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[SerializeField]
private GameObject resultPopUpPrefab;
// ResultPopUp ¤òÀ¸À®
GameObject resultPopUpObj = Instantiate(resultPopUpPrefab, canvasTran, false);
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ResultPopUp resultPopUP = resultPopUpObj.GetComponent<ResultPopUp>();
// ResultPopUp ¤ÎÀßÄê¤ò¹Ô¤¦
resultPopUp.SetUpResultPopUp(score);
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ResultPopUp resultPopUp = Instantiate(resultPopUpPrefab, canvasTran, false);
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resultPopUp.SetUpResultPopUp(score);
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