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using System; using UniRx; using UniRx.Triggers; using UnityEngine; using UnityEngine.UI; public class LongTapSample : MonoBehaviour { [SerializeField] private Button btnBuffDetail; [SerializeField] private CanvasGroup cgLocalize; private float interval = 0.2f; void Start() { Setup(); } /// <summary> /// ½é´üÀßÄê /// </summary> public void Setup() { ¡¡¡¡¡¡¡¡HideBuffDisp(); // ¥Ü¥¿¥ó¤Î¹ØÆÉ // UniRx ¤òÍøÍѤ·¤¿¥Þ¥¦¥¹¤ÎĹ²¡¤·½èÍý // Select ¤Ç OnPointerDown¤òtrue¤ËÊÑ´¹ btnBuffDetail.OnPointerDownAsObservable().Select(_ => true) // OnPointerDown¤ÈOnPointerUp¤ò1¤Ä¤Î¥¹¥È¥ê¡¼¥à¤Ë¹çÀ® // ¤³¤Î¸å¤Ë¤Ï²¡¤·¤¿»þ¤Ëtrue¤¬¡¢Î¥¤·¤¿»þ¤Ëfalse¤¬Î®¤ì¤ë¤è¤¦¤Ë¤Ê¤ë ¡¡¡¡// Select ¤Ç OnPointerUp¤òfalse¤ËÊÑ´¹ .Merge(btnBuffDetail.OnPointerUpAsObservable().Select(_ => false)) ¡¡¡¡¡¡¡¡¡¡¡¡// interval Éôֿ·¤·¤¤Ãͤ¬Íè¤Ê¤«¤Ã¤¿¤éºÇ¸å¤ËÍ褿Ãͤòή¤¹ .Throttle(TimeSpan.FromSeconds(interval)) ¡¡¡¡¡¡¡¡¡¡¡¡// ¥Ü¥¿¥ó¤ÎĹ²¡¤·¡¢¤¢¤ë¤¤¤ÏÎ¥¤·¤¿»þ¤Ë¹ØÆÉ¼Â¹Ô .Subscribe(isButtonPressed => { if (isButtonPressed) { // ¥Ü¥¿¥ó¤¬²¡¤µ¤ì¤¿¾ì¹ç¤Î½èÍý ShowBuffDisp(); Debug.Log("Show"); } else { // ¥Ü¥¿¥ó¤¬Î¥¤µ¤ì¤¿¾ì¹ç¤Î½èÍý HideBuffDisp(); Debug.Log("Hide"); } }).AddTo(this); /// <summary> /// ¥Ü¥¿¥óĹ²¡¤·¤Ç¼Â¹Ô¤¹¤ë½èÍý /// </summary> private void ShowBuffDisp() { cgLocalize.alpha = 1.0f; } /// <summary> /// ¥Ü¥¿¥ó¤òÎ¥¤·¤¿»þ¤Ë¼Â¹Ô¤¹¤ë½èÍý /// </summary> private void HideBuffDisp() { cgLocalize.alpha = 0f; } }
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using System; using UniRx; using UniRx.Triggers; using UnityEngine; using UnityEngine.UI; public class LongTapSample : MonoBehaviour { [SerializeField] private Button btnBuffDetail; [SerializeField] private CanvasGroup cgLocalize; private float interval = 0.2f; void Start() { Setup(); } /// <summary> /// ½é´üÀßÄê /// </summary> public void Setup() { HideBuffDisp(); // UniRx ¤òÍøÍѤ·¤¿¥Þ¥¦¥¹¤ÎĹ²¡¤·½èÍý // OnPointerDown¤òtrue¤ËÊÑ´¹ btnBuffDetail.OnPointerDownAsObservable().Select(_ => true) // OnPointerUp¤òfalse¤ËÊÑ´¹ // OnPointerDown¤ÈOnPointerUp¤ò1¤Ä¤Î¥¹¥È¥ê¡¼¥à¤Ë¹çÀ® // ¤³¤Î¸å¤Ë¤Ï²¡¤·¤¿»þ¤Ëtrue¤¬¡¢Î¥¤·¤¿»þ¤Ëfalse¤¬Î®¤ì¤ë¤è¤¦¤Ë¤Ê¤ë .Merge(btnBuffDetail.OnPointerUpAsObservable().Select(_ => false)) // 1Éôֿ·¤·¤¤Ãͤ¬Íè¤Ê¤«¤Ã¤¿¤éºÇ¸å¤ËÍ褿Ãͤòή¤¹ .Throttle(TimeSpan.FromSeconds(interval)) // ¥Ü¥¿¥ó¤Î²¡²¼¾õÂÖ¤òȽÄꤷ¤Æ¡¢ true ¤À¤±¤òή¤¹ .Where(isButtonPressed => isButtonPressed) // bool ¤ÎÃÍ¡ÊisButtonPressed¡Ë¤ÏÉÔÍפʤΤǡ¢Unit¤ËÊÑ´¹¤·¤Æ¡Ú¥Ü¥¿¥ó¤¬²¡¤µ¤ì¤¿¡Û¤³¤È¤À¤±¤òÄÌÃΤ¹¤ë // ÊÑ´¹Íýͳ¤ÏÄÌÃÎȯ¹Ô¤Î¤ß¤ò¹Ô¤Ã¤Æ¤¤¤ë¤³¤È¤òÌÀ³Î¤Ë¤¹¤ë¤¿¤á .AsUnitObservable() // ¾åµ¤Î½èÍý¤Ë¤è¤ê¡¢ºÇ½ªÅª¤Ë¥Þ¥¦¥¹¤ÎĹ²¡¤·¤ò¹ØÆɤ¹¤ë .Subscribe(_ => { // TODO Ĺ²¡¤·»þ¤Î½èÍý¤ò¼ÂÁõ ShowBuffDisp(); }) .AddTo(this); // OnPointerUp»þ¤ËHideBuffDisp¤ò¸Æ¤Ó½Ð¤¹ btnBuffDetail.OnPointerUpAsObservable() .Subscribe(_ => { // ¥¿¥Ã¥×¡ÊĹ²¡¤·¡Ë¤ò¤ä¤á¤¿ºÝ¤Î½èÍý¤ò¼Â¹Ô HideBuffDisp(); }) .AddTo(this); } /// <summary> /// ¥Ü¥¿¥óĹ²¡¤·¤Ç¼Â¹Ô¤¹¤ë½èÍý /// </summary> private void ShowBuffDisp() { cgLocalize.alpha = 1.0f; } /// <summary> /// ¥Ü¥¿¥ó¤òÎ¥¤·¤¿»þ¤Ë¼Â¹Ô¤¹¤ë½èÍý /// </summary> private void HideBuffDisp() { cgLocalize.alpha = 0f; } }
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