ã¥Á¤¹¤ë¤è¤¦¤Ë¤·¤Þ¤¹¡£
¤³¤Î¥¹¥¯¥ê¥×¥È¤ÎÌò³ä¤Ï¡Ö¤¢¤ë¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¡Êº£²ó¤ÏPlayer¡Ë¤ò¥«¥á¥é¤Î¥Õ¥©¡¼¥«¥¹Àè¤È¤·¤Æǧ¼±¤µ¤»¤Æ¡¢¤½¤Î¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤òÄɤ¤¤«¤±¤ë¤è¤¦¤Ë¤¹¤ë¡×¤È¤¤¤¦¤â¤Î¤Ç¤¹¡£
¡¡
¡¡¤³¤¦¤¹¤ì¤ÐPlayer¤¬°ÜÆ°¤¹¤ë¤À¤±¤Ç¡¢¼«Æ°Åª¤Ë¥«¥á¥é¤âÆ°¤¤¤Æ¤¯¤ì¤ë¤è¤¦¤Ë¤Ê¤ê¤Þ¤¹¤Í¡£

¡¡¥µ¥ó¥×¥ë¤Î¿·µ¬¥¹¥¯¥ê¥×¥È¤Î¼ÂÁõÎã¤Ç¤¹¡£¥¯¥é¥¹Ì¾¤ÏCameraController¤Ë¤·¤Æ¤¤¤Þ¤¹¡£

¡¡<= ¡Ü¥Ü¥¿¥ó¤ò²¡¤¹¤È³«¤­¤Þ¤¹¤Î¤Ç¡¢¼«Ê¬¤Ê¤ê¤Î¼ÂÁõ¤ò¹Ô¤Ã¤¿¾å¤Ç³Îǧ¤ò¤·¤Æ¤ß¤Þ¤·¤ç¤¦¡£

ºîÀ®¤·¤¿¤éMainCamera¤Ë¥¢¥¿¥Ã¥Á¤·¡¢¥¤¥ó¥¹¥Ú¥¯¥¿¡¼¾å¤Ë¤ÆÄɽ¾¤¹¤ëÂоݤȤ·¤ÆCube¡ÊPlayer¡Ë¤ò¥¢¥µ¥¤¥ó¤·¤Þ¤·¤ç¤¦¡£

Cubu¤Î¥×¥ì¥¤¥ä¡¼¤òUnity¤Á¤ã¤ó¤ËÊѹ¹

¡¡¤³¤³¤Þ¤ÇÌäÂê¤Ê¤¯¤Ç¤­¤Æ¤­¤¿¤é¡¢¼ÂºÝ¤ËCube¤ò¥­¥ã¥é¥¯¥¿¡¼¥â¥Ç¥ë¤ËÊѹ¹¤·¤ÆÆ°¤«¤·¤Æ¤ß¤Þ¤·¤ç¤¦¡£

¥¢¥»¥Ã¥È¥¹¥È¥¢¤è¤êUnityChan¤ò¸¡º÷¤·¤Æ¡¢Unity¤Î¥×¥í¥¸¥§¥¯¥È¤Ë¥¤¥ó¥Ý¡¼¥È¤·¤Þ¤¹¡£
¤¢¤ë¤¤¤Ï²¼µ­¥ê¥ó¥¯¤Î¸ø¼°¥µ¥¤¥È¤«¤é£³£Ä¥â¥Ç¥ë¤ò¥À¥¦¥ó¥í¡¼¥É¤·¤Æ¥¤¥ó¥Ý¡¼¥È¤·¤Þ¤¹¡£

https://unity-chan.com/contents/guideline/
© Unity Technologies Japan/UCL



¾åµ­¤Î¥¹¥¯¥·¥ç¤Î¤è¤¦¤Ê¥Õ¥©¥ë¥À¹½À®¤Ë¤Ê¤ë¤È»×¤¤¤Þ¤¹¤Î¤Ç¡¢UnityChan¤Î¥×¥ì¥Õ¥¡¥Ö¤ò¥Ò¥¨¥é¥ë¥­¡¼¤Ë¥É¥é¥Ã¥°¥¢¥ó¥É¥É¥í¥Ã¥×¤·¤Þ¤¹¡£
Cube¤Ë¥¢¥¿¥Ã¥Á¤·¤Æ¤¤¤¿¥³¥ó¥Ý¡¼¥Í¥ó¥È¤ò³Îǧ¤·¤Ê¤¬¤é¡¢Æ±¤¸¤è¤¦¤ËÀßÄê¤ò¤·¤Æ¡¢¥³¥é¥¤¥À¡¼¤Î·Á¾õ¤Ê¤É¤ÏŬÀµ¤Ê·Á¾õ¤Î¤â¤Î¤ËÊѤ¨¤Æ¤¤¤­¤Þ¤·¤ç¤¦¡£

Ê⤯¥¢¥Ë¥á¡¼¥·¥ç¥ó¤òƱ´ü


¡¡UnityChan¤Ë¤Ï¤¢¤é¤«¤¸¤á¡¢¤¤¤¯¤Ä¤«¤Î¥¢¥Ë¥á¡¼¥·¥ç¥ó¤¬ÍÑ°Õ¤µ¤ì¤Æ¤¤¤Þ¤¹¡£
¥¢¥Ë¥á¡¼¥·¥ç¥óƱ´ü¤ÎÀ߷פȤ·¤Æ¤Ï¡¢¥­¡¼ÆþÎϤκݤˤÏÁö¤ë°ÜÆ°¥¢¥Ë¥á¡¼¥·¥ç¥ó¤òºÆÀ¸¤·
¥­¡¼ÆþÎϤ¬¤Ê¤¤¾ì¹ç¤Ë¤ÏÂÔµ¡¥¢¥Ë¥á¡¼¥·¥ç¥ó¤òºÆÀ¸¤¹¤ë¤è¤¦¤Ë¤·¤¿¤¤¤È»×¤¤¤Þ¤¹
¤½¤ì¤òǰƬ¤ËÀßÄê¤ò¤·¤Æ¤¤¤­¤Þ¤·¤ç¤¦¡£

AnimatorController¤ÎºîÀ®¤È¿·¤·¤¤State¡ÊÂÔµ¡ÍѡˤÎÄɲÃ

½é¤á¤«¤éUnitychan¤Ë¤Ä¤¤¤Æ¤¤¤ëAnimatorController¤Ç¤Ï¤Ê¤¯¤Æ¡¢¿·¤·¤¤AnimatorController¤òºîÀ®¤·¤Æ¡¢¤½¤ì¤òÍøÍѤ·¤Þ¤¹¡£
º£²ó¤ÏUnitychanSample¤È¤¤¤¦Ì¾¾Î¤Ë¤·¤Æ¤ª¤­¤Þ¤¹¡£¡ÊŬµ¹Êѹ¹¤·¤Æ¤¯¤À¤µ¤¤¡£¡Ë

¡¡¿·¤·¤¯ºîÀ®¤·¤¿Animator¤ò³«¤¤¤Æ¡¢¿·¤·¤¤State¤òºîÀ®¤·¤Þ¤¹¡£Animator¥·¡¼¥óÆâ¤Ç±¦¥¯¥ê¥Ã¥¯¤ò¤·¤Æ Create State ¤òÁªÂò¤¹¤ë¤È
New State ¤¬£±¤ÄºîÀ®¤µ¤ì¤Þ¤¹¤Î¤Ç¡¢Ì¾Á°¤òIdle¤ËÊѹ¹¤·¤Þ¤¹¡£¥¤¥ó¥¹¥Ú¥¯¥¿¡¼¤ò³Îǧ¤·¤Æ¡¢AnimationClip¤ò WAIT00 ¤ËÀßÄꤷ¤Þ¤¹¡£



¤³¤Î¾õÂ֤ǺÆÀ¸¤¹¤ë¤È¡¢Unity¤Á¤ã¤ó¤Î¥â¥Ç¥ë¤¬º¸±¦¤Ë¿­¤Ð¤·¤Æ¤¤¤¿ÏÓ¤ò²¼¤í¤·¤ÆΩ¤Ã¤Æ¤¤¤ë¾õÂ֤ˤʤë¤È»×¤¤¤Þ¤¹¡£¤³¤ì¤¬ÂÔµ¡ÍѤΥ¢¥Ë¥á¡¼¥·¥ç¥ó¤Ç¤¹¡£
¡¡Entry ¤È¤¤¤¦State¤¬¤¢¤ê¤Þ¤¹¤Î¤Ç¡¢¤³¤Á¤é¤«¤éIdle¤Ø¤ÈTransition¤ò¤Ä¤Ê¤¤¤Ç¤ª¤­¤Þ¤¹¡£¥²¡¼¥à¼Â¹Ô¤ÈƱ»þ¤ËEntry¤¬Áö¤ê¤Þ¤¹¤Î¤Ç
¤³¤ì¤Ç¼«Æ°Åª¤ËUnity¤Á¤ã¤ó¤Î¥¢¥Ë¥á¡¼¥·¥ç¥ó¤ÏÂÔµ¡¾õÂÖ¤¬Æ±´ü¤µ¤ì¤Þ¤¹¡£


°ÜÆ°ÍѤÎState¤ÎÄɲÃ


¡¡Â³¤¤¤Æ¡¢Áö¤ë°ÜÆ°ÍѤΥ¢¥Ë¥á¡¼¥·¥ç¥ó¤Ç¤¹¤¬¡¢¤³¤ì¤Ë¤ÏUnity¤Á¤ã¤ó¤ÎÊý¤ÇÍÑ°Õ¤·¤Æ¤¢¤ëAnimationClip¤òÍøÍѤ·¤Þ¤¹¡£
¥¤¥ó¥Ý¡¼¥È¤·¤¿Unity-chan¥Õ¥©¥ë¥À¤ÎÃ椫¤éUnitychanLocomotions¤È¤¤¤¦AnimatorController¤òõ¤·¤Æ¡¢¤½¤ì¤òº¸¥¯¥ê¥Ã¥¯¤¹¤ë¤È



Animation¥·¡¼¥ó¤¬¤½¤ÎAnimatorController¤ÎÆâÍƤËÀÚ¤êÂؤï¤ê¤Þ¤¹¡£¤³¤ÎÃæ¤Ë Locomotion ¤È¤¤¤¦State¤¬¤¢¤ê¤Þ¤¹¤Î¤Ç
¤½¤Î¾å¤Ç±¦¥¯¥ê¥Ã¥¯¤ò¤·¤ÆCopy¤òÁªÂò¤·¤Þ¤¹¡£¤³¤ì¤ÇState¤Î¥³¥Ô¡¼¤¬½ÐÍè¤Þ¤·¤¿¤Î¤Ç¡¢Àè¤Û¤ÉºîÀ®¤·¤¿¼«Ê¬¤ÎAnimatorController¤òºÆÅÙÁªÂò¤·¤Æ
¤½¤ÎAnimation¥·¡¼¥óÆâ¤ÇPaste¤òÁªÂò¤¹¤ë¤È¡¢¥·¡¼¥óÆâ¤Ë Locomotion ¤¬Äɲ䵤ì¤Þ¤¹¡£¤Þ¤¿Parameter¤Ë¤âDirection¤È¤¤¤¦Float·¿¤ÎÁ«°ÜÀßÄêÃͤ¬Äɲ䵤ì¤Þ¤¹¡£
¡¡¤³¤Á¤é¤ÎState¤ËÂФ·¤Æ¡¢Idle => Locomotion ¤ÈLocomotion => Idle ¤Ø¤ÈTransition¤òÄɲä·¤Þ¤¹¡£
³ÆState¤Ø¤ÎTransition¤ÎÁ«°Ü¤ÎÀßÄê¤Ë¤Ä¤¤¤Æ¤Ï¥¹¥¯¥·¥ç¤ò»²¹Í¤·¤Æ¤¯¤À¤µ¤¤¡£





¡¡Animator¤ÎTransition¤ÎÀßÄê¤È¡¢°ÜÆ°ÍѤ˿·¤·¤¤Parameter¤òºîÀ®¤·¤Æ¤ª¤­¤Þ¤¹¡£
Parameter¤ÏFloat·¿¤ÇÍÑ°Õ¤·¤Æ¡¢Ì¾Á°¤ò¡ÖSpeed¡×¤Ë¤·¤Æ¤ª¤­¤Þ¤¹¡£Float·¿¤Î¾ì¹ç¤Ë¤Ï¡¢Parameter¤Î̾Á°¤Î²£¤Ë¾®¿ôÅÀɽ¼¨¤¬½Ð¤Þ¤¹¡£
¡Ê¤Ê¤ª¡¢Trigger·¿¤Ï¡»¡¢Bool·¿¤Ï¢¢¤Î¥Þ¡¼¥¯¤¬É½¼¨¤µ¤ì¤Þ¤¹¡£¡Ë








¡¡¥¢¥Ë¥á¡¼¥·¥ç¥ó¤òƱ´üºÆÀ¸¤¹¤ë¤È¡¢¥­¥ã¥é¥¯¥¿¡¼¤ò¼ÂºÝ¤ËÁàºî¤·¤Æ¤¤¤ë¤³¤È¤¬¥À¥¤¥ì¥¯¥È¤Ë¥æ¡¼¥¶¡¼¤ËÅÁ¤ï¤ê¤Þ¤¹¤Î¤Ç
Àè¤Û¤É¤Î°ÜÆ°ÍѤΥ¹¥¯¥ê¥×¥È¤Ë¡¢¥¢¥Ë¥á¡¼¥·¥ç¥ó¤òºÆÀ¸¤µ¤»¤ë½èÍý¤òÄɵ­¤·¤Æ¤¤¤­¤Þ¤·¤ç¤¦¡£

¡¡¼ÂÁõÎã¤Ç¤¹¡£

¡¡<= ¡Ü¥Ü¥¿¥ó¤ò²¡¤¹¤È³«¤­¤Þ¤¹¤Î¤Ç¡¢¼«Ê¬¤Ê¤ê¤Î¼ÂÁõ¤ò¹Ô¤Ã¤¿¾å¤Ç³Îǧ¤ò¤·¤Æ¤ß¤Þ¤·¤ç¤¦¡£


¡¡¤³¤Á¤é¤ÎÆ°²è¤¬¡¢¤³¤³¤Þ¤Ç¤Î´°À®·Á¤Ç¤¹¡£

https://gyazo.com/5605ef9fb9f3b8e6c4296683b479fc61

¥³¥á¥ó¥È¤ò¤«¤¯


¡Öhttp://¡×¤ò´Þ¤àÅê¹Æ¤Ï¶Ø»ß¤µ¤ì¤Æ¤¤¤Þ¤¹¡£

ÍøÍѵ¬Ìó¤ò¤´³Îǧ¤Î¤¦¤¨¤´µ­Æþ²¼¤µ¤¤

Menu



´ðÁÃ

µ»½Ñ/Ãμ±(¼ÂÁõÎã)

3D¥¢¥¯¥·¥ç¥ó¥²¡¼¥à

2D¤ª¤Ï¤¸¤­¥²¡¼¥à(ȯŸÊÔ)

2D¶¯À©²£¥¹¥¯¥í¡¼¥ë¥¢¥¯¥·¥ç¥ó(ȯŸÊÔ)

2D¥¿¥Ã¥×¥·¥å¡¼¥Æ¥£¥ó¥°(³ÈÄ¥ÊÔ)

¥ì¡¼¥¹¥²¡¼¥à(È´¿è)

2DÊüÃÖ¥²¡¼¥à(ȯŸÊÔ)

3D¥ì¡¼¥ë¥¬¥ó¥·¥å¡¼¥Æ¥£¥ó¥°(±þÍÑÊÔ)

3Dæ½Ð¥²¡¼¥à(È´¿è)

2D¥ê¥¢¥ë¥¿¥¤¥à¥¹¥È¥é¥Æ¥¸¡¼

3D¥¿¥Ã¥×¥¢¥¯¥·¥ç¥ó(NavMeshAgent »ÈÍÑ)

2D¥È¥Ã¥×¥Ó¥å¡¼¥¢¥¯¥·¥ç¥ó(¥«¥¨¥ë¤Î°Ù¤Ë¡Á¡¢¥Ü¥³¥¹¥«¥¦¥©¡¼¥ºÉ÷)

VideoPlayer ¥¤¥Ù¥ó¥ÈϢư¤Î¼ÂÁõÎã

VideoPlayer ¥ê¥¹¥ÈÆ⤫¤é¥à¡¼¥Ó¡¼ºÆÀ¸¤Î¼ÂÁõÎã(ȯŸ)

AR ²èÁüÉÕ¤­¥ª¥Ö¥¸¥§¥¯¥ÈÀ¸À®¤Î¼ÂÁõÎã

AR ¥ê¥¹¥ÈÆ⤫¤éÀ¸À®¤Î¼ÂÁõÎã(ȯŸ)

2D¥È¥Ã¥×¥Ó¥å¡¼¥¢¥¯¥·¥ç¥ó(¥µ¥Ð¥¤¥Ð¡¼É÷)

private



¤³¤Î¥µ¥¤¥ÈÆâ¤ÎºîÉʤϥæ¥Ë¥Æ¥£¤Á¤ã¤ó¥é¥¤¥»¥ó¥¹¾ò¹à¤Î¸µ¤ËÄ󶡤µ¤ì¤Æ¤¤¤Þ¤¹¡£

´ÉÍý¿Í/Éû´ÉÍý¿Í¤Î¤ßÊÔ½¸¤Ç¤­¤Þ¤¹