¡¡Blend Tree ¤Ç¤ÏÄ̾ï¤Î¥È¥é¥ó¥¸¥·¥ç¥ó¡ÊÁ«°Ü¡Ë¤Î¤è¤¦¤Ë¡¢Ìð°õ¤Ç State Ʊ»Î¤ò¤Ä¤Ê¤¤¤Ç¥¢¥Ë¥á¤ÎºÆÀ¸ÀÚ¤êÂؤ¨¤òÀßÄꤷ¤Ê¤¤Âå¤ï¤ê¤Ë
Blend Tree Æâ¤ÇÀßÄê¤ò¤·¤¿
Parameter(Look X ¤È Look Y) ¤ÎÃͤ¬¤É¤ÎÃͤˤʤäƤ¤¤ë¤«¤Ë¤è¤Ã¤Æ¡¢¥¢¥Ë¥á¤ÎºÆÀ¸¤ÎÀÚ¤êÂؤ¨¤ÎÀßÄê¤ò¹Ô¤¦¤³¤È¤¬½ÐÍè¤Þ¤¹¡£
¡¡Blend Tree ¤Î¥¤¥ó¥¹¥Ú¥¯¥¿¡¼¤Ë¤¢¤ë Motion ¤Î¹àÌܤ¬ List is Empty ¤Ë¤Ê¤Ã¤Æ¤¤¤ë¤È»×¤¤¤Þ¤¹¡£
¤³¤³¤Ë
ºÆÀ¸¤ò¹Ô¤¤¤¿¤¤Ê£¿ô¤Î¥¢¥Ë¥á¤òÅÐÏ¿¤·¡¢ºÆÀ¸¤¹¤ë¤¿¤á¤Î¾ò·ï¼°¤òÀßÄê½ÐÍè¤Þ¤¹¡£
¡¡Motion Æâ¤Î
±¦²¼¤Ë¤¢¤ë¥×¥é¥¹¥Ü¥¿¥ó¤ò²¡¤·¤Æ¤¯¤À¤µ¤¤¡£¥á¥Ë¥å¡¼¤¬É½¼¨¤µ¤ì¤Þ¤¹¤Î¤Ç¡¢
Add Motion Field ¤òÁªÂò¤·¤Þ¤¹¡£
Animation Clip ¤òÁªÂò¤¹¤ë¥¦¥¤¥ó¥É¥¦¤¬³«¤¤Þ¤¹¤Î¤Ç¡¢
RubyRunRight ¤ÎAnimation Clip ¤òÁªÂò¤·¤Æ¤¯¤À¤µ¤¤¡£
¤³¤Î¤È¤¼«ºî¤·¤Æ¤¤¤ë AnimationClip ¤òÁªÂò¤¹¤ì¤Ð¡¢¼«ºî¤·¤¿¥¹¥×¥é¥¤¥È¤Î¥¢¥Ë¥á¡¼¥·¥ç¥ó¤¬ÀßÄꤵ¤ì¤Þ¤¹¡£
¡¡¤³¤ì¤Ç Motion Æâ¤ËºÆÀ¸¤¹¤ë¥¢¥Ë¥á¤Î¸õÊä¤È¤·¤ÆÅÐÏ¿¤µ¤ì¤Þ¤¹¡£¤Þ¤¿¡¢Animator ¥Ó¥å¡¼Æâ¤Ë¤â¡¢
Blend Tree ¤È¤Ä¤Ê¤¬¤ë State ¤¬Äɲ䵤ì¤Þ¤¹¡£
¡ã¼ê½çÆ°²è¡¡Motion ¤Ë AnimationClip ¤òÄɲ乤ë¡ä
Æ°²è¥Õ¥¡¥¤¥ë¤Ø¤Î¥ê¥ó¥¯
Blend Tree ¥¤¥ó¥¹¥Ú¥¯¥¿¡¼²èÁü
Animation ¥Ó¥å¡¼²èÁü
¡¡Äɲ䵤줿 Motion ¤Ë¾ò·ï¤òÀßÄꤷ¤Þ¤¹¡£
¤³¤Î¤È¤¤ËÍøÍѤ¹¤ë¤Î¤¬¡¢
Parameter ¤Ç¤¢¤ë Look X ¤È Look Y ¤Î¾ðÊó¤Ë¤Ê¤ê¤Þ¤¹¡£
Blend Tree ¤Ç¤Ï¡¢¤³¤Î Parameter ¤ÎÃͤ¬¡¢
Motion Æâ¤Î Pos X ¤È Pos Y ¤ÈƱ´ü¤¹¤ëÀßÄê¤Ë¤Ê¤Ã¤Æ¤¤¤Þ¤¹¡£
¡¡¿·¤·¤¯Äɲä·¤¿
RubyRunRight ¤ÎÀßÄê¤ò¡¢Pos X = 0.5¡¢Pos Y = 0 ¤ËÀßÄꤷ¤Æ¤¯¤À¤µ¤¤¡£
¥¡¼ÆþÎϤΤ¦¤Á¡¢±¦Êý¸þ¤Î°ÜÆ°¤Ï X ¼´¤ò¥×¥é¥¹Êý¸þ¤ÎÃͤ¬¼èÆÀ¤Ç¤¤Þ¤¹¤Î¤Ç¡¢X Êý¸þ¤ÎÃͤÈƱ´ü¤¹¤ë¤è¤¦¤Ë¤·¤Þ¤¹¡£
Blend Tree ¥¤¥ó¥¹¥Ú¥¯¥¿¡¼²èÁü
¡¡¤Ç¤Ï¡¢»Ä¤ê¤Î£³¤Ä¤Î Animation Clip ¤Ë¤Ä¤¤¤Æ¤â¡¢Motion Æâ¤ËÄɲ䷤Ƥ¤¤¤Þ¤·¤ç¤¦¡£
Äɲ乤ë½çÈÖ¤ÏǤ°Õ¤Ç¤¹¡£»Ä¤Ã¤Æ¤¤¤ëÊý¸þ¤ËÂФ·¤Æ¥¢¥Ë¥á¡¼¥·¥ç¥ó¥¯¥ê¥Ã¥×¤òÅÐÏ¿¤·¡¢
²¼µ¤Î²èÁü¤Î¤è¤¦¤Ë¡¢
Pos X ¤È Pos Y ¤òÀßÄꤷ¤Æ¤¯¤À¤µ¤¤¡£
³ÆÊý¸þ¤ÈÃͤ¬Æ±´ü¤¹¤ë¤³¤È¤òǰƬ¤ËÀßÄꤹ¤ë¤³¤È¤¬ÂçÀڤǤ¹¡£
¡¡¼«ºî¤·¤Æ¤¤¤ë¾ì¹ç¤âƱÍͤǤ¹¡£AnimationClip ¤òÁªÂò¤¹¤ì¤Ð¡¢¼«ºî¤·¤¿¥¹¥×¥é¥¤¥È¤Î¥¢¥Ë¥á¡¼¥·¥ç¥ó¤¬ÀßÄꤵ¤ì¤Þ¤¹¡£
Blend Tree ¥¤¥ó¥¹¥Ú¥¯¥¿¡¼²èÁü
Animator ¥Ó¥å¡¼²èÁü
ÍøÍѤ¹¤ë¥¢¥Ë¥á¡¼¥·¥ç¥ó¥¯¥ê¥Ã¥×
¡¡
£²¤Ä°Ê¾å¤Î Motion ¤¬Äɲ䵤ì¤ë¤È¡¢¥¤¥ó¥¹¥Ú¥¯¥¿¡¼¤Î Parameter ¤Î²¼¤Ë¡¢Blend ¤¹¤ëÃͤΰÌÃÖ¤¬ÀĤ¤É©·Á¤Çɽ¼¨¤µ¤ì¤Þ¤¹¡£
¸½ºß¤Ï
£´¤Ä¤ÎÅÀ¤¬¡¢¾å²¼º¸±¦¤Ë£±¤Ä¤º¤Ä¸ºß¤·¤Æ¤¤¤ë¾õÂ֤ˤʤäƤ¤¤ë¤Ï¤º¤Ç¤¹¡£
¡¡¤Ç¤Ï¡¢Blend Tree ¤Ë¤è¤ë¡¢¥¢¥Ë¥á¤ÎÀ©¸æ¤ò¼ÂºÝ¤Ë»î¤·¤Æ¤ß¤Þ¤·¤ç¤¦¡£
¥¤¥ó¥¹¥Ú¥¯¥¿¡¼¤Î°ìÈÖ²¼¤Ë¤¢¤ë Blend Tree ¤ò¥¯¥ê¥Ã¥¯¤·¤Æ¡¢¥¢¥Ë¥á¤Î¥×¥ì¥Ó¥å¡¼¤òɽ¼¨¤·¤Þ¤¹¡£
¡¡ºÆÀ¸¥Ü¥¿¥ó¤ò²¡¤·¤Æ¤¯¤À¤µ¤¤¡£ÀµÌ̤ò¸þ¤¤¤Æ¤¤¤ë¥¢¥Ë¥á¤¬ºÆÀ¸¤µ¤ì¤Þ¤¹¤Î¤Ç¡¢
Parameter ¤Î²¼¤Ë¤¢¤ë£´¤Ä¤ÎÅÀ¤Î
Ãæ±û¤Ë¤¢¤ëÀÖ¤¤´Ý¤ò¥É¥é¥Ã¥°¥¢¥ó¥É¥É¥í¥Ã¥×¤·¤Æ¡¢¤¤¤º¤ì¤«¤ÎĺÅÀ¤Ë°ÜÆ°¤µ¤»¤Æ¤ß¤Æ¤¯¤À¤µ¤¤¡£
¤½¤ÎÊý¸þ¤Î¥¢¥Ë¥á¤ÎºÆÀ¸¤ËÀÚ¤êÂؤï¤ê¤Þ¤¹¡£
¡ãBlend Tree ¤Îµ¡Ç½¤Î³Îǧ¡ä
Æ°²è¥Õ¥¡¥¤¥ë¤Ø¤Î¥ê¥ó¥¯
¡¡¤³¤ì¤¬ Blend Tree ¤òÍøÍѤ·¤¿¥¢¥Ë¥á¤ÎÀ©¸æ½èÍý¤Ë¤Ê¤ê¤Þ¤¹¡£
Animator ¥Ó¥å¡¼¤â°ì½ï¤Ë³Îǧ¤·¤Æ¤ª¤¤¤Æ¤¯¤À¤µ¤¤¡£¥É¥é¥Ã¥°¥¢¥ó¥É¥É¥í¥Ã¥×¤Ë¹ç¤ï¤»¤Æ¡¢
Look X ¤È Look Y ¤ÎÃͤ¬Æ°¤¤¤Æ¤¤¤ë¤³¤È¤¬Ê¬¤«¤ê¤Þ¤¹¡£
¡¡º£²ó¤Ï¡¢
Blend Tree Æâ¤Î Parameter ¤ÎÀßÄê¤È¤·¤Æ¡¢
Motion Æâ¤Î Pos X ¤È Pos Y ¤ËÆþ¤ëÃͤò Look X ¤È Look Y ¤ÎÃͤ˻ØÄꤷ¤Æ¤¤¤Þ¤¹¡£
¤½¤Î¤¿¤á¡¢¥¥ã¥é¤Î°ÜÆ°¤·¤¿ºÝ¤Î
¥¡¼ÆþÎϤÎÃͤò¡¢¤³¤Î
Look X ¤È Look Y ¤Ë³ä¤êÅö¤Æ¤ë¤³¤È¤¬½ÐÍè¤ì¤Ð¡¢¥¹¥¯¥ê¥×¥È¤«¤é¡¢¤³¤Î Blend Tree Æâ¤Î¥¢¥Ë¥á¤ÎÀ©¸æ¤¬²Äǽ¤Ë¤Ê¤ê¤Þ¤¹¡£
¡¡¼¡¤Î¼ê½ç¤Ç¤Ï¡¢¤³¤Î¥í¥¸¥Ã¥¯¤ò»È¤Ã¤¿Á«°Ü¤ÎÀ©¸æ¤ò¡¢¥¹¥¯¥ê¥×¥È»È¤Ã¤ÆÀÚ¤êÂؤ¨¤ë¤è¤¦¤Ë¤·¤Æ¡¢¥¥ã¥é¤Î°ÜÆ°¤È°ÜÆ°¤Î¥¢¥Ë¥á¡¼¥·¥ç¥ó¤È¤òɳ¤Å¤±¤·¤Æ¤¤¤¤Þ¤¹¡£
¡¡°Ê¾å¤Ç¤³¤Î¼ê½ç¤Ï½ªÎ»¤Ç¤¹¡£
¡¡¼¡¤Ï¡¡
¼ê½ç£·¡¡¡Ý¥×¥ì¥¤¥ä¡¼¥¥ã¥é¤Î°ÜÆ°¥¢¥Ë¥á¤ÎƱ´ü¡Ý¡¡¤Ç¤¹¡£