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using UnityEngine;
using System.Collections;
public class Test : MonoBehaviour {
int x = 500;
// ½ê»ý¶â¤òɽ¼¨¤¹¤ë´Ø¿ô
void CheckMoney(int amount){
Debug.Log ("¤¢¤Ê¤¿¤Ï " + amount + " ¥´¡¼¥ë¥É »ý¤Ã¤Æ¤¤¤Þ¤¹");
}
void Start () {
¡¡¡¡¡¡¡¡Debug.Log("Start");
// CheckMoney´Ø¿ô¤ò¸Æ¤Ó½Ð¤¹
int y = x + 2000;
CheckMoney (y);
}
}
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