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using System.Collections;
using UnityEngine;

public class Test_1 : MonoBehaviour
{
    private void Start(){
 
    }
}

using System.Collections;
using UnityEngine;

public class Test_2 : MonoBehaviour
{
    public void Setup(){
 
    }
}

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using System.Collections;
using UnityEngine;

public class Test_1 : MonoBehaviour
{
¡¡¡¡int number = 10;
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    private void Start(){
 
    }
}

using System.Collections;
using UnityEngine;

public class Test_2 : MonoBehaviour
{
    int count = 0;

    private void Setup(){
 
    }
}