Unity¤Ë´ØÏ¢¤¹¤ëµ­»ö¤Ç¤¹

¡¡Á°²ó¤Ë°ú¤­Â³¤­¡¢¥­¥ã¥é¥â¥Ç¥ë¤Î±é½Ð¤òÄɲä·¤Þ¤¹¡£
¤³¤Î¼ê½ç¤Ç¤Ï¥­¥ã¥é¥â¥Ç¥ë¤Î³Æ¥¢¥¯¥·¥ç¥ó¤ËÂФ·¤Æ¤Î¥¢¥Ë¥á¡¼¥·¥ç¥ó¤ÎÀ©¸æ¤ò¼ÂÁõ¤·¤Þ¤¹¡£


¡ã¼ÂÁõư²è¡¡¥Ð¥ì¥Ã¥ÈÀ¸À®(¹¶·â)»þ¡ä
ư²è¥Õ¥¡¥¤¥ë¤Ø¤Î¥ê¥ó¥¯


¡ã¼ÂÁõư²è¡¡Èï¥À¥á¡¼¥¸»þ¡ä
ư²è¥Õ¥¡¥¤¥ë¤Ø¤Î¥ê¥ó¥¯


¡ã¼ÂÁõư²è¡¡¥²¡¼¥à¥ª¡¼¥Ð¡¼»þ¡ä
ư²è¥Õ¥¡¥¤¥ë¤Ø¤Î¥ê¥ó¥¯


¡¡°Ê²¼¤ÎÆâÍÆ¤Ç½çÈ֤˼ÂÁõ¤ò¿Ê¤á¤Æ¤¤¤­¤Þ¤¹¡£


³ÈÄ¥£´¡¡¡Ý¥­¥ã¥é¥â¥Ç¥ë¤Î¥¢¥Ë¥á¡¼¥·¥ç¥ó¤ÎÄɲáÝ
¡¡£·¡¥¥­¥ã¥é¥â¥Ç¥ë¤Î¥¢¥Ë¥á¡¼¥·¥ç¥ó¤òÀßÄꤹ¤ë
¡¡£¸¡¥¥­¥ã¥é¥â¥Ç¥ë¤Î¥¢¥Ë¥á¡¼¥·¥ç¥ó¤ò´ÉÍý¤¹¤ë¥¹¥¯¥ê¥×¥È¤òºîÀ®¤·¡¢¥¢¥Ë¥á¡¼¥·¥ç¥ó¤¬Á«°Ü¤¹¤ë½èÍý¤ò¸Æ¤Ó½Ð¤·¤¿¤¤¥¹¥¯¥ê¥×¥ÈÆâ¤ËŬµ¹¤ÊÉôʬ¤ËÄɲ乤ë



¡¡¿·¤·¤¤³Ø½¬ÆâÍÆ¤Ï¡¢°Ê²¼¤ÎÄ̤ê¤Ç¤¹¡£

¡¡¡¦Any State ¤òÍøÍѤ·¤¿¥¹¥Æ¡¼¥È¤ÎÁ«°Ü½èÍý¤Î¼ÂÁõÎã
¡¡¡¦Animator.ResetTrigger ¥á¥½¥Ã¥É



£·¡¥¥­¥ã¥é¥â¥Ç¥ë¤Î¥¢¥Ë¥á¡¼¥·¥ç¥ó¤òÀßÄꤹ¤ë

£±¡¥Àß·×


¡¡³Æ¥¢¥¯¥·¥ç¥ó¤ËÂФ·¤Æ¤ÎÀ©¸æ¤Ï Animator ¤Îµ¡Ç½¤òÍøÍѤ·¡¢Animator ¤Î¥Ñ¥é¥á¡¼¥¿¤òÍøÍѤ·¤ÆÀ©¸æ¤ò¹Ô¤Ã¤Æ¤¤¤Þ¤¹¡£

¡¡¥¢¥Ë¥á¡¼¥·¥ç¥ó¤ÎÁ«°Ü½èÍý¤Ï¥¹¥¯¥ê¥×¥È¤òÄ̤¸¤ÆÀ©¸æ¤¹¤ë¤³¤È¤¬¤Ç¤­¤Þ¤¹¤¬¡¢¤½¤Î¤¿¤á¤Ë¤Ï»öÁ°¤Ë¡¢Animator ¥Ó¥å¡¼¤Ë¤ª¤¤¤Æ¡¢
¥¢¥Ë¥á¡¼¥·¥ç¥ó¤Î¥¹¥Æ¡¼¥È¤òÅÐÏ¿¤·¡¢¥Ñ¥é¥á¡¼¥¿¤òºîÀ®¤·¤Æ¡¢³Æ¥¹¥Æ¡¼¥È´Ö¤ÎÁ«°Ü¾ò·ï¤òÀßÄꤷ¤Ê¤±¤ì¤Ð¤Ê¤ê¤Þ¤»¤ó¡£

¡¡¥¹¥Æ¡¼¥È´Ö¤ÎÁ«°Ü¤Ë¤Ä¤¤¤Æ¤Ï Any State ¤òÍøÍѤ·¤Þ¤¹¡£¤³¤Îµ¡Ç½¤òÍøÍѤ¹¤ë¤³¤È¤ÇÈÑ»¨¤Ë¤Ê¤ê¤¬¤Á¤Ê¥¹¥Æ¡¼¥È´Ö¤ÎÁ«°Ü½èÍý¤ò´Ê·é¤Ë¤Þ¤È¤á¤ë¤³¤È¤¬²Äǽ¤Ç¤¹¡£


£²¡¥Animator ¥Ó¥å¡¼¤Ë¤Æ¥¢¥Ë¥á¡¼¥·¥ç¥ó¤ÎÀßÄê¤ò¹Ô¤¦


¡¡Little_Cat_Girl ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤Î»Ò¥ª¥Ö¥¸¥§¥¯¥È¤Ç¤¢¤ë Little_Cat_GirlRig ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤ò³Îǧ¤·¤Æ¤¯¤À¤µ¤¤¡£
Animator ¥³¥ó¥Ý¡¼¥Í¥ó¥È¤¬¥¢¥¿¥Ã¥Á¤µ¤ì¤Æ¤¤¤ë¤È»×¤¤¤Þ¤¹¡£

¡¡Animator ¥³¥ó¥Ý¡¼¥Í¥ó¥È¤Î Controller ¥×¥í¥Ñ¥Æ¥£Íó¤Ë¤Ï¥Ç¥Õ¥©¥ë¥È¾ðÊó¤È¤·¤Æ¡¢Little_Cat_GirlRig ¥³¥ó¥È¥í¡¼¥é¡¼¤¬¥¢¥µ¥¤¥ó¤µ¤ì¤Æ¤Þ¤¹¤Î¤Ç¡¢
¤³¤Á¤é¤Î¥³¥ó¥È¥í¡¼¥é¡¼¤òÊÔ½¸¤·¤ÆÀßÄê¤ò¹Ô¤¤¤Þ¤¹¡£¤³¤Î¾ðÊó¤¬ Animator ¥Ó¥å¡¼¤Ëɽ¼¨¤µ¤ì¤Þ¤¹¡£


Little_Cat_GirlRig ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¡¡¥¤¥ó¥¹¥Ú¥¯¥¿¡¼²èÁü




¡¡Animator ¥Ó¥å¡¼¥¿¥Ö¤ò²¡¤·¤Æ Animator¥Ó¥å¡¼¤òɽ¼¨¤·¤Æ¤¯¤À¤µ¤¤¡£
Animator¥Ó¥å¡¼ ¥¿¥Ö¤¬¤Ê¤¤¾ì¹ç¤Ë¤Ï¡¢Unity Editor ¤Îº¸¾å¤Î¥á¥Ë¥å¡¼¤è¤ê¡¢Window => Animation => Animator ¤Çɽ¼¨¤¹¤ë¤³¤È¤¬½ÐÍè¤Þ¤¹¡£

¡¡¥Ò¥¨¥é¥ë¥­¡¼¤Î Little_Cat_GirlRig ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤òÁªÂò¤¹¤ë¤³¤È¤Ç¡¢Animator¥Ó¥å¡¼ ¤Ë¥³¥ó¥È¥í¡¼¥é¡¼¤Î¾ðÊó¤¬É½¼¨¤µ¤ì¤Þ¤¹¡£
ºÇ½é¤«¤é¤¹¤Ù¤Æ¤Î AnimationClip ¤¬¥¹¥Æ¡¼¥È¤È¤·¤ÆÅÐÏ¿¤µ¤ì¤Æ¤¤¤Þ¤¹¤Î¤Ç¡¢²¼µ­¤Î²èÁü¤Î¤è¤¦¤Ë¥È¥é¥ó¥¸¥·¥ç¥ó¤òÀßÄꤷ¤Æ¤¯¤À¤µ¤¤¡£
¤³¤Î²èÁü¤Ë¤Ê¤¤¥¹¥Æ¡¼¥È¤Ïº£²ó¤ÏÍøÍѤ·¤Þ¤»¤ó¤Î¤Ç¡¢ºï½ü¤·¤Æ¤â¤¤¤¤¤Ç¤¹¤·¡¢Animator ¥Ó¥å¡¼¤Îü¦¤Ë¤Þ¤È¤á¤Æ¤ª¤¤¤Æ¤â¹½¤¤¤Þ¤»¤ó¡£


Animator ¥Ó¥å¡¼¤ÎÀßÄê


¡¡
¡¡Entry ¤Î¥È¥é¥ó¥¸¥·¥ç¥ó¤ò Idle ¤Ë¤Ê¤ë¤è¤¦¤Ë¤·¤Æ¡¢Â¾¤Î¥È¥é¥ó¥¸¥·¥ç¥ó¤Ø¤ÎÁ«°Ü¤ò»ß¤á¤Æ¤ª¤­¤Þ¤¹¡£
¤Þ¤¿¡¢AnyState ¤ò³èÍѤ·¤Þ¤¹¤Î¤Ç¡¢AnyState ¤òµ¯ÅÀ¤È¤·¤Æ³Æ¥¹¥Æ¡¼¥È¤Ø¤ÎÁ«°Ü¤òºîÀ®¤·¤Æ¤¯¤À¤µ¤¤¡£

¡¡AnyState ¤Ç¤Ï¡¢¸½ºß¤Î¥¹¥Æ¡¼¥È¤¬¤É¤³¤Ç¤¢¤ë¤«¤ÏÌä¤ï¤º¡¢¿·¤·¤¤Á«°Ü¤Î¾ò·ï¤¬¼Â¹Ô¤µ¤ì¤¿»þÅÀ¤Ç AnyState ¤«¤éÁ«°Ü¤¬¼Â¹Ô¤µ¤ì¤Þ¤¹¡£
¤½¤Î¤¿¤á¡¢³Æ¥¹¥Æ¡¼¥È´Ö¤òÃà°ì¥È¥é¥ó¥¸¥·¥ç¥ó¤Ç¤Ä¤Ê¤°É¬Íפ¬Ë´¤¯¤Ê¤ê¤Þ¤¹¡£



¡¡¤Ä¤Å¤¤¤Æ¥Ñ¥é¥á¡¼¥¿¤òºîÀ®¤·¤Þ¤¹¡£Trigger ·¿¤Î attack ¤È hit¡¢bool ·¿¤Î down ¤Î£³¤Ä¤òÍѰդ·¤Æ¤¯¤À¤µ¤¤¡£
³Æ¥Ñ¥é¥á¡¼¥¿¤Î±¦Â¦¤Ë¤¢¤ë¥¢¥¤¥³¥ó¤Î·Á¤Ç¥Ñ¥é¥á¡¼¥¿¤Î·¿¤òȽÃǤǤ­¤Þ¤¹¡£(¡û¤Ï Trigger·¿¡¢¢¢¤Ï Bool ·¿¤Ç¤¹¡£)


¥Ñ¥é¥á¡¼¥¿²èÁü


¡¡¥Ñ¥é¥á¡¼¥¿¤òºîÀ®¤·¤¿¤é¡¢¥È¥é¥ó¥¸¥·¥ç¥ó¤Ë¥Ñ¥é¥á¡¼¥¿¤òÀßÄꤷ¤Æ¥¹¥¯¥ê¥×¥È¤«¤éÀ©¸æ¤ò¹Ô¤¨¤ë¤è¤¦¤Ë¤·¤Þ¤¹¡£



¡¡³Æ¥¹¥Æ¡¼¥È¤ËÂФ·¤Æ¡¢¥È¥é¥ó¥¸¥·¥ç¥ó¤ÈÁ«°Ü¾ò·ï¤òÀßÄꤷ¤Þ¤¹¡£
³ÆÀßÄê¤Ë¤Ä¤¤¤Æ¤Ï¡¢²¼µ­¤Î¥¤¥ó¥¹¥Ú¥¯¥¿¡¼²èÁü¤ò¤Þ¤È¤á¤Æ¤ª¤­¤Þ¤¹¤Î¤Ç»²¹Í¤Ë¤·¤Æ¤¯¤À¤µ¤¤¡£


AnyState => attack



¥¤¥ó¥¹¥Ú¥¯¥¿¡¼²èÁü



attack => Exit




AnyState => get_hit



¥¤¥ó¥¹¥Ú¥¯¥¿¡¼²èÁü



get_hit => Exit




AnyState => die



¥¤¥ó¥¹¥Ú¥¯¥¿¡¼²èÁü



die => Exit



¡¡°Ê¾å¤ÇÀßÄê¤Ï´°Î»¤Ç¤¹¡£¤É¤Î¥È¥é¥ó¥¸¥·¥ç¥ó¤¬¤É¤Î¾ò·ï¤ÇÁ«°Ü¤¹¤ë¤«¤ò³Îǧ¤·¤Æ¤ª¤¤¤Æ¤¯¤À¤µ¤¤¡£


£¸¡¥¥­¥ã¥é¥â¥Ç¥ë¤Î¥¢¥Ë¥á¡¼¥·¥ç¥ó¤ò´ÉÍý¤¹¤ë¥¹¥¯¥ê¥×¥È¤òºîÀ®¤·¡¢¥¢¥Ë¥á¡¼¥·¥ç¥ó¤¬Á«°Ü¤¹¤ë½èÍý¤ò¸Æ¤Ó½Ð¤·¤¿¤¤¥¹¥¯¥ê¥×¥ÈÆâ¤ËŬµ¹¤ÊÉôʬ¤ËÄɲ乤ë

£±¡¥Àß·×


¡¡¤É¤Î¥¹¥¯¥ê¥×¥È¤Ë¤É¤Î¤è¤¦¤Ê½èÍý¤òÄɲ乤ì¤Ð¤è¤¤¤«¡¢¥í¥¸¥Ã¥¯¤ò´Þ¤á¤Æ¹Í¤¨¤Æ¤ß¤Þ¤·¤ç¤¦¡£
½èÍý¤Î¥´¡¼¥ëÃÏÅÀ¤È¥¹¥¿¡¼¥ÈÃÏÅÀ¡¢·Ò¤¬¤ê¤ò¤É¤Î¤è¤¦¤Ë¹½ÃÛ¤¹¤ì¤Ð¤è¤¤¤«¡¢¤Ê¤É¡¢º£¤Þ¤Ç¤Î½èÍý¤Î¼ÂÁõÎã¤ò»×¤¤½Ð¤·¤Æ¤ß¤Æ¤¯¤À¤µ¤¤¡£


£²¡¥CharaAnimationController ¥¹¥¯¥ê¥×¥È¤òºîÀ®¤¹¤ë


¡¡Animator ¥³¥ó¥Ý¡¼¥Í¥ó¥È¤òÍøÍѤ·¤Æ¡¢Animator ¥Ó¥å¡¼¤Ë¤ÆÀßÄê¤ò¹Ô¤Ã¤¿¥¹¥Æ¡¼¥È´Ö¤ÎÁ«°Ü¤ò¼ÂÁõ¤·¤Þ¤¹¡£
¥í¥¸¥Ã¥¯¤È¤·¤Æ¤Ï¡¢¥¹¥Æ¡¼¥Èñ°Ì¤Ç¼Â¹ÔÍѤΥ᥽¥Ã¥É¤òÍѰդ»¤º¤Ë¡¢Animator ¤Î¼Â¹ÔÌ¿Îá¤òµ­½Ò¤·¤¿¥á¥½¥Ã¥É¤òÍѰդ·¤Æ¤ª¤¤¤Æ¡¢
°ú¿ô¤Ç¼õ¤±¼è¤Ã¤¿¾ðÊó¤òÍøÍѤ·¤ÆÈÆÍÑŪ¤ËÁ«°Ü¤¬¹Ô¤¨¤ëÀ߷פˤ·¤Æ¤¤¤Þ¤¹¡£

¡¡Î㤨¤Ð¡¢attack ¤Î¥Ñ¥é¥á¡¼¥¿¤Î¾ðÊó¤ò°ú¿ô¤Ç¼õ¤±¼è¤Ã¤¿¾ì¹ç¤Ë¤Ï attack ¤Î¥¢¥Ë¥á¡¼¥·¥ç¥ó¤òºÆÀ¸¤·¡¢
hit ¤Î¥Ñ¥é¥á¡¼¥¿¤Î¾ðÊó¤ò°ú¿ô¤Ç¼õ¤±¼è¤Ã¤¿¾ì¹ç¤Ë¤Ï¡¢Æ±¤¸¥á¥½¥Ã¥É¤Ç¤Ï¤¢¤ê¤Þ¤¹¤¬¡¢º£ÅÙ¤Ï hit ¤Î¥¢¥Ë¥á¡¼¥·¥ç¥ó¤òºÆÀ¸¤¹¤ë¤è¤¦¤ÊÀ߷פˤʤäƤ¤¤Þ¤¹¡£

¡¡º£²ó¤Î¥±¡¼¥¹¤Ç¤Ï¡¢¥Ñ¥é¥á¡¼¥¿¤Î¾ðÊó¤Ë¤Ä¤¤¤Æ¤Ï¡¢static ½¤¾þ»ÒÉÕ¤­¤Î string ÊÑ¿ô¤ÇÀë¸À¤·¤ÆÃͤȤ·¤Æ¥Ñ¥é¥á¡¼¥¿¤Îʸ»úÎó¤òÂåÆþ¤·¤Æ¤ª¤¯¤³¤È¤Ç¡¢
³°Éô¤Î¥¹¥¯¥ê¥×¥È¤Ç°ú¿ô¤È¤·¤Æ¥Ñ¥é¥á¡¼¥¿¤ÎÃͤò»ØÄꤹ¤ëºÝ¤Ë¡¢¤½¤ÎÅÔÅÙʸ»úÎó¤òÆþÎϤ¹¤ë¤Î¤Ç¤Ï¤Ê¤¯¡¢¤³¤ì¤é¤ÎÊÑ¿ô¤òÍøÍѤ·¤Þ¤¹¡£

¡¡Ê¸»úÎó¤òľÀÜ¥¹¥¯¥ê¥×¥ÈÆâ¤ËÆþÎϤ¹¤ë¤È¥¨¥é¡¼¤òÀ¸¤ß¤ä¤¹¤¤¤Î¤Ç¡¢²Äǽ¤Ç¤¢¤ì¤Ð½ÐÍè¤ë¤À¤±¡¢enum ¤ä¡¢string ·¿¤ÎÊÑ¿ô¤òÍøÍѤ·¤ÆÃͤòÂåÆþ¤·¤Æ¤ª¤¯¤³¤È¤ÇÌäÂê¤ò̤Á³¤Ë²óÈò½ÐÍè¤Þ¤¹¡£
ÆÃ¤Ëʸ»úÎó¤Ï¥³¥ó¥Ñ¥¤¥ë»þ¤Î¥¨¥é¡¼¤Ë¤Ò¤Ã¤«¤«¤é¤Ê¤¤¤¿¤á¡¢¸«¤Ä¤±¤Ë¤¯¤¤¤È¤¤¤¦ÌäÂê¤â¤¢¤ê¤Þ¤¹¡£(ÊÑ¿ô¤Ï½ñ¤­´Ö°ã¤¨¤ë¤È¥¨¥é¡¼¤¬½Ð¤Þ¤¹¤¬¡¢Ê¸»úÎó¤Ï½Ð¤Þ¤»¤ó¡£)

¡¡¤Ê¤ë¤Ù¤¯ÌäÂ꤬ȯÀ¸¤·¤Ë¤¯¤¤½èÍý¤ÎÀ߷פ䵭½Ò¤ò¿´¤¬¤±¤ë¤³¤È¤Ç¡¢½èÍýÁ´ÂΤ⸫¤ä¤¹¤¯¤Ê¤ê¤Þ¤¹¤·¡¢µ­½Ò¤ÎÀºÅÙ¤¬¾å¤¬¤ê¤Þ¤¹¡£


CharaAnimationController.cs

<= ¥¯¥ê¥Ã¥¯¤¹¤ë¤È³«¤­¤Þ¤¹


¡¡¥¹¥¯¥ê¥×¥È¤òºîÀ®¤·¤¿¤é¥»¡¼¥Ö¤·¤Þ¤¹¡£


£³¡¥¡ãAnimator.ResetTrigger ¥á¥½¥Ã¥É¡ä


¡¡°ú¿ô¤Ë»ØÄꤷ¤¿ Trigger ·¿¤Î¥Ñ¥é¥á¡¼¥¿¤Ç¼Â¹Ô¤µ¤ì¤Æ¤¤¤ë¥¹¥Æ¡¼¥È¤Î½èÍý¤ò¥ê¥»¥Ã¥È¤·¤ÆÄä»ß¤¹¤ë¥á¥½¥Ã¥É¤Ç¤¹¡£

  animPlayer.ResetTrigger(attackParameter);
  animPlayer.SetTrigger(playAnimationParameter);

¡¡º£²ó¤Î¥±¡¼¥¹¤Ç¤Ï¡¢attackParameter ÊÑ¿ôÆâ¤Ç»ØÄꤷ¤Æ¤¤¤ëʸ»úÎó("attack")¤Î¾ðÊó¤Çư¤¤¤Æ¤¤¤ë Trigger ·¿¤Î¥¹¥Æ¡¼¥È¤òÄä»ß¤·¤Þ¤¹¡£
¤½¤Î¤¿¤á¡¢Trigger ·¿¤Î attack ¤Î¥Ñ¥é¥á¡¼¥¿¤òÍøÍѤ·¤ÆÀ©¸æ¤µ¤ì¤Æ¤¤¤ë attack ¥¹¥Æ¡¼¥È¤Î½èÍý¤¬Ää»ß¤µ¤ì¤Þ¤¹¡£

¡¡¤½¤Î¤Î¤Á¤Ë¡¢SetTrigger ¥á¥½¥Ã¥É¤Ç¿·¤·¤¤¥¢¥Ë¥á¡¼¥·¥ç¥ó¤¬¼Â¹Ô¤µ¤ì¤ë¤è¤¦¤Ë¤Ê¤Ã¤Æ¤¤¤Þ¤¹¡£


»²¹Í¥µ¥¤¥È
Unity¸ø¼°¥¹¥¯¥ê¥×¥È¥ê¥Õ¥¡¥ì¥ó¥¹
Animator.ResetTrigger
https://docs.unity3d.com/ja/current/ScriptReferenc...


£´¡¥Little_Cat_Girl ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤Ë CharaAnimationController ¥¹¥¯¥ê¥×¥È¤ò¥¢¥¿¥Ã¥Á¤·¤ÆÀßÄê¤ò¹Ô¤¦


¡¡¥Ò¥¨¥é¥ë¥­¡¼¤Ë¤¢¤ë Little_Cat_Girl ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤Ë¡¢ºîÀ®¤·¤¿ CharaAnimationController ¥¹¥¯¥ê¥×¥È¤ò¥É¥é¥Ã¥°¥¢¥ó¥É¥É¥í¥Ã¥×¤·¤Æ¥¢¥¿¥Ã¥Á¤·¤Æ¤¯¤À¤µ¤¤¡£
¥¤¥ó¥¹¥Ú¥¯¥¿¡¼¤ò³Îǧ¤·¤Æ¥¢¥¿¥Ã¥Á¤¬Àµ¾ï¤Ë¹Ô¤ï¤ì¤Æ¤¤¤ë¤«¤ò¥Á¥§¥Ã¥¯¤·¤¿¾å¤Ç¡¢animPlayer ÊÑ¿ô¤ËɬÍפʾðÊó¤ò¥¢¥µ¥¤¥ó¤·¤Þ¤¹¡£

¡¡¥¹¥¯¥ê¥×¥È¤è¤êÁàºî¤ò¹Ô¤¤¤¿¤¤ Animator ¥³¥ó¥Ý¡¼¥Í¥ó¥È¤ò¥¢¥µ¥¤¥ó¤¹¤ë¤³¤È¤Ë¤Ê¤ê¤Þ¤¹¤Î¤Ç¡¢Little_Cat_GirlRig ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤ò¥É¥é¥Ã¥°¥¢¥ó¥É¥É¥í¥Ã¥×¤·¤Æ¥¢¥µ¥¤¥ó¤·¤Æ¤¯¤À¤µ¤¤¡£
¼«Æ°Åª¤Ë¡¢Animator ¥³¥ó¥Ý¡¼¥Í¥ó¥È¤Î¾ðÊ󤬥¢¥µ¥¤¥ó¤µ¤ì¤Þ¤¹¡£¤³¤ì¤Ç¤³¤Î¥³¥ó¥Ý¡¼¥Í¥ó¥È¤òÁàºî¤¹¤ë½àÈ÷¤¬À°¤¤¤Þ¤·¤¿¡£


Little_Cat_Girl ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¡¡¥¤¥ó¥¹¥Ú¥¯¥¿¡¼²èÁü



¡¡°Ê¾å¤ÇÀßÄê¤Ï´°Î»¤Ç¤¹¡£


£µ¡¥PlayerController ¥¹¥¯¥ê¥×¥È¤ò½¤Àµ¤¹¤ë




PlayerController.cs

¡¡<=¡¡¥¯¥ê¥Ã¥¯¤¹¤ë¤È³«¤­¤Þ¤¹¡£


¡¡¥¹¥¯¥ê¥×¥È¤ò½¤Àµ¤·¤¿¤é¥»¡¼¥Ö¤·¤Þ¤¹¡£



¡¡¥Ò¥¨¥é¥ë¥­¡¼¤Ë¤¢¤ë PlayerSet ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤Î¥¤¥ó¥¹¥Ú¥¯¥¿¡¼¤ò³Îǧ¤·¤Æ¤¯¤À¤µ¤¤¡£
¿·¤·¤¯Àë¸À¤·¤¿ÊÑ¿ô¤¬É½¼¨¤µ¤ì¤Æ¤¤¤Þ¤¹¤Î¤Ç¡¢ÂоݤȤʤ륲¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¤ò¥É¥é¥Ã¥°¥¢¥ó¥É¥É¥í¥Ã¥×¤·¤Æ¥¢¥µ¥¤¥ó¤·¤Æ¤¯¤À¤µ¤¤¡£


PlayerSet ¥²¡¼¥à¥ª¥Ö¥¸¥§¥¯¥È¡¡¥¤¥ó¥¹¥Ú¥¯¥¿¡¼²èÁü



¡¡°Ê¾å¤ÇÀßÄê¤Ï´°Î»¤Ç¤¹¡£


£¶¡¥DefenseBase ¥¹¥¯¥ê¥×¥È¤ò½¤Àµ¤¹¤ë




DefenseBase.cs

¡¡<=¡¡¥¯¥ê¥Ã¥¯¤¹¤ë¤È³«¤­¤Þ¤¹


¡¡¥¹¥¯¥ê¥×¥È¤ò½¤Àµ¤·¤¿¤é¥»¡¼¥Ö¤·¤Þ¤¹¡£


£·¡¥¥²¡¼¥à¤ò¼Â¹Ô¤·¤ÆÆ°ºî¤ò³Îǧ¤¹¤ë


¡¡¼ÂÁõ¤¹¤ëÆâÍÆ¤ò³Îǧ¤·¡¢¥Ç¥Ð¥Ã¥°¤¬É¬ÍפÊÉôʬ¤òÍý²ò¤·¤¿¾å¤Ç½èÍý¤ò¼Â¹Ô¤·¤Æ¤¯¤À¤µ¤¤¡£
²¿¤«½ê¤«¥Ç¥Ð¥Ã¥°¤ò¹Ô¤¦É¬Íפ¬¤¢¤ê¤Þ¤¹¤Î¤Ç¡¢¤½¤ì¤ò¼«Ê¬¤Ç£±¤Ä¤º¤Ä³Îǧ¤·¤Æ¤¤¤Ã¤Æ¤ß¤Þ¤·¤ç¤¦¡£


¡ã¼ÂÁõư²è¡¡¥Ð¥ì¥Ã¥ÈÀ¸À®(¹¶·â)»þ¡ä
ư²è¥Õ¥¡¥¤¥ë¤Ø¤Î¥ê¥ó¥¯


¡ã¼ÂÁõư²è¡¡Èï¥À¥á¡¼¥¸»þ¡ä
ư²è¥Õ¥¡¥¤¥ë¤Ø¤Î¥ê¥ó¥¯


¡ã¼ÂÁõư²è¡¡¥²¡¼¥à¥ª¡¼¥Ð¡¼»þ¡ä
ư²è¥Õ¥¡¥¤¥ë¤Ø¤Î¥ê¥ó¥¯


¡¡°Ê¾å¤Ç¤³¤Î¼ê½ç¤Ï½ªÎ»¤Ç¤¹¡£

¡¡¼¡¤Ï¡¡¡¡¤Ç¤¹¡£

¥³¥á¥ó¥È¤ò¤«¤¯


¡Öhttp://¡×¤ò´Þ¤àÅê¹Æ¤Ï¶Ø»ß¤µ¤ì¤Æ¤¤¤Þ¤¹¡£

ÍøÍѵ¬Ìó¤ò¤´³Îǧ¤Î¤¦¤¨¤´µ­Æþ²¼¤µ¤¤

Menu



¥×¥í¥°¥é¥à¤Î´ðÁóؽ¬

¥³¡¼¥ÉÎý½¬

µ»½Ñ/Ãμ±(¼ÂÁõÎã)

3D¥¢¥¯¥·¥ç¥ó¥²¡¼¥à

2D¤ª¤Ï¤¸¤­¥²¡¼¥à(ȯŸÊÔ)

2D¶¯À©²£¥¹¥¯¥í¡¼¥ë¥¢¥¯¥·¥ç¥ó(ȯŸÊÔ)

3D¥À¥¤¥Ó¥ó¥°¥¢¥¯¥·¥ç¥ó(ȯŸÊÔ)

2D¥¿¥Ã¥×¥·¥å¡¼¥Æ¥£¥ó¥°(³ÈÄ¥ÊÔ)

¥ì¡¼¥¹¥²¡¼¥à(È´¿è)

2DÊüÃÖ¥²¡¼¥à(ȯŸÊÔ)

3Dæ½Ð¥²¡¼¥à(È´¿è)

2D¥ê¥¢¥ë¥¿¥¤¥à¥¹¥È¥é¥Æ¥¸¡¼

3D¥¿¥Ã¥×¥¢¥¯¥·¥ç¥ó(NavMeshAgent »ÈÍÑ)

2D¥È¥Ã¥×¥Ó¥å¡¼¥¢¥¯¥·¥ç¥ó(¥«¥¨¥ë¤Î°Ù¤Ë¡Á¡¢¥Ü¥³¥¹¥«¥¦¥©¡¼¥ºÉ÷)

3D¥È¥Ã¥×¥Ó¥å¡¼¥¢¥¯¥·¥ç¥ó(ÇòÇ­É÷)

VideoPlayer ¥¤¥Ù¥ó¥ÈϢư¤Î¼ÂÁõÎã

VideoPlayer ¥ê¥¹¥ÈÆâ¤«¤é¥à¡¼¥Ó¡¼ºÆÀ¸¤Î¼ÂÁõÎã(ȯŸ)

AR ²èÁüÉÕ¤­¥ª¥Ö¥¸¥§¥¯¥ÈÀ¸À®¤Î¼ÂÁõÎã

AR ¥ê¥¹¥ÈÆâ¤«¤éÀ¸À®¤Î¼ÂÁõÎã(ȯŸ)

private



¤³¤Î¥µ¥¤¥ÈÆâ¤ÎºîÉʤϥæ¥Ë¥Æ¥£¤Á¤ã¤ó¥é¥¤¥»¥ó¥¹¾ò¹à¤Î¸µ¤ËÄ󶡤µ¤ì¤Æ¤¤¤Þ¤¹¡£

´ÉÍý¿Í/Éû´ÉÍý¿Í¤Î¤ßÊÔ½¸¤Ç¤­¤Þ¤¹