Unity¤Ë´ØÏ¢¤¹¤ëµ­»ö¤Ç¤¹



Àß·×

¡¡
¡¡¥×¥ì¥Õ¥¡¥Ö¤ËÍÑ°Õ¤·¤¿¥×¥ì¥¤¥ä¡¼ÍѤΥ­¥ã¥é¤Î¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤Ï¡¢¹¶·âÎϤäHP¤Ê¤É¤Î¥Ç¡¼¥¿¤òÊÝ»ý¤·¤Æ¤¤¤Þ¤¹¡£
¤â¤·¤â³°¸«¤¬Æ±¤¸¥­¥ã¥é¤Ç¤¢¤Ã¤Æ¤â¤³¤ì¤é¤ÎÃͤ¬ÊѲ½¤¹¤ë¤è¤¦¤Ê¾ì¹ç¡¢¤Þ¤¿¿·¤·¤¯¥×¥ì¥Õ¥¡¥Ö¤òÍÑ°Õ¤¹¤ë¤Î¤Ç¤ÏÂçÊѤǤ¹¡£

¡¡¤³¤Î¼ê½ç¤Ç¤Ï¡¢¥­¥ã¥é¤Î¥Ç¡¼¥¿¤ò¥Ç¡¼¥¿¥Ù¡¼¥¹²½¤·¤ÆÍÑ°Õ¤·¡¢¤½¤ì¤ò¡¢¸½ºßÁªÂò¤·¤Æ¤¤¤ë¥­¥ã¥é¤Ë±þ¤¸¤Æ¹¶·âÎϤʤɤΥǡ¼¥¿¤òưŪ¤Ë¥²¡¼¥àÆâ¤ËÈ¿±Ç¤Ç¤­¤ëµ¡Ç½¤òÄɲä·¤Þ¤¹¡£
¤Þ¤¿¤³¤Îµ¡Ç½¤òŨ¦¤Ë¤âÍøÍѤ·¤Æ¡¢Å¨¤Î¥Ç¡¼¥¿¤â¥×¥ì¥Õ¥¡¥Ö¤«¤éÀßÄꤹ¤ë¤Î¤Ç¤Ï¤Ê¤¯¡¢¥Ç¡¼¥¿¥Ù¡¼¥¹¤ò»²¾È¤·¤ÆÊѹ¹¤¹¤ë¤è¤¦¤Ë¤·¤Þ¤¹¡£

¡¡¥Ç¡¼¥¿¥Ù¡¼¥¹¤Ë¤Ï¥¹¥¯¥ê¥×¥¿¥Ö¥ë¡¦¥ª¥Ö¥¸¥§¥¯¥È¤òÍøÍѤ·¤Þ¤¹¡£


¼ÂÁõ¤Î¼ê½ç


¡¡À߷פ˴ð¤Å¤­¡¢°Ê²¼¤Î¼ê½ç¤Ç¼ÂÁõ¤ò¹Ô¤¤¤Þ¤¹¡£

¡¡£±¡¥MonoBehaviour ¥¯¥é¥¹¤ò·Ñ¾µ¤·¤Ê¤¤¡¢CharaType ¥¹¥¯¥ê¥×¥È¤òºîÀ®¤¹¤ë
¡¡£²¡¥CharaDataList ¥¹¥¯¥ê¥×¥¿¥Ö¥ë¡¦¥ª¥Ö¥¸¥§¥¯¥È¤òºîÀ®¤¹¤ë
¡¡£³¡¥GameData ¥¹¥¯¥ê¥×¥È¤ò½¤Àµ¤¹¤ë
¡¡£´¡¥Enemy ¥¹¥¯¥ê¥×¥È¤ò½¤Àµ¤·¤Æ¡¢CharaDataList ¤ËÅÐÏ¿¤µ¤ì¤Æ¤¤¤ë¥­¥ã¥é¤Î¥Ç¡¼¥¿¤ò¥²¡¼¥àÆâ¤ËÈ¿±Ç¤¹¤ë½èÍý¤òÄɲ乤ë
¡¡£µ¡¥GameManager ¥¹¥¯¥ê¥×¥È¤ò½¤Àµ¤·¤Æ¡¢CharaDataList ¤ËÅÐÏ¿¤µ¤ì¤Æ¤¤¤ë¥­¥ã¥é¤Î¥Ç¡¼¥¿¤ò¥²¡¼¥àÆâ¤ËÈ¿±Ç¤¹¤ë½èÍý¤òÄɲ乤ë
¡¡£¶¡¥PlayerController ¥¹¥¯¥ê¥×¥È¤ò½¤Àµ¤·¤Æ¡¢CharaDataList ¤ËÅÐÏ¿¤µ¤ì¤Æ¤¤¤ë¥­¥ã¥é¤Î¥Ç¡¼¥¿¤ò¥²¡¼¥àÆâ¤ËÈ¿±Ç¤¹¤ë½èÍý¤òÄɲ乤ë
¡¡£·¡¥¥²¡¼¥à¤ò¼Â¹Ô¤·¤ÆÆ°ºî¤ò³Îǧ¤¹¤ë


¿·¤·¤¯³Ø½¬¤¹¤ëÆâÍÆ


¡¡¿·¤·¤¯³Ø½¬¤¹¤ëÆâÍƤǤ¹¡£

¡¡¡¦MonoBehaviour ¥¯¥é¥¹¤ò·Ñ¾µ¤·¤Ê¤¤enum¤Îºî¤êÊý
¡¡¡¦List.Find¥á¥½¥Ã¥É


£±¡¥MonoBehaviour ¥¯¥é¥¹¤ò·Ñ¾µ¤·¤Ê¤¤¡¢CharaType ¥¹¥¯¥ê¥×¥È¤òºîÀ®¤¹¤ë


¡¡¥²¡¼¥àÆâ¤ËÅо줹¤ë¥­¥ã¥é¤ÎʬÎà¤òÎóµó»Ò¤È¤·¤ÆÅÐÏ¿¤·¤Þ¤¹¡£
¤³¤³¤Ç¤Ï²¾¤Ë°Ê²¼¤Î¤è¤¦¤ÊÆâÍƤǺîÀ®¤·¤Æ¤¤¤Þ¤¹¤¬¡¢ºÇ½é¤Ë¥×¥ì¥¤¥¢¥Ö¥ë¥­¥ã¥é¤Î¼ïÎà¡¢¼¡¤ËŨ¤Î¼ïÎà¤òÅÐÏ¿¤·¤Þ¤¹¡£
¼«Ê¬¤Î¥²¡¼¥àÆâÍƤ˹ç¤ï¤»¤¿Ì¾Á°¤òÅÐÏ¿¤·¤Æ¤¯¤À¤µ¤¤¡£


CharaType.cs

¡¡<=¡¡¥¯¥ê¥Ã¥¯¤¹¤ë¤È³«¤­¤Þ¤¹


¡¡¤³¤Î¥¹¥¯¥ê¥×¥È¡¦¥Õ¥¡¥¤¥ë¤Ï MonoBehaviour ¥¯¥é¥¹¤ò·Ñ¾µ¤·¤Æ¤¤¤Þ¤»¤ó¤Î¤Ç¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤Ë¥¢¥¿¥Ã¥Á¤¹¤ë¤³¤È¤Ï¤Ç¤­¤Þ¤»¤ó¤¬
¡ÖCharaType.Îóµó»Ò¡×¤È½ñ¤¯¤³¤È¤Ë¤è¤Ã¤Æ¡¢Â¾¤Î¥¯¥é¥¹¤«¤é¼«Í³¤Ë»²¾È¤¹¤ë¤³¤È¤¬½ÐÍè¤Þ¤¹¡£(CharaType.Player_A¡¢CharaType.Enemy_C¡¢¤È¤¤¤¦¤è¤¦¤Ë)


£²¡¥CharaDataList ¥¹¥¯¥ê¥×¥È¤òºîÀ®¤·¡¢¥¹¥¯¥ê¥×¥¿¥Ö¥ë¡¦¥ª¥Ö¥¸¥§¥¯¥È¤òºîÀ®¤¹¤ë

£±¡¥Àß·×


¡¡¥²¡¼¥àÆâ¤ÇÍøÍѤ¹¤ë¥­¥ã¥é¤Î¾ðÊó¤ò£±¤Ä¤Î¥¯¥é¥¹ CharaData ¤Ë¤Þ¤È¤á¤ÆÀë¸À¤·¤Þ¤¹¡£
¤Þ¤¿¤½¤ì¤òList¤Ë¤·¤Æ´ÉÍý¤ò¹Ô¤¨¤ë¤è¤¦¤Ë¤·¤Þ¤¹¡£


£²¡¥CharaDataList ¥¹¥¯¥ê¥×¥È¤òºîÀ®¤¹¤ë


¡¡¥Í¥¹¥È(Æþ¤ì»Ò)¤Ë¤Ê¤Ã¤Æ¤¤¤ë CharaData ¥¯¥é¥¹¤¬¥­¥ã¥é¤Î¥Ç¡¼¥¿¤ò°·¤¤¤Þ¤¹¡£
¥×¥ì¥¤¥ä¡¼Â¦¤ÈŨ¦¤ÇƱ¤¸ÆâÍƤËÅý°ì¤·¤Æ¤ª¤¯¤³¤È¤Ç¡¢£±¤Ä¤Î CharaData ¥¯¥é¥¹¤ÇξÊý¤Î¾ðÊó¤òÅÐÏ¿¤Ç¤­¤Þ¤¹¡£

¡¡£±¤Ä¤Î CharaData ¤Ë£±¤Äʬ¤Î¥­¥ã¥é¤Î¾ðÊó¤òÂåÆþ¤·¤Þ¤¹¡£¤Ä¤Þ¤ê¡¢¥×¥ì¥¤¥¢¥Ö¥ë¥­¥ã¥é¤Î¾ðÊó¤ò£²¤ÄÍÑ°Õ¤·¤¿¤¤¾ì¹ç¤Ë¤Ï
CharaData ¥¯¥é¥¹¤¬£²¤ÄÍÑ°Õ¤¹¤ëɬÍפ¬¤¢¤ê¤Þ¤¹¡£¤½¤ì¤òList¤Ç¤¢¤ë charaDatas ÊÑ¿ô¤¬´ÉÍý¤·¤Æ¤¤¤ëÀ߷פǤ¹¡£


CharaDataList.cs

¡¡<=¡¡¥¯¥ê¥Ã¥¯¤¹¤ë¤È³«¤­¤Þ¤¹



£³¡¥CharaDataList ¥¹¥¯¥ê¥×¥È¤ò¸µ¤Ë¥¹¥¯¥ê¥×¥¿¥Ö¥ë¡¦¥ª¥Ö¥¸¥§¥¯¥È¤òºîÀ®¤¹¤ë


¡¡CharaDataList ¥¹¥¯¥ê¥×¥È¤ò¸µ¤Ë¥¹¥¯¥ê¥×¥¿¥Ö¥ë¡¦¥ª¥Ö¥¸¥§¥¯¥È¤òºîÀ®¤·¤Þ¤¹¡£

¡¡Unity¤Îº¸¾å¤Î¥á¥Ë¥å¡¼¤«¤é Assets => Create => Create CharaData ¤òÁªÂò¤·¤Æ¤¯¤À¤µ¤¤¡£
¿·¤·¤¯¥¹¥¯¥ê¥×¥¿¥Ö¥ë¡¦¥ª¥Ö¥¸¥§¥¯¥È¤¬ºîÀ®¤µ¤ì¤Þ¤¹¡£Ì¾Á°¤Ï¤½¤Î¤Þ¤Þ¤ÇÌäÂꤢ¤ê¤Þ¤»¤ó¡£


¡ã¼ê½çÆ°²è¡ä
https://gyazo.com/0a3beaf71c33136886deca1d28389c6b


¥Õ¥©¥ë¥À²èÁü



£´¡¥¥¹¥¯¥ê¥×¥¿¥Ö¥ë¡¦¥ª¥Ö¥¸¥§¥¯¥È¤ÎÀßÄê¤ò¹Ô¤¦


¡¡CharaDataList ¥¹¥¯¥ê¥×¥¿¥Ö¥ë¡¦¥ª¥Ö¥¸¥§¥¯¥È¤ÎÀßÄê¤ò¹Ô¤¤¤Þ¤¹¡£
CharaDataList ¥¹¥¯¥ê¥×¥¿¥Ö¥ë¡¦¥ª¥Ö¥¸¥§¥¯¥È¤òÁªÂò¤¹¤ë¤È¥¤¥ó¥¹¥Ú¥¯¥¿¡¼¤ÇÀßÄê¤ò¹Ô¤¨¤Þ¤¹¡£


CharaDataList ¥¹¥¯¥ê¥×¥¿¥Ö¥ë¡¦¥ª¥Ö¥¸¥§¥¯¥È¡¡¥¤¥ó¥¹¥Ú¥¯¥¿¡¼²èÁü



¡¡List¤Ë¤Ê¤Ã¤Æ¤¤¤Þ¤¹¤Î¤Ç¡¢Size ¤ò 0 => 3 ¤ËÊѹ¹¤·¡¢£³¤ÄÄø¡¢¥­¥ã¥é¤Î¥Ç¡¼¥¿¤òÅÐÏ¿¤·¤Æ¤ß¤Æ¤¯¤À¤µ¤¤¡£
¤Þ¤¿ CharaType ¤Ë¤Ä¤¤¤Æ¤Ï Enum ¤Ç¤¹¤Î¤Ç¡¢¥×¥ë¥À¥¦¥ó¥á¥Ë¥å¡¼¤è¤êÅÐÏ¿¤µ¤ì¤Æ¤¤¤ëÎóµó»Ò¤«¤éÁªÂò¤¹¤ë¤è¤¦¤Ë¤Ê¤ê¤Þ¤¹¡£


Size ¤òÊѹ¹¤·¤¿ºÝ¤Î¥¤¥ó¥¹¥Ú¥¯¥¿¡¼²èÁü



CharaData ¤ò¤¤¤ì¤¿ºÝ¤Î¥¤¥ó¥¹¥Ú¥¯¥¿¡¼²èÁü(¼«Ê¬¤Î¥Ç¡¼¥¿¤Ë¹ç¤ï¤»¤ÆÀßÄꤷ¤Æ¤¯¤À¤µ¤¤)



¡¡°Ê¾å¤ÇÀßÄê¤Ï´°Î»¤Ç¤¹¡£


£³¡¥GameData ¥¹¥¯¥ê¥×¥È¤ò½¤Àµ¤¹¤ë

£±¡¥Àß·×


¡¡¥²¡¼¥àÆâ¤Ç¥×¥ì¥¤¥ä¡¼¤¬»ÈÍѤ¹¤ë¥­¥ã¥é¤òÁªÂò¤·¤¿ºÝ¤Ë¡¢GameData¤Ë¿·¤·¤¯ÍÑ°Õ¤·¤¿ currentCharaNo ÊÑ¿ô¤ËÅÐÏ¿¤ò¹Ô¤¦¤è¤¦¤Ë¤·¤Þ¤¹¡£
¤³¤¦¤¹¤ë¤³¤È¤Ç¡¢ÁªÂò¥·¡¼¥ó¤Ë¤ª¤¤¤ÆÁªÂò¤·¤¿¥­¥ã¥é¤Î¾ðÊó¤ò¡¢¥²¡¼¥à¤Î¥Ð¥È¥ë¥·¡¼¥ó¤ËÁ«°Ü¤·¤¿ºÝ¤Ë¤â»²¾È¤·¤ÆÍøÍѤ¹¤ë¤³¤È¤¬²Äǽ¤Ë¤Ê¤ê¤Þ¤¹¡£

¡¡¤³¤Î¾ðÊó¤ò¸µ¤Ë¤·¤Æ¥¹¥¯¥ê¥×¥¿¥Ö¥ë¡¦¥ª¥Ö¥¸¥§¥¯¥È(¥Ç¡¼¥¿¥Ù¡¼¥¹)¤«¤éɬÍפʥ­¥ã¥é¤Î¾ðÊó¤ò¼èÆÀ¤·¤ÆÍøÍѤ¹¤ë¤è¤¦¤Ë¤·¤Þ¤¹¡£
Î㤨¤Ð¡¢¥×¥ì¥¤¥ä¡¼¤¬¥­¥ã¥é£²¤òÁªÂò¤·¤¿¾ì¹ç¤Ë¤Ï¡¢currentCharaNo ÊÑ¿ô¤Ë¤Ï 1 ¤òÅÐÏ¿¤·¤Þ¤¹¡£¤½¤ÎÃͤȥǡ¼¥¿¥Ù¡¼¥¹¤Î CharaData ¤Î»ý¤Ä no ÊÑ¿ô¤È¤ò¾È¹ç¤·¡¢
¹çÃפ·¤¿ no ÊÑ¿ô¤ò»ý¤Ä CharaData ¤ò¥­¥ã¥é¤Î¾ðÊó¤È¤·¤Æ¥²¡¼¥àÆâ¤ÇÍøÍѤ¹¤ë¤è¤¦¤ËÈ¿±Ç½èÍý¤ò¹Ô¤¤¤Þ¤¹¡£


£²¡¥GameData ¥¹¥¯¥ê¥×¥È¤ò½¤Àµ¤¹¤ë


¡¡¿·¤·¤¯ÊÑ¿ô¤ò£´¤ÄÀë¸À¤·¤Þ¤¹¡£ÆâÍƤˤĤ¤¤Æ¤Ï³ÆÊÑ¿ô¤Î¥³¥á¥ó¥È¤ò»²¾È¤·¤Æ¤¯¤À¤µ¤¤¡£
¤Þ¤¿¥á¥½¥Ã¥É¤ò£³¤ÄÄɲ䷤ơ¢¥Ç¡¼¥¿¥Ù¡¼¥¹¤ò°·¤¦¤¿¤á¤ËɬÍפʽèÍý¤òÄɲ䷤Ƥ¤¤Þ¤¹¡£

¡¡SetUpPlayableCharaData ¥á¥½¥Ã¥É¤ò¼Â¹Ô¤¹¤ë¤³¤È¤Ç¡¢playableCharaData ÊÑ¿ô¤Ëº£²ó¤Î¥Ð¥È¥ë¤ÇÍøÍѤ¹¤ë CharaData ¤ò¼èÆÀ¤·¤ÆÂåÆþ¤·¤Þ¤¹¡£
¼èÆÀ¤¹¤ëºÝ¤Ë¤Ï GetCharaData ¥á¥½¥Ã¥É¤¬¼Â¹Ô¤µ¤ì¤Æ¡¢¤½¤ÎÌá¤êÃͤòÍøÍѤ·¤Æ¤¤¤Þ¤¹¡£

¡¡SetUpCurrentCharaNo ¥á¥½¥Ã¥É¤ò¼Â¹Ô¤¹¤ë¤³¤È¤Ç¡¢currentCharaNo ÊÑ¿ô¤Ë¡¢º£²ó¤Î¥Ð¥È¥ë¤Ç»ÈÍѤ¹¤ë¥­¥ã¥é¤ÎÈÖ¹æ¤òÅÐÏ¿¤·¤Þ¤¹¡£
¸½ºß¤Ï¤Þ¤À̤»ÈÍѤǤ¹¤¬¡¢¤³¤Î¥á¥½¥Ã¥É¤ò¥­¥ã¥éÁªÂò»þ¤Ë¸Æ¤Ó½Ð¤¹¤³¤È¤Ë¤è¤Ã¤Æ¡¢GameData¤Ë¥­¥ã¥é¤ÎÈÖ¹æ¤òÅÐÏ¿¤Ç¤­¤Þ¤¹¡£
¤³¤Î½èÍý¤ò¹Ô¤ï¤Ê¤¤¤È¡¢¥Ç¡¼¥¿¥Ù¡¼¥¹¤ËÅÐÏ¿¤·¤Æ¤¢¤ë CharaData ¤ÎÈÖ¹æ¤È¾È¹ç¤¬½ÐÍè¤Ê¤¤¤¿¤á¡¢¥²¡¼¥àÆâ¤Ë¥Ç¡¼¥¿¥Ù¡¼¥¹¤ÎÈ¿±Ç¤¬¹Ô¤¨¤Þ¤»¤ó¡£

¡¡¤½¤Î¤¿¤áº£²ó¤Ï¡¢¥²¡¼¥à³«»ÏÁ°¤Ë currentCharaNo ÊÑ¿ô¤ÎÃͤòľÀÜ¥¤¥ó¥¹¥Ú¥¯¥¿¡¼¤ÇÁàºî¤ò¹Ô¤Ã¤Æ¡¢¥Ç¡¼¥¿¥Ù¡¼¥¹¤¬È¿±Ç¤µ¤ì¤ë¤«¤ò¥Á¥§¥Ã¥¯¤·¤Æ¤ª¤­¤Þ¤¹¡£


GameData.cs

¡¡<=¡¡¥¯¥ê¥Ã¥¯¤¹¤ë¤È³«¤­¤Þ¤¹



£³¡¥¡ãList.Find¥á¥½¥Ã¥É¡ä


¡¡List¤Ë¤Ï Find ¤È¤¤¤¦¥á¥½¥Ã¥É¤¬¤¢¤ê¤Þ¤¹¡£
List Æâ¤ÎÍ×ÁǤòÀèƬ¤«¤é¸¡º÷¤·¤Æ¡¢»ØÄꤷ¤¿¾ò·ï¤Ë¹çÃפ·¤¿ºÇ½é¤ÎÍ×ÁÇ£±¤Ä¤ò¼è¤ê½Ð¤·¤ÆÌá¤êÃͤȤ·¤ÆÊÖ¤·¤Æ¤¯¤ì¤ë½èÍý¤Ç¤¹¡£
¤³¤ì¤Ï foreach ʸ¤Çµ­½Ò¤¹¤ëÆâÍƤÈƱ¤¸½èÍý¤ò£±¹Ô¤Ç½èÍý¤Ç¤­¤Þ¤¹¡£

  charaDataList.charaDatas.Find(x => x.no == charaNo);


  foreach (CharaDataList.CharaData charaData in charaDataList.charaDatas) {
      if(charaData.no == charaNo) {
          return charaData;
      }
  }

¡¡¤³¤Î£²¤Ä¤Î½èÍý¤ÏƱ¤¸ÆâÍƤˤʤê¤Þ¤¹¡£
ºÇ½é¤Ë¹çÃפ·¤¿Ãͤ¬Âоݤˤʤê¤Þ¤¹¤Î¤Ç¡¢¤Þ¤È¤á¤ÆÊ£¿ô¼èÆÀ¤·¤¿¤¤¾ì¹ç¤ä¡¢¹çÃפ¹¤ë¾ò·ï¤òËþ¤¿¤¹Í×ÁǤ¬Ê£¿ô¤¢¤ë¾ì¹ç¤Ë¤Ï¡¢¤³¤Î½èÍý¤À¤±¤Ç¤Ï¼ÂÁõ¤Ç¤­¤Þ¤»¤ó¡£


»²¹Í¥µ¥¤¥È
Samurai BlogÍÍ
¡ÚC#ÆþÌç¡ÛList¤ÎÍ×ÁǤò¸¡º÷¤¹¤ëFind¤Î»È¤¤Êý(FindAll/FindIndex)
https://www.sejuku.net/blog/45252


£´¡¥GameData ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤ÎÀßÄê¤ò¹Ô¤¦


¡¡¥¹¥¯¥ê¥×¥È¤ò½¤Àµ¤·¤¿¤Î¤Ç¡¢GameData ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤òÁªÂò¤·¤Æ¡¢¥¤¥ó¥¹¥Ú¥¯¥¿¡¼¤«¤éÀßÄê¤ò¹Ô¤¤¤Þ¤¹¡£


GameData ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¡¡¥¤¥ó¥¹¥Ú¥¯¥¿¡¼²èÁü



¡¡playableCharaData ÊÑ¿ô¤Ï¥²¡¼¥à¤Î¼Â¹Ô»þ¤ËÂåÆþ¤µ¤ì¤ë¾ðÊó¤Ë¤Ê¤ê¤Þ¤¹¤Î¤Ç¡¢Â¾¤Î£³¤Ä¤Î¾ðÊó¤Ë¤Ä¤¤¤Æ¥¢¥µ¥¤¥ó¤ò¹Ô¤¤¤Þ¤¹¡£


¡¡currentCharaNo ÊÑ¿ô¤Ë¤Ï¡¢¥×¥ì¥¤¥¢¥Ö¥ë¥­¥ã¥é¤ÎÈÖ¹æ¤òÅÐÏ¿¤·¤Þ¤¹¡£¥Ç¥Ð¥Ã¥°¤ò¹Ô¤¤¤Þ¤¹¤Î¤Ç¡¢ºÇ½é¤Ï 0 ¤Î¤Þ¤Þ¤Ç¹½¤¤¤Þ¤»¤ó¡£

¡¡charaDataList ÊÑ¿ô¤Ë¤Ï CharaDataList ¥¹¥¯¥ê¥×¥¿¥Ö¥ë¡¦¥ª¥Ö¥¸¥§¥¯¥È¤ò¥É¥é¥Ã¥°¥¢¥ó¥É¥É¥í¥Ã¥×¤·¤Æ¥¢¥µ¥¤¥ó¤·¤Þ¤¹¡£

¡¡usePlayableCharaCount ÊÑ¿ô¤Ë¤Ï¡¢¥×¥ì¥¤¥¢¥Ö¥ë¥­¥ã¥é¤ÎÁí¿ô¤òÅÐÏ¿¤·¤Þ¤¹¡£
º£²ó¤Ï¥¹¥¯¥ê¥×¥¿¥Ö¥ë¡¦¥ª¥Ö¥¸¥§¥¯¥È¤Ë£²¤Äʬ¤Î¥×¥ì¥¤¥ä¥Ö¥ë¥­¥ã¥é¤Î¾ðÊó¤òÅÐÏ¿¤·¤¿¤Î¤Ç 2 ¤òÀßÄꤷ¤Þ¤¹¡£

¡¡
¡ã¼ê½çÆ°²è¡¡¥¹¥¯¥ê¥×¥¿¥Ö¥ë¡¦¥ª¥Ö¥¸¥§¥¯¥È¤Î¥¢¥µ¥¤¥ó¡ä
https://gyazo.com/718a6a05cddadbc7766b99c44ba16dac


GameData ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¡¡¥¢¥µ¥¤¥ó¸å¡¡¥¤¥ó¥¹¥Ú¥¯¥¿¡¼²èÁü



£µ¡¥¥¹¥¯¥ê¥×¥¿¥Ö¥ë¡¦¥ª¥Ö¥¸¥§¥¯¥È¤ÎÆɤ߲ò¤­Êý


¡¡CharaData ¥¯¥é¥¹¤òList¤Ç´ÉÍý¤·¤Æ¤¤¤Þ¤¹¤Î¤Ç¡¢CharaData ¥¯¥é¥¹¤Î¾ðÊó¤ËÂФ·¤Æ¥¢¥¯¥»¥¹¤·¤¿¤¤¾ì¹ç¤Ë¤Ï¡¢
¥¹¥¯¥ê¥×¥¿¥Ö¥ë¡¦¥ª¥Ö¥¸¥§¥¯¥È¤ÎÂåÆþ¤µ¤ì¤Æ¤¤¤ëÊÑ¿ô¤Î»ØÄê¸å¤Ë¡¢¤½¤Î¥¹¥¯¥ê¥×¥¿¥Ö¥ë¡¦¥ª¥Ö¥¸¥§¥¯¥È¤Î´ÉÍý¤·¤Æ¤¤¤ëList¤ÎÊÑ¿ô¤ò»ØÄꤷ¡¢¤½¤ì¤«¤é¸ÄÊ̤ÎCharaData ¤Î»ØÄê¤ò¹Ô¤¦½ñ¼°¤Ë¤Ê¤ê¤Þ¤¹¡£

charaDataList.charaDatas[»²¾È¤·¤¿¤¤CharaData¤ÎÍ×ÁÇÈÖ¹æ].CharaData ¥¯¥é¥¹¤Î»ý¤ÄÊÑ¿ô


¡¡¤Þ¤¿¡¢CharaData ¥¯¥é¥¹¤Ï CharaDataList ¥¯¥é¥¹¤Î»Ò¥¯¥é¥¹¤Ç¤¹¤Î¤Ç¡¢Ã±ÂΤǤϷ¿¤È¤·¤Æ½ñ¤±¤Þ¤»¤ó¡£
ɬ¤º¿Æ¥¯¥é¥¹¤Ç¤¢¤ë CharaDataList ¤òÉÕ¤±¤Æ½ñ¤¯É¬Íפ¬¤¢¤ê¤Þ¤¹¡£

Àë¸À¤¹¤ë¾ì¹ç
CharaDataList.CharaData chara


£´¡¥Enemy ¥¹¥¯¥ê¥×¥È¤ò½¤Àµ¤·¤Æ¡¢CharaDataList ¤ËÅÐÏ¿¤µ¤ì¤Æ¤¤¤ë¥­¥ã¥é¤Î¥Ç¡¼¥¿¤ò¥²¡¼¥àÆâ¤ËÈ¿±Ç¤¹¤ë½èÍý¤òÄɲ乤ë


¡¡Enemy¥¹¥¯¥ê¥×¥È¤ò½¤Àµ¤·¤Æ¡¢¥Ç¡¼¥¿¥Ù¡¼¥¹¤ÎÃͤò»²¾È¤Ç¤­¤ë¤è¤¦¤Ë½èÍý¤òÄɲä·¤Þ¤¹¡£

¡¡Á°Äó¤È¤·¤Æ¡¢Å¨¤Î¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤¬¥×¥ì¥Õ¥¡¥Ö¤Ç¤¢¤ê¡¢¥¹¥¯¥ê¥×¥È¤«¤é¥¯¥í¡¼¥ó¤òÀ¸À®¤¹¤ë½èÍý¤¬É¬Íפˤʤê¤Þ¤¹¡£
º£²ó¤Ï Enemy ¥¹¥¯¥ê¥×¥È¤È SetUpEnemy ¥á¥½¥Ã¥É¤Î½¤Àµ¤ò¹Ô¤Ã¤Æ¤¤¤Þ¤¹¤¬¡¢¤´¼«Ê¬¤ÎŨ¤Î¥Ç¡¼¥¿¤ò´ÉÍý¤·¤Æ¤¤¤ë¥¹¥¯¥ê¥×¥È¤Ë¡¢°Ê²¼¤Î½èÍý¤òÄɵ­¤·¤Æ¤¯¤À¤µ¤¤¡£


Enemy.cs

¡¡<=¡¡¥¯¥ê¥Ã¥¯¤¹¤ë¤È³«¤­¤Þ¤¹



£µ¡¥GameManager ¥¹¥¯¥ê¥×¥È¤ò½¤Àµ¤·¤Æ¡¢CharaDataList ¤ËÅÐÏ¿¤µ¤ì¤Æ¤¤¤ë¥­¥ã¥é¤Î¥Ç¡¼¥¿¤ò¥²¡¼¥àÆâ¤ËÈ¿±Ç¤¹¤ë½èÍý¤òÄɲ乤ë

£±¡¥Àß·×


¡¡¥Ç¡¼¥¿¥Ù¡¼¥¹¤Î½èÍý¤ò¼ÂÁõ¤¹¤ë¤¿¤á¤Ë¡¢¿·¤·¤¤ÊÑ¿ô¤ò£²¤ÄÀë¸À¤·¤Þ¤¹¡£
¥×¥ì¥¤¥ä¡¼¤òÀ¸À®¤¹¤ë¤¿¤á¤ËɬÍפʥץì¥Õ¥¡¥Ö¤Î¾ðÊó¤ò¥¢¥µ¥¤¥ó¤¹¤ëÊÑ¿ô¤È¡¢UIManager ¥¹¥¯¥ê¥×¥È¤Î¾ðÊó¤ò¥¢¥µ¥¤¥ó¤¹¤ëÊÑ¿ô¤òÍÑ°Õ¤·¤Æ¤¤¤Þ¤¹¡£
¤³¤Î¥¯¥é¥¹¤Ç¤Ï UIManager ¤òÍøÍѤ·¤Æ¤¤¤Þ¤»¤ó¤¬¡¢PlayerController ¤Ë¤ª¤¤¤Æ¥¢¥µ¥¤¥ó¤¬É¬Íפˤʤ뤿¤á¡¢¤³¤Î¥¯¥é¥¹¤ò·Ðͳ¤·¤Æ¥¢¥µ¥¤¥ó¤ò¹Ô¤Ã¤Æ¤¤¤Þ¤¹¡£

¡¡´û¸¤Î¥á¥½¥Ã¥É¤Ë¤Ä¤¤¤Æ¤Ï¡¢£²¤Ä¤Î¥á¥½¥Ã¥É¤Ç½èÍý¤òÄɲᦽ¤Àµ¤·¤Æ¤¤¤Þ¤¹¡£

¡¡Start ¥á¥½¥Ã¥ÉÆâ¤Ë½èÍý¤ò½¤Àµ¤·¡¢GameData¤Ë¥Ð¥È¥ë¤Ç»ÈÍѤ¹¤ë¥­¥ã¥é¤Î¥Ç¡¼¥¿¤Î¼èÆÀ¤È¡¢¥×¥ì¥¤¥ä¡¼¤ÎÀ¸À®¤òÄɲä·¤Þ¤¹¡£
¡¡GenerateEnemy¥á¥½¥Ã¥ÉÆâ¤Î½èÍý¤ò½¤Àµ¤·¡¢À¸À®¤µ¤ì¤¿Å¨¤¬¥Ç¡¼¥¿¥Ù¡¼¥¹¤Î¾ðÊó¤ò»²¾È¤Ç¤­¤ë¤è¤¦¤Ë¡¢SetUpEnemy ¥á¥½¥Ã¥É¤Ë°ú¿ô¤òÄɲä·¤Þ¤¹¡£

¡¡¿·¤·¤¯ CreatePlayer ¥á¥½¥Ã¥É¤òÄɲ䷤ơ¢¥×¥ì¥Õ¥¡¥Ö¤«¤é¥×¥ì¥¤¥ä¡¼¤òÀ¸À®¤·¡¢¤½¤Î¸å¡¢¥­¥ã¥é¤Î¥Ç¡¼¥¿¤òÍøÍѤ·¤Æ
ÁªÂò¤µ¤ì¤Æ¤¤¤ë¥­¥ã¥é¤Î¥Ç¡¼¥¿¤ò»ý¤Ã¤¿¥×¥ì¥¤¥ä¡¼¤òºîÀ®¤·¤Þ¤¹¡£


¡¡¤½¤ì°Ê³°¤Î½èÍý¤Ë¤Ä¤¤¤Æ¤Ï³ä°¦¤·¤Æ¤¤¤Þ¤¹¡£


£²¡¥GameManager ¥¹¥¯¥ê¥×¥È¤ò½¤Àµ¤¹¤ë



GameManager.cs

¡¡<=¡¡¥¯¥ê¥Ã¥¯¤¹¤ë¤È³«¤­¤Þ¤¹



£³¡¥GameManager ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤òÀßÄꤹ¤ë


¡¡¥¹¥¯¥ê¥×¥È¤ò½¤Àµ¤·¤Þ¤·¤¿¤Î¤Ç¡¢¥¢¥µ¥¤¥ó¾ðÊó¤òÄɲä·¤Þ¤¹¡£

¡¡PlayerPrefab ÊÑ¿ô¤Ë¤Ï¡¢ºîÀ®¤·¤Æ¤¢¤ë¥×¥ì¥¤¥ä¡¼ÍѤΥ­¥ã¥é¤Î¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤Î¥×¥ì¥Õ¥¡¥Ö¤ò¥É¥é¥Ã¥°¥¢¥ó¥É¥É¥í¥Ã¥×¤·¤Æ¥¢¥µ¥¤¥ó¤·¤Æ¤¯¤À¤µ¤¤¡£

¡¡UIManager ÊÑ¿ô¤Ë¤Ï UIManager ¥¹¥¯¥ê¥×¥È¤Î¥¢¥µ¥¤¥ó¤¬É¬Íפˤʤê¤Þ¤¹¤Î¤Ç¡¢¥Ò¥¨¥é¥ë¥­¡¼¤Ë¤¢¤ë UIManager ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤ò¥É¥é¥Ã¥°¥¢¥ó¥É¥É¥í¥Ã¥×¤·¤Æ¥¢¥µ¥¤¥ó¤·¤Æ¤¯¤À¤µ¤¤¡£


GameManager ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¡¡¥¤¥ó¥¹¥Ú¥¯¥¿¡¼²èÁü



£¶¡¥PlayerController ¥¹¥¯¥ê¥×¥È¤ò½¤Àµ¤·¤Æ¡¢CharaDataList ¤ËÅÐÏ¿¤µ¤ì¤Æ¤¤¤ë¥­¥ã¥é¤Î¥Ç¡¼¥¿¤ò¥²¡¼¥àÆâ¤ËÈ¿±Ç¤¹¤ë½èÍý¤òÄɲ乤ë


¡¡InitPlayer ¥á¥½¥Ã¥É¤ò½¤Àµ¤·¤Æ¡¢GameData ¥¹¥¯¥ê¥×¥È¤ËÅÐÏ¿¤µ¤ì¤Æ¤¤¤ë¡¢º£²ó¤Î¥Ð¥È¥ë¤Ç»ÈÍѤ¹¤ë¥­¥ã¥é¤Î¥Ç¡¼¥¿¥Ù¡¼¥¹¤Î¾ðÊó¤ò¸µ¤Ë¡¢³ÆǽÎÏÃͤÎÃͤòÀßÄꤷ¤Þ¤¹¡£
¡¡¤Þ¤¿ Start ¥á¥½¥Ã¥É¤Ë¤ª¤¤¤Æ InitPlayer ¥á¥½¥Ã¥É¤ò¸Æ¤Ó½Ð¤·¤Æ¤¤¤ë¾ì¹ç¤Ë¤Ï¡¢¤½¤Î½èÍý¤Ï¥³¥á¥ó¥È¥¢¥¦¥È¤·¤Æ¤¯¤À¤µ¤¤¡£

¡¡¤½¤ì°Ê³°¤Î½èÍý¤Ë¤Ä¤¤¤Æ¤Ï³ä°¦¤·¤Þ¤¹¡£


PlayerController.cs

¡¡<=¡¡¥¯¥ê¥Ã¥¯¤¹¤ë¤È³«¤­¤Þ¤¹



£·¡¥¥²¡¼¥à¤ò¼Â¹Ô¤·¤ÆÆ°ºî¤ò³Îǧ¤¹¤ë

£±¡¥¥×¥ì¥¤¥ä¡¼ÍѤΥ²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤ÎÀßÄê¤ò¹Ô¤¦


¡¡¥×¥ì¥¤¥ä¡¼ÍѤΥ­¥ã¥é¤Î¥×¥ì¥Õ¥¡¥Ö¤ò³Îǧ¤·¤Æ¡¢¥Ç¡¼¥¿¥Ù¡¼¥¹¤«¤é¼èÆÀ½ÐÍè¤ë¾ðÊó¤Ë¤Ä¤¤¤Æ¤Ï¤¹¤Ù¤Æ½é´ü²½¤·¤Æ¤ª¤­¤Þ¤¹¡£(Enum ¤Ï¶õ¤Ë¤Ç¤­¤Þ¤»¤ó¤Î¤Ç¡¢Å¬Åö¤ÊÎóµó»Ò¤Ë¤·¤Æ¤ª¤­¤Þ¤¹)
¤³¤¦¤·¤Æ¤ª¤¯¤³¤È¤Ë¤è¤ê¡¢¥Ç¡¼¥¿¥Ù¡¼¥¹¤«¤é»ØÄꤵ¤ì¤¿¥­¥ã¥é¤Î¥Ç¡¼¥¿¤¬¤Á¤ã¤ó¤ÈÈ¿±Ç¤µ¤ì¤ë¤«¤É¤¦¤«¤ò³Îǧ¤¹¤ë¤³¤È¤¬½ÐÍè¤Þ¤¹¡£


¥­¥ã¥éÍѤΥץì¥Õ¥¡¥Ö¤Î¥Ç¡¼¥¿(»²¹Í²èÁü¤Ç¤¹¤Î¤Ç¡¢ÊÑ¿ô̾¤Ê¤É¤Ï°Û¤Ê¤Ã¤Æ¤¤¤ë¾ì¹ç¤¬¤¢¤ê¤Þ¤¹)


£²¡¥GameData ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤ÎÀßÄê¤ò¹Ô¤¦


¡¡Â³¤¤¤Æ¡¢GameData ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤ÎÀßÄê¤ò¹Ô¤¤¤Þ¤¹¡£¤Þ¤º¤Ï currentCharaNo ÊÑ¿ô¤ò 0 ¤Ë¤·¤¿¾õÂ֤ǡ¢¥²¡¼¥à¤ò¼Â¹Ô¤·¤Æ¤ß¤Þ¤·¤ç¤¦¡£





¡¡²¼µ­¤Î²èÁü¤Î¤è¤¦¤Ë¡¢currentCharaNo ¤È¥Ç¡¼¥¿¥Ù¡¼¥¹¤Î¾È¹ç¤ò¹Ô¤Ã¤¿·ë²Ì¤¬¡¢PlayableCharaData ¤Ë¼«Æ°Åª¤ËÈ¿±Ç¤µ¤ì¤ì¤ÐÀ®¸ù¤Ç¤¹¡£




£³¡¥GameData¤ÎÀßÄêÃͤòÊѹ¹¤·¤Æ³Îǧ¤¹¤ë


¡¡¼¡¤Ï¡¢currentCharaNo ÊÑ¿ô¤ÎÃͤò 1 ¤ËÊѹ¹¤·¤Æ¤ß¤Þ¤·¤ç¤¦¡£¥Ç¡¼¥¿¥Ù¡¼¥¹¤Î CharaData.no ¤¬ 1 ¤Ç¤¢¤ë¥Ç¡¼¥¿¤ò¼èÆÀ¤Ç¤­¤ì¤ÐÀ®¸ù¤Ç¤¹¡£
¡¡

GameData ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤ÎÀßÄê



¼Â¹Ô»þ(PlayableCharaData ¤ÎÃͤ¬¤¹¤Ù¤Æ CharaData ¤ÎÃͤǹ¹¿·¤µ¤ì¤ë)



¼Â¹Ô»þ¤Î Player ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤ÎÀßÄêÃͤˡ¢GameData ¤ÎPlayableCharaData ¤ÎÃͤ¬È¿±Ç¤µ¤ì¤Æ¤¤¤ë



£´¡¥Å¨¤Î¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤Ë¥Ç¡¼¥¿¥Ù¡¼¥¹¤ÎÃͤ¬È¿±Ç¤µ¤ì¤ë¤«³Îǧ¤¹¤ë


¡¡¥×¥ì¥¤¥ä¡¼¤Ø¤Î¥Ç¡¼¥¿¥Ù¡¼¥¹¤ÎÈ¿±Ç¤¬ÌäÂê¤Ê¤±¤ì¤Ð¡¢¼¡¤ÏŨ¦¤Î³Æ¥Ç¡¼¥¿¤¬¡¢¥Ç¡¼¥¿¥Ù¡¼¥¹¤ÎÃͤò»²¾È¤Ç¤­¤ë¤«¤É¤¦¤«¤ò³Îǧ¤·¤Þ¤¹¡£

¡¡ºÇ½é¤Ë¥×¥ì¥¤¥ä¡¼¤Î¥×¥ì¥Õ¥¡¥Ö¤ÈƱ¤¸¤è¤¦¤Ë¡¢Å¨¤Î¥×¥ì¥Õ¥¡¥Ö¤òÁªÂò¤·¡¢¥Ç¡¼¥¿¥Ù¡¼¥¹¤ÎÃͤò»²¾È¤¹¤ë¤â¤Î¤Ë¤Ä¤¤¤Æ¤Ï½é´ü²½¤·¤Æ¤ª¤­¤Þ¤¹¡£





¡¡¥²¡¼¥à¤ò¼Â¹Ô¤·¤ÆŨ¤òÀ¸À®¤µ¤»¤Æ¤ß¤Æ¤¯¤À¤µ¤¤¡£¥¤¥ó¥¹¥Ú¥¯¥¿¡¼¤Ç³ÆÃͤò³Îǧ¤·¡¢Å¨ÍѤΥǡ¼¥¿¤¬ÂåÆþ¤µ¤ì¤Æ¤¤¤ì¤ÐÀ®¸ù¤Ç¤¹¡£


¼Â¹Ô»þ¤Î¥¤¥ó¥¹¥Ú¥¯¥¿¡¼²èÁü


£µ¡¥Å¨¤Î¼ïÎà¤òÁý¤ä¤·¤Æ¡¢¼«Æ°Åª¤ËÈ¿±Ç¤µ¤ì¤ë¤«³Îǧ¤¹¤ë


¡¡¥¹¥¯¥ê¥×¥¿¥Ö¥ë¡¦¥ª¥Ö¥¸¥§¥¯¥È¤Î Size ¤ò 3 => 4 ¤ËÊѹ¹¤·¤Æ¡¢£²¼ïÎàÌܤÎŨ¤Î¥Ç¡¼¥¿¤ò Element 3 ¤È¤·¤ÆÄɲä·¤Þ¤¹¡£


¥¹¥¯¥ê¥×¥¿¥Ö¥ë¡¦¥ª¥Ö¥¸¥§¥¯¥È¤ÎÀßÄê²èÁü



¡¡¤Þ¤¿¡¢GameManager ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤ò³Îǧ¤·¡¢£²¼ïÎàÌܤÎŨ¤Î¥×¥ì¥Õ¥¡¥Ö¤¬¥¢¥µ¥¤¥ó¤µ¤ì¤Æ¤¤¤ë¤«¤É¤¦¤«¤ò³Îǧ¤·¤Þ¤¹¡£


GameManager ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¡¡¥¤¥ó¥¹¥Ú¥¯¥¿¡¼²èÁü



¡¡ºÇ¸å¤Ë StageList ¥¹¥¯¥ê¥×¥¿¥Ö¥ë¡¦¥ª¥Ö¥¸¥§¥¯¥È¤ò³Îǧ¤·¤Æ¡¢AppearNum ¤ÎÃͤò 0¡¢¤¢¤ë¤¤¤Ï 1 ¤ËÀßÄꤷ¤Æ¤¯¤À¤µ¤¤¡£
¤³¤ÎÃͤ¬Å¨¤Î¼ïÎà¤Ë¤Ê¤Ã¤Æ¤¤¤Þ¤¹¤Î¤Ç¡¢0 ¤Î¾ì¹ç¤Ë¤Ï¥Ç¡¼¥¿¥Ù¡¼¥¹¤Î£±¼ïÎàÌÜ(CharaDataList¥¹¥¯¥ê¥×¥¿¥Ö¥ë¡¦¥ª¥Ö¥¸¥§¥¯¥È¤ÎElement 2)¤ËÅÐÏ¿¤µ¤ì¤Æ¤¤¤ëŨ¤Î¥Ç¡¼¥¿¤¬»²¾È¤µ¤ì
1 ¤Î¾ì¹ç¤Ë¤Ï £²¼ïÎàÌÜ(CharaDataList¥¹¥¯¥ê¥×¥¿¥Ö¥ë¡¦¥ª¥Ö¥¸¥§¥¯¥È¤ÎElement 3) ¤ËÅÐÏ¿¤µ¤ì¤Æ¤¤¤ëŨ¤Î¥Ç¡¼¥¿¤¬»²¾È¤µ¤ì¤Þ¤¹¡£


StageList ¥¹¥¯¥ê¥×¥¿¥Ö¥ë¡¦¥ª¥Ö¥¸¥§¥¯¥È¤Î AppearNum(¤³¤³¤Ç¤Ï 1¡¢0¡¢1)



¡¡¥²¡¼¥à¤ò¼Â¹Ô¤·¤ÆŨ¤Î¼ïÎबÊѤï¤Ã¤¿¾ì¹ç¤Ç¤â¡¢¥Ç¡¼¥¿¥Ù¡¼¥¹¤«¤é¥Ç¡¼¥¿¤ò»²¾È¤Ç¤­¤Æ¤¤¤ë¤«¤ò³Îǧ¤·¤Æ¤¯¤À¤µ¤¤¡£


Ʊ¤¸Å¨¤Î¥×¥ì¥Õ¥¡¥Ö¤Î¥Ç¡¼¥¿¤¬¡¢°Û¤Ê¤ë¥Ç¡¼¥¿¥Ù¡¼¥¹¤ÎÃͤò»²¾È¤¹¤ë¤¿¤áÊѲ½¤¹¤ë



¡¡°Ê¾å¤Ç¤³¤Î¼ê½ç¤Ï½ªÎ»¤Ç¤¹¡£¤ª¤Ä¤«¤ì¤µ¤Þ¤Ç¤·¤¿¡£

¥³¥á¥ó¥È¤ò¤«¤¯


¡Öhttp://¡×¤ò´Þ¤àÅê¹Æ¤Ï¶Ø»ß¤µ¤ì¤Æ¤¤¤Þ¤¹¡£

ÍøÍѵ¬Ìó¤ò¤´³Îǧ¤Î¤¦¤¨¤´µ­Æþ²¼¤µ¤¤

Menu



´ðÁÃ

µ»½Ñ/Ãμ±(¼ÂÁõÎã)

3D¥¢¥¯¥·¥ç¥ó¥²¡¼¥à

2D¤ª¤Ï¤¸¤­¥²¡¼¥à(ȯŸÊÔ)

2D¶¯À©²£¥¹¥¯¥í¡¼¥ë¥¢¥¯¥·¥ç¥ó(ȯŸÊÔ)

2D¥¿¥Ã¥×¥·¥å¡¼¥Æ¥£¥ó¥°(³ÈÄ¥ÊÔ)

¥ì¡¼¥¹¥²¡¼¥à(È´¿è)

2DÊüÃÖ¥²¡¼¥à(ȯŸÊÔ)

3D¥ì¡¼¥ë¥¬¥ó¥·¥å¡¼¥Æ¥£¥ó¥°(±þÍÑÊÔ)

3Dæ½Ð¥²¡¼¥à(È´¿è)

2D¥ê¥¢¥ë¥¿¥¤¥à¥¹¥È¥é¥Æ¥¸¡¼

3D¥¿¥Ã¥×¥¢¥¯¥·¥ç¥ó(NavMeshAgent »ÈÍÑ)

2D¥È¥Ã¥×¥Ó¥å¡¼¥¢¥¯¥·¥ç¥ó(¥«¥¨¥ë¤Î°Ù¤Ë¡Á¡¢¥Ü¥³¥¹¥«¥¦¥©¡¼¥ºÉ÷)

VideoPlayer ¥¤¥Ù¥ó¥ÈϢư¤Î¼ÂÁõÎã

VideoPlayer ¥ê¥¹¥ÈÆ⤫¤é¥à¡¼¥Ó¡¼ºÆÀ¸¤Î¼ÂÁõÎã(ȯŸ)

AR ²èÁüÉÕ¤­¥ª¥Ö¥¸¥§¥¯¥ÈÀ¸À®¤Î¼ÂÁõÎã

AR ¥ê¥¹¥ÈÆ⤫¤éÀ¸À®¤Î¼ÂÁõÎã(ȯŸ)

2D¥È¥Ã¥×¥Ó¥å¡¼¥¢¥¯¥·¥ç¥ó(¥µ¥Ð¥¤¥Ð¡¼É÷)

private



¤³¤Î¥µ¥¤¥ÈÆâ¤ÎºîÉʤϥæ¥Ë¥Æ¥£¤Á¤ã¤ó¥é¥¤¥»¥ó¥¹¾ò¹à¤Î¸µ¤ËÄ󶡤µ¤ì¤Æ¤¤¤Þ¤¹¡£

´ÉÍý¿Í/Éû´ÉÍý¿Í¤Î¤ßÊÔ½¸¤Ç¤­¤Þ¤¹